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Bala Ged Recovery
Bala Ged Recovery 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Zendikar Rising (Uncommon)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Cloud Cover
Cloud Cover 2WhiteBlue (4)
Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Planeshift (Rare)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Onslaught (Rare)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Cover the Spot (Cover the Spot (a))
Cover the Spot (Cover the Spot (a)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 4, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (b))
Cover the Spot (Cover the Spot (b)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 5, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (c))
Cover the Spot (Cover the Spot (c)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 4, 5, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (d))
Cover the Spot (Cover the Spot (d)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 3, 4, 5, 6

Unfinity (Acorn) (Common)
Covert Cutpurse
Covert Cutpurse 2Black (3)
Creature — Human Rogue (2/1)

When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.

Disturb 4Black (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Covert Operative
Covert Operative 4Blue (5)
Creature — Human Wizard (3/2)

Covert Operative can't be blocked.

Legions (Common)
Covert Technician
Covert Technician 2Blue (3)
Artifact Creature — Human Ninja (2/4)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

Kamigawa: Neon Dynasty (Uncommon)
Daring Discovery
Daring Discovery 4Red (5)
Sorcery

Up to three target creatures can't block this turn.

Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Common)
Deadly Cover-Up
Deadly Cover-Up 3BlackBlack (5)
Sorcery

As an additional cost to cast this spell, you may collect evidence 6.

Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Murders at Karlov Manor (Rare)
Devious Cover-Up
Devious Cover-Up 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Innistrad: Midnight Hunt (Common)
Other Versions
Guilds of Ravnica (Common)
Discover the Formula
Discover the Formula 4BlueBlue (6)
Instant

Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs 1 less to cast."

Innistrad: Midnight Hunt Alchemy (Rare)
Discover the Impossible
Discover the Impossible 2Blue (3)
Instant

Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.

Kamigawa: Neon Dynasty (Uncommon)
Discovery // Dispersal (Discovery)
Discovery // Dispersal (Discovery) 1Blue or Black (2)
Sorcery

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Discovery // Dispersal (Dispersal)
Discovery // Dispersal (Dispersal) 3BlueBlack (5)
Instant

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Gladecover Scout
Gladecover Scout Green (1)
Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Grim Discovery
Grim Discovery 1Black (2)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target land card from your graveyard to your hand.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Zendikar (Common)
Gruesome Discovery
Gruesome Discovery 2BlackBlack (4)
Sorcery

Target player discards two cards.

Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

Dark Ascension (Common)
Hard Cover
Hard Cover Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and has "Tap: Draw a card, then discard a card."

Core Set 2020 (Uncommon)
Imperial Recovery Unit
Imperial Recovery Unit 2White (3)
Artifact — Vehicle (3/4)

Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Journey of Discovery
Journey of Discovery 2Green (3)
Sorcery

Choose one —

• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• You may play up to two additional lands this turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Kindred Discovery
Kindred Discovery 3BlueBlue (5)
Enchantment

As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2017 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
Wilds of Eldraine Enchanting Tales (Mythic Rare)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Miraculous Recovery
Miraculous Recovery 4White (5)
Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

Jumpstart 2022 (Uncommon)
Other Versions
Visions (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Ultimate Masters (Uncommon)
Path of Discovery
Path of Discovery 3Green (4)
Enchantment

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Rivals of Ixalan (Rare)
Recover
Recover 2Black (3)
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

Rivals of Ixalan (Common)
Other Versions
Invasion (Common)
Tenth Edition (Common)
Modern Masters 2017 Edition (Common)
Shared Discovery
Shared Discovery Blue (1)
Sorcery

As an additional cost to cast this spell, tap four untapped creatures you control.

Draw three cards.

Rise of the Eldrazi (Common)
Snow-Covered Forest
Snow-Covered Forest (0)
Basic Snow Land — Forest

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Island
Snow-Covered Island (0)
Basic Snow Land — Island

Jumpstart 2022 (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Snow-Covered Mountain
Snow-Covered Mountain (0)
Basic Snow Land — Mountain

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Swamp
Snow-Covered Swamp (0)
Basic Snow Land — Swamp

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Tempt with Discovery
Tempt with Discovery 3Green (4)
Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Thirst for Discovery
Thirst for Discovery 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard a basic land card.

Innistrad: Crimson Vow (Uncommon)
Thrilling Discovery
Thrilling Discovery RedWhite (2)
Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Uncovered Clues
Uncovered Clues 2Blue (3)
Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Dragon's Maze (Common)
Undercover Butler
Undercover Butler 2Blue or Black (3)
Creature — Human Rogue (2/3)

Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn.

Ravnica Clue Edition (Uncommon)
Undercover Crocodelf
Undercover Crocodelf 4GreenBlue (6)
Creature — Elf Crocodile Detective (5/5)

Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Disguise 3Green or BlueGreen or Blue (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Undercover Operative
Undercover Operative 2BlueBlue (4)
Creature — Shapeshifter Rogue (0/0)

You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna (Rare)
Undiscovered Paradise
Undiscovered Paradise (0)
Land

Tap: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

Visions (Rare)
Well of Discovery
Well of Discovery 6 (6)
Artifact

At the beginning of your end step, if you control no untapped lands, draw a card.

Prophecy (Rare)
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