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A Real Handful
A Real Handful 3Black (4)
Creature — Alien Child Guest (1/1)

As long as one or more hands are touching A Real Handful, it gets +2/+2.

As long as two or more hands are touching A Real Handful, it has menace.

As long as three or more hands are touching A Real Handful, it has lifelink.

Unfinity (Acorn) (Uncommon)
Alter Reality
Alter Reality 1Blue (2)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Rare)
Anchor to Reality
Anchor to Reality 2BlueBlue (4)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.

Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

Kamigawa: Neon Dynasty (Uncommon)
Arboreal Alliance
Arboreal Alliance Variable ColorlessGreenGreen (2)
Enchantment

When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token.

Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Arboreal Grazer
Arboreal Grazer Green (1)
Creature — Sloth Beast (0/3)

Reach

When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Ayara, Widow of the Realm
Ayara, Widow of the Realm 1BlackBlack (3)
Legendary Creature — Elf Noble (3/3)

Tap, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value.

5Phyrexian Red: Transform Ayara. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)

March of the Machine (Rare)
Boon of the Spirit Realm
Boon of the Spirit Realm 3WhiteWhite (5)
Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm.

Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Commander Masters (Rare)
Boreal Centaur
Boreal Centaur 1Green (2)
Snow Creature — Centaur Warrior (2/2)

Snow: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Boreal Druid
Boreal Druid Green (1)
Snow Creature — Elf Druid (1/1)

Tap: Add Colorless.

Coldsnap (Common)
Boreal Elemental
Boreal Elemental 4Blue (5)
Creature — Elemental (3/4)

Flying

Spells your opponents cast that target Boreal Elemental cost 2 more to cast.

Core Set 2020 (Common)
Boreal Griffin
Boreal Griffin 3WhiteWhite (5)
Snow Creature — Griffin (3/2)

Flying

Snow: Boreal Griffin gains first strike until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Boreal Outrider
Boreal Outrider 2Green (3)
Snow Creature — Elf Warrior (3/2)

Whenever you cast a creature spell, if Snow of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. (Snow is mana from a snow source.)

Kaldheim (Uncommon)
Boreal Shelf
Boreal Shelf (0)
Snow Land

Boreal Shelf enters the battlefield tapped.

Tap: Add White or Blue.

Coldsnap (Uncommon)
Boundless Realms
Boundless Realms 6Green (7)
Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Magic 2013 (Rare)
Realm-Cloaked Giant (Cast Off)
Realm-Cloaked Giant (Cast Off) 3WhiteWhite (5)
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Clash of Realities
Clash of Realities 3Red (4)
Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Betrayers of Kamigawa (Rare)
Collision of Realms
Collision of Realms 6Red (7)
Sorcery

Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.

Kamigawa: Neon Dynasty Commander (Rare)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Corporeal Projection
Corporeal Projection BlueRed (2)
Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Clue Edition (Rare)
Cruel Reality
Cruel Reality 5BlackBlack (7)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Deny Reality
Deny Reality 3BlueBlack (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Return target permanent to its owner's hand.

Warhammer 40,000 Commander (Common)
Other Versions
Alara Reborn (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Depart the Realm
Depart the Realm 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Desecrate Reality
Desecrate Reality 7 (7)
Instant

For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)

Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.

Commander Masters (Rare)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Ethereal Absolution
Ethereal Absolution 4WhiteBlack (6)
Enchantment

Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.

2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Ravnica Allegiance (Rare)
Ethereal Ambush
Ethereal Ambush 3GreenBlue (5)
Instant

Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Fate Reforged (Common)
Ethereal Armor
Ethereal Armor White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Wilds of Eldraine Commander (Common)
Other Versions
Return to Ravnica (Common)
Time Spiral Remastered (Bonus)
Ethereal Champion
Ethereal Champion 2WhiteWhiteWhite (5)
Creature — Avatar (3/4)

Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ethereal Elk
Ethereal Elk 3GreenGreen (5)
Creature — Elk Spirit (3/3)

Trample

When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2020 (Rare)
Ethereal Escort
Ethereal Escort 2White (3)
Creature — — Spirit (3/3)

Lifelink

Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Ethereal Forager
Ethereal Forager 4BlueBlue (6)
Creature — Elemental Whale (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.

Ikoria Commander (Rare)
Ethereal Grasp
Ethereal Grasp 2Blue (3)
Instant

Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "8: Untap this creature."

Jumpstart: Historic Horizons (Common)
Ethereal Guidance
Ethereal Guidance 2White (3)
Sorcery

Creatures you control get +2/+1 until end of turn.

