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Argothian Opportunist
( 3)
Creature — Human Scout
(3/2)
When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Armored Transport
( 3)
Artifact Creature — Construct
(2/1)
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
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Bag End Porter
( 4)
Creature — Dwarf
(4/4)
Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
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Belbe's Portal
( 5)
Artifact
As Belbe's Portal enters the battlefield, choose a creature type. , : You may put a creature card of the chosen type from your hand onto the battlefield.
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Coercive Portal
( 4)
Artifact
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
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Commander Liara Portyr
( 5)
Legendary Creature — Human Soldier
(5/3)
Whenever you attack, spells you cast from exile this turn cost less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
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Debtors' Transport
( 6)
Creature — Thrull
(5/3)
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
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Diviner's Portent
( 3)
Instant
Roll a d20 and add the number of cards in your hand. 1–14 | Draw X cards. 15+ | Scry X, then draw X cards.
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Durnan of the Yawning Portal
( 4)
Legendary Creature — Human Warrior
(3/3)
Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs less to cast for each opponent.) Choose a Background (You can have a Background as a second commander.)
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Epic Proportions
( 6)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +5/+5 and has trample.
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Giant Opportunity
( 3)
Sorcery
You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
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Justiciar's Portal
( 2)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
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Lush Portico
( 0)
Land — Forest Plains
(: Add or .) Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Metathran Transport
( 3)
Creature — Metathran
(1/3)
Flying Metathran Transport can't be blocked by blue creatures. : Target creature becomes blue until end of turn.
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Morbid Opportunist
( 3)
Creature — Human Rogue
(1/3)
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
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Mythic Proportions
( 7)
Enchantment — Aura
Enchant creature Enchanted creature gets +8/+8 and has trample.
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Omenport Vigilante
( 2)
Creature — Human Mercenary
(2/2)
Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
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Opportunist
( 3)
Creature — Human Soldier
(2/2)
: Opportunist deals 1 damage to target creature that was dealt damage this turn.
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Opportunistic Dragon
( 4)
Creature — Dragon
(4/3)
Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
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Opportunity
( 6)
Instant
Target player draws four cards.
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Phyrexian Portal
( 3)
Artifact
: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
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Piper Wright, Publick Reporter
( 2)
Legendary Creature — Human Detective
(1/2)
Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
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Planar Portal
( 6)
Artifact
, : Search your library for a card, put that card into your hand, then shuffle.
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Port Inspector
( 2)
Creature — Human
(1/2)
Whenever Port Inspector becomes blocked, you may look at defending player's hand.
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Port Razer
( 5)
Creature — Orc Pirate
(4/4)
Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. Port Razer can't attack a player it has already attacked this turn.
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Port Town
( 0)
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. : Add or .
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Portable Hole
( 1)
Artifact
When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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Portal Mage
( 3)
Creature — Human Wizard
(2/2)
Flash When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
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Portal Manipulator
( 4)
Creature — Human Wizard
(3/2)
Flash When Portal Manipulator enters the battlefield during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
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Portal of Sanctuary
( 3)
Artifact
, : Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
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Portal to Phyrexia
( 9)
Artifact
When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
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Portcullis
( 4)
Artifact
Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.
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Portcullis Vine
( 1)
Creature — Plant Wall
(0/3)
Defender (This creature can't attack.) , , Sacrifice a creature with defender: Draw a card.
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Portent
( 1)
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.
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Portent of Betrayal
( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Portent Tracker
( 2)
Creature — Satyr Scout
(1/1)
: Untap target land. : Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery.
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Portrait of Michiko
( 0)
Enchantment Creature — Human Noble
(0/0)
Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
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Possessed Portal
( 8)
Artifact
If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card.
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Predator's Rapport
( 3)
Instant
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
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Prototype Portal
( 4)
Artifact
Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. , : Create a token that's a copy of the exiled card. X is the mana value of that card.
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Safana, Calimport Cutthroat
( 3)
Legendary Creature — Human Rogue
(3/2)
Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
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Skullport Merchant
( 3)
Creature — Dwarf Citizen
(1/4)
When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") , Sacrifice another creature or a Treasure: Draw a card.
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Teleport
( 3)
Instant
Cast this spell only during the declare attackers step. Target creature can't be blocked this turn.
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Teleportal
( 2)
Sorcery
Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Teleportation Circle
( 4)
Enchantment
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
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Thran Portal
( 0)
Land — Gate
Thran Portal enters the battlefield tapped unless you control two or fewer other lands. As Thran Portal enters the battlefield, choose a basic land type. Thran Portal is the chosen type in addition to its other types. Mana abilities of Thran Portal cost an additional 1 life to activate.
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Vampire Opportunist
( 2)
Creature — Vampire
(2/1)
: Each opponent loses 2 life and you gain 2 life.
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War Report
( 4)
Instant
You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
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Winged Portent
( 3)
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature you control with flying.
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Zulaport Chainmage
( 4)
Creature — Human Shaman Ally
(4/2)
Cohort — , Tap an untapped Ally you control: Target opponent loses 2 life.
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Zulaport Cutthroat
( 2)
Creature — Human Rogue Ally
(1/1)
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
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Zulaport Duelist
( 1)
Creature — Human Rogue
(1/1)
Flash When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
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Zulaport Enforcer
( 1)
Creature — Human Warrior
(1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 Zulaport Enforcer can't be blocked except by black creatures.
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