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Flunk
Flunk 1Black (2)
Instant

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

Strixhaven: School of Mages (Uncommon)
Goblin Spelunkers
Goblin Spelunkers 2Red (3)
Creature — Goblin Warrior (2/2)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Ravnica: City of Guilds (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Jadelight Spelunker
Jadelight Spelunker Variable ColorlessGreen (1)
Creature — Merfolk Scout (1/1)

When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Mogg Flunkies
Mogg Flunkies 1Red (2)
Creature — Goblin (3/3)

Mogg Flunkies can't attack or block alone.

Masters 25 (Common)
Other Versions
Stronghold (Common)
Premium Deck Series: Fire and Lightning (Common)
Magic 2013 (Common)
Tempest Remastered (Common)
Modern Masters 2017 Edition (Common)
Spelunking
Spelunking 2Green (3)
Enchantment

When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.

Lands you control enter the battlefield untapped.

The Lost Caverns of Ixalan (Uncommon)
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