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Abandoned Outpost
Abandoned Outpost (0)
Land

Abandoned Outpost enters the battlefield tapped.

Tap: Add White.

Tap, Sacrifice Abandoned Outpost: Add one mana of any color.

Odyssey (Common)
About Face
About Face Red (1)
Instant

Switch target creature's power and toughness until end of turn.

Urza's Legacy (Common)
Advance Scout
Advance Scout 1White (2)
Creature — Human Soldier Scout (1/1)

First strike

White: Target creature gains first strike until end of turn.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Aetherspouts
Aetherspouts 3BlueBlue (5)
Instant

For each attacking creature, its owner puts it on the top or bottom of their library.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Commander 2021 (Rare)
Agency Outfitter
Agency Outfitter 4BlueBlue (6)
Creature — Sphinx Detective (4/3)

Flying

When Agency Outfitter enters the battlefield, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.

Murders at Karlov Manor (Uncommon)
Amrou Scout
Amrou Scout 1White (2)
Creature — Kithkin Rebel Scout (2/1)

4, Tap: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Arrogant Outlaw
Arrogant Outlaw 2Black (3)
Creature — Vampire Noble (3/2)

When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

Innistrad: Midnight Hunt (Common)
Ashmouth Blade
Ashmouth Blade (0)
Artifact — Equipment

Equipped creature gets +3/+3 and has first strike.

Equip 3

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ashmouth Dragon
Ashmouth Dragon (0)
Creature — Dragon (4/4)

Flying

Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.

Innistrad: Midnight Hunt (Rare)
Ashmouth Hound
Ashmouth Hound 1Red (2)
Creature — Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Jumpstart (Common)
Other Versions
Innistrad (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Balthor the Stout
Balthor the Stout 1RedRed (3)
Legendary Creature — Dwarf Barbarian (2/2)

Other Barbarian creatures get +1/+1.

Red: Another target Barbarian creature gets +1/+0 until end of turn.

Torment (Rare)
Barbarian Outcast
Barbarian Outcast 1Red (2)
Creature — Human Barbarian Beast (2/2)

When you control no Swamps, sacrifice Barbarian Outcast.

Torment (Common)
Beastbond Outcaster
Beastbond Outcaster 2Green (3)
Creature — Human Druid (3/3)

When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Plot 1Green (You may pay 1Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Blot Out
Blot Out 2Black (3)
Instant

Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.

March of the Machine: The Aftermath (Uncommon)
Blot Out the Sky
Blot Out the Sky Variable ColorlessWhiteBlack (2)
Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Strixhaven: School of Mages (Mythic Rare)
Boreal Outrider
Boreal Outrider 2Green (3)
Snow Creature — Elf Warrior (3/2)

Whenever you cast a creature spell, if Snow of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. (Snow is mana from a snow source.)

Kaldheim (Uncommon)
Break Out
Break Out RedGreen (2)
Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

Murders at Karlov Manor (Uncommon)
Brion Stoutarm
Brion Stoutarm 2RedWhite (4)
Legendary Creature — Giant Warrior (4/4)

Lifelink

Red, Tap, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Masters 25 (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Brokers Hideout
Brokers Hideout (0)
Land

When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Brotherhood Outcast
Brotherhood Outcast 2White (3)
Creature — Human Soldier (3/2)

When Brotherhood Outcast enters the battlefield, choose one —

• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.

• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Magic The Gathering—Fallout (Uncommon)
Burnout
Burnout 1Red (2)
Instant

Counter target instant spell if it's blue.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Cast Out
Cast Out 3White (4)
Enchantment

Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling White (White, Discard this card: Draw a card.)

Commander Masters (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ikoria Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Cenote Scout
Cenote Scout Green (1)
Creature — Merfolk Scout (1/1)

When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Uncommon)
Cephalid Scout
Cephalid Scout 1Blue (2)
Creature — Cephalid Wizard Scout (1/1)

Flying

2Blue, Sacrifice a land: Draw a card.

Odyssey (Common)
Chalk Outline
Chalk Outline 3Green (4)
Enchantment

Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Chandra's Outburst
Chandra's Outburst 3RedRed (5)
Sorcery

Chandra's Outburst deals 4 damage to target player or planeswalker.

Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.

Dominaria (Rare)
Chandra's Outrage
Chandra's Outrage 2RedRed (4)
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Core Set 2020 (Common)
Other Versions
Archenemy (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Masters 25 (Common)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Circuitous Route
Circuitous Route 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Cliffside Lookout
Cliffside Lookout White (1)
Creature — Kor Scout Ally (1/1)

4White: Creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Cloistered Youth
Cloistered Youth 1White (2)
Creature — Human (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Innistrad (Uncommon)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Copperhorn Scout
Copperhorn Scout Green (1)
Creature — Elf Scout (1/1)

Whenever Copperhorn Scout attacks, untap each other creature you control.

Conspiracy: Take the Crown (Common)
Other Versions
Scars of Mirrodin (Common)
Magic: The Gathering—Conspiracy (Common)
Courageous Outrider
Courageous Outrider 3White (4)
Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Creative Outburst
Creative Outburst 3BlueBlueRedRed (7)
Instant

Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Blue or RedBlue or Red, Discard Creative Outburst: Create a Treasure token.

