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Aggressive Instinct
Aggressive Instinct 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Controlled Instincts
Controlled Instincts Blue (1)
Enchantment — Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Conflux (Uncommon)
Defiler of Instinct
Defiler of Instinct 2RedRed (4)
Creature — Phyrexian Kavu (4/4)

First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost Red less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.

Dominaria United (Rare)
Feral Instinct
Feral Instinct 1Green (2)
Instant

Target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Visions (Common)
Killer Instinct
Killer Instinct 4RedGreen (6)
Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Guildpact (Rare)
Overwhelming Instinct
Overwhelming Instinct 2Green (3)
Enchantment

Whenever you attack with three or more creatures, draw a card.

Onslaught (Uncommon)
Ruthless Instincts
Ruthless Instincts 2Green (3)
Instant

Choose one —

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

Fate Reforged (Uncommon)
Tracker's Instincts
Tracker's Instincts 1Green (2)
Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Traitorous Instinct
Traitorous Instinct 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Return to Ravnica (Common)
Wild Instincts
Wild Instincts 3Green (4)
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Magic Origins (Common)
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