+lose (6)
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays .
Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Gatherer works better in the Companion app!