Strixhaven: School of Mages (Uncommon)
Deathbonnet Sprout
Deathbonnet Sprout Green (1)
Creature — Fungus (1/1)

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)

Innistrad: Midnight Hunt (Uncommon)
Deathsprout
Deathsprout 1BlackBlackGreen (4)
Instant

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ikoria Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Delney, Streetwise Lookout
Delney, Streetwise Lookout 2White (3)
Legendary Creature — Human Scout (2/2)

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.

If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Murders at Karlov Manor (Mythic Rare)
Demonlord of Ashmouth
Demonlord of Ashmouth 2BlackBlack (4)
Creature — Demon (5/4)

Flying

When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Deranged Outcast
Deranged Outcast 1Green (2)
Creature — Human Rogue (2/1)

1Green, Sacrifice a Human: Put two +1/+1 counters on target creature.

Dark Ascension (Rare)
Devout Chaplain
Devout Chaplain 2White (3)
Creature — Human Cleric (2/2)

Tap, Tap two untapped Humans you control: Exile target artifact or enchantment.

Ikoria Commander (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Devout Decree
Devout Decree 1White (2)
Sorcery

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Core Set 2020 (Uncommon)
Devout Harpist
Devout Harpist White (1)
Creature — Human (1/1)

Tap: Destroy target Aura attached to a creature.

Urza's Legacy (Common)
Devout Invocation
Devout Invocation 6White (7)
Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

Magic 2014 Core Set (Mythic Rare)
Devout Lightcaster
Devout Lightcaster WhiteWhiteWhite (3)
Creature — Kor Cleric (2/2)

Protection from black

When Devout Lightcaster enters the battlefield, exile target black permanent.

Zendikar (Rare)
Devout Monk
Devout Monk White (1)
Creature — Human Monk Cleric (1/1)

When Devout Monk enters the battlefield, you gain 1 life.

Starter 1999 (Common)
Devout Witness
Devout Witness 2White (3)
Creature — Human Spellshaper (2/2)

1White, Tap, Discard a card: Destroy target artifact or enchantment.

Vintage Masters (Uncommon)
Other Versions
Mercadian Masques (Common)
Dragonmaster Outcast
Dragonmaster Outcast Red (1)
Creature — Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Phyrexia: All Will Be One Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Battle for Zendikar (Mythic Rare)
Commander 2019 (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Historic Anthology 2 (Mythic Rare)
Dunerider Outlaw
Dunerider Outlaw BlackBlack (2)
Creature — Human Rebel Rogue (1/1)

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Elvish Lookout
Elvish Lookout Green (1)
Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Urza's Destiny (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Enslaved Scout
Enslaved Scout 2Red (3)
Creature — Goblin Scout (2/2)

2: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Alliances (Common)
Escape Routes
Escape Routes 2Blue (3)
Enchantment

2Blue: Return target white or black creature you control to its owner's hand.

Planeshift (Common)
Expedition Lookout
Expedition Lookout 1Blue (2)
Creature — Merfolk Rogue (2/3)

Defender

As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked.

March of the Machine (Common)
Far Out
Far Out 2White (3)
Enchantment

Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.

Unfinity (Acorn) (Mythic Rare)
Mouth // Feed (Feed)
Mouth // Feed (Feed) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Femeref Scouts
Femeref Scouts 2White (3)
Creature — Human Scout (1/4)

Mirage (Common)
Filter Out
Filter Out 1BlueBlue (3)
Instant

Return all noncreature, nonland permanents to their owners' hands.

March of the Machine: The Aftermath (Uncommon)
Firespout
Firespout 2Red or Green (3)
Sorcery

Firespout deals 3 damage to each creature without flying if Red was spent to cast this spell and 3 damage to each creature with flying if Green was spent to cast this spell. (Do both if RedGreen was spent.)

Ravnica Clue Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic: The Gathering-Commander (Uncommon)
From the Vault: Annihilation (2014) (Mythic Rare)
Flame-Kin War Scout
Flame-Kin War Scout 3Red (4)
Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Dissension (Uncommon)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

Chronicles (Common)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
The Dark (Uncommon)
Tenth Edition (Uncommon)
Freestrider Lookout
Freestrider Lookout 2Green (3)
Creature — Human Rogue (3/3)

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Fungal Sprouting
Fungal Sprouting 3Green (4)
Sorcery

Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

Magic 2013 (Uncommon)
Ghouls' Night Out
Ghouls' Night Out 3BlackBlack (5)
Sorcery

For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt Commander (Rare)
Gladecover Scout
Gladecover Scout Green (1)
Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Glamorous Outlaw
Glamorous Outlaw 3BlueBlackRed (6)
Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.

2, Exile Glamorous Outlaw from your hand: Target land gains "Tap: Add Blue, Black, or Red" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

Streets of New Capenna (Common)
Intrepid Trufflesnout (Go Hog Wild)
Intrepid Trufflesnout (Go Hog Wild) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Goblin Lookout
Goblin Lookout 1Red (2)
Creature — Goblin (1/2)

Tap, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.

Legions (Common)
Goblin Outlander
Goblin Outlander BlackRed (2)
Creature — Goblin Scout (2/2)

Protection from white

Conflux (Common)
Goblin Scouts
Goblin Scouts 3RedRed (5)
Sorcery

Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)

Mirage (Uncommon)
Goldbug, Scrappy Scout
Goldbug, Scrappy Scout (0)
Legendary Artifact — Vehicle (1/3)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Human spells you control can't be countered.

Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.

The Brothers' War Transformers Cards (Mythic Rare)
Goldmeadow Lookout
Goldmeadow Lookout 3White (4)
Creature — Kithkin Spellshaper (2/2)

White, Tap, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "White, Tap: Tap target creature."

Future Sight (Uncommon)
Grim Roustabout
Grim Roustabout 1Black (2)
Creature — Skeleton Warrior (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

1Black: Regenerate Grim Roustabout.

Return to Ravnica (Common)
Grizzled Outcasts
Grizzled Outcasts 4Green (5)
Creature — Human Werewolf (4/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Innistrad (Common)
Grizzled Outrider
Grizzled Outrider 4Green (5)
Creature — Elf Warrior (5/5)

Kaldheim (Common)
Hardy Outlander
Hardy Outlander 1Green (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Holdout Settlement
Holdout Settlement (0)
Land

Tap: Add Colorless. (Colorless represents colorless mana.)

Tap, Tap an untapped creature you control: Add one mana of any color.

Oath of the Gatewatch (Common)
Honorable Scout
Honorable Scout White (1)
Creature — Human Soldier Scout (1/1)

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

Planeshift (Common)
Hordeling Outburst
Hordeling Outburst 1RedRed (3)
Sorcery

Create three 1/1 red Goblin creature tokens.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Masters 25 (Common)
Jumpstart: Historic Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Hyrax Tower Scout
Hyrax Tower Scout 2Green (3)
Creature — Human Scout (3/3)

When Hyrax Tower Scout enters the battlefield, untap target creature.

Theros Beyond Death (Common)
Icatian Scout
Icatian Scout White (1)
Creature — Human Soldier Scout (1/1)

1, Tap: Target creature gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Fallen Empires (Common)
Ice Out
Ice Out 1BlueBlue (3)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs 1 less to cast if it's bargained.

Counter target spell.

Wilds of Eldraine (Common)
Ikiral Outrider
Ikiral Outrider 1White (2)
Creature — Human Soldier (1/2)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/6

Vigilance

LEVEL 4+

3/10

Vigilance

Rise of the Eldrazi (Common)
Imperial Outrider
Imperial Outrider 3White (4)
Creature — Human Knight (1/5)

Core Set 2020 (Common)
Incorrigible Youths
Incorrigible Youths 3RedRed (5)
Creature — Vampire (4/3)

Haste

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Inner Calm, Outer Strength
Inner Calm, Outer Strength 2Green (3)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Inside Out
Inside Out 1Blue or Red (2)
Instant

Switch target creature's power and toughness until end of turn.

Draw a card.

Eventide (Common)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Intrepid Trufflesnout
Intrepid Trufflesnout 1Green (2)
Creature — Boar (3/1)

Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Uncommon)
Jeskai Windscout
Jeskai Windscout 2Blue (3)
Creature — Bird Scout (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Jhessian Lookout
Jhessian Lookout 1Blue (2)
Creature — Human Scout (2/1)

Shards of Alara (Common)
Kabira Outrider
Kabira Outrider 3White (4)
Creature — Human Warrior (3/3)

When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Kavu Scout
Kavu Scout 2Red (3)
Creature — Kavu Scout (0/2)

Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.

Invasion (Common)
Kilnmouth Dragon
Kilnmouth Dragon 5RedRed (7)
Creature — Dragon (5/5)

Amplify 3 <I>(As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)</I>

Flying

Tap: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Legions (Rare)
Archenemy (Rare)
Kirri, Talented Sprout
Kirri, Talented Sprout 1RedGreenWhite (4)
Legendary Creature — Plant Druid (0/3)

Other Plants and Treefolk you control get +2/+0.

At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Mythic Rare)
Kitesail Scout
Kitesail Scout White (1)
Creature — Kor Scout (1/1)

Flying

Battle for Zendikar (Common)
Kjeldoran Outpost
Kjeldoran Outpost (0)
Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add White.

1White, Tap: Create a 1/1 white Soldier creature token.

Vintage Masters (Rare)
Other Versions
Alliances (Rare)
Masters Edition II (Rare)
Kjeldoran Outrider
Kjeldoran Outrider 1White (2)
Creature — Human Soldier (2/2)

White: Kjeldoran Outrider gets +0/+1 until end of turn.

Coldsnap (Common)
Knockout Blow
Knockout Blow 2White (3)
Instant

This spell costs 2 less to cast if it targets a red creature.

Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.

Streets of New Capenna (Uncommon)
Kodama of the South Tree
Kodama of the South Tree 2GreenGreen (4)
Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Champions of Kamigawa (Rare)
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