Shadows over Innistrad (Common)
Ethereal Haze
Ethereal Haze White (1)
Instant — Arcane

Prevent all damage that would be dealt by creatures this turn.

Champions of Kamigawa (Common)
Ethereal Investigator
Ethereal Investigator 3Blue (4)
Creature — Spirit (2/3)

Flying

When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Ethereal Usher
Ethereal Usher 5Blue (6)
Creature — Spirit (2/3)

Blue, Tap: Target creature can't be blocked this turn.

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Ethereal Valkyrie
Ethereal Valkyrie 4WhiteBlue (6)
Creature — Spirit Angel (4/4)

Flying

Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by 2. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)

Kaldheim Commander (Rare)
Ethereal Whiskergill
Ethereal Whiskergill 3Blue (4)
Creature — Elemental (4/3)

Flying

Ethereal Whiskergill can't attack unless defending player controls an Island.

Lorwyn (Uncommon)
Fealty to the Realm
Fealty to the Realm 4Blue (5)
Enchantment — Aura

Enchant creature

When Fealty to the Realm enters the battlefield, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Fragment Reality
Fragment Reality White (1)
Instant

Exile target nontoken artifact, creature, or enchantment. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.

Kamigawa: Neon Dynasty Alchemy (Rare)
Freed from the Real
Freed from the Real 2Blue (3)
Enchantment — Aura

Enchant creature

Blue: Tap enchanted creature.

Blue: Untap enchanted creature.

Masters 25 (Uncommon)
Other Versions
Saviors of Kamigawa (Common)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Greater Realm of Preservation
Greater Realm of Preservation 1White (2)
Enchantment

1White: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Gruesome Realization
Gruesome Realization 1BlackBlack (3)
Sorcery

Choose one —

• You draw two cards and you lose 2 life.

• Creatures your opponents control get -1/-1 until end of turn.

The Brothers' War (Uncommon)
Hostile Realm
Hostile Realm 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature can't block this turn."

Morningtide (Common)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Jasmine Boreal
Jasmine Boreal 3GreenWhite (5)
Legendary Creature — Human (4/5)

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Uncommon)
Jasmine Boreal of the Seven
Jasmine Boreal of the Seven 1GreenWhite (3)
Legendary Creature — Human Druid (2/4)

Tap: Add GreenWhite. Spend this mana only to cast creature spells with no abilities.

Creatures you control with no abilities can't be blocked by creatures with abilities.

Dominaria United Commander (Uncommon)
Liliana of the Dark Realms
Liliana of the Dark Realms 2BlackBlack (4)
Legendary Planeswalker — Liliana (3)

+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.

−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

−6: You get an emblem with "Swamps you control have ‘Tap: Add BlackBlackBlackBlack.'"

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Monk Realist
Monk Realist 1White (2)
Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

Magic: The Gathering-Commander (Common)
Other Versions
Urza's Saga (Common)
Myth Realized
Myth Realized White (1)
Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

2White: Put a lore counter on Myth Realized.

White: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Double Masters 2022 (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental 1GreenGreen (3)
Creature — Elemental (2/2)

Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)

Unhinged (Common)
Peel from Reality
Peel from Reality 1Blue (2)
Instant

Return target creature you control and target creature you don't control to their owners' hands.

Commander Legends (Common)
Other Versions
Ravnica: City of Guilds (Common)
Avacyn Restored (Common)
Magic 2015 Core Set (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Jumpstart (Common)
Prison Realm
Prison Realm 2White (3)
Enchantment

When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.

When Prison Realm enters the battlefield, scry 1.

War of the Spark (Uncommon)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)
Instant

Destroy target artifact.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Reality Anchor
Reality Anchor 1Green (2)
Instant

Target creature loses shadow until end of turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Reality Heist
Reality Heist 5BlueBlue (7)
Instant

This spell costs 1 less to cast for each artifact you control.

Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Kamigawa: Neon Dynasty (Uncommon)
Reality Hemorrhage
Reality Hemorrhage 1Red (2)
Instant

Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.

Oath of the Gatewatch (Common)
Reality Ripple
Reality Ripple 1Blue (2)
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Reality Scramble
Reality Scramble 2RedRed (4)
Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Reality Shift
Reality Shift 1Blue (2)
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ugin's Fate promos (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Reality Smasher
Reality Smasher 4Colorless (5)
Creature — Eldrazi (5/5)

(Colorless represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Oath of the Gatewatch (Rare)
Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)
Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)
Enchantment

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Really Epic Punch
Really Epic Punch 1Green (2)
Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

Unstable (Common)
Realm Razer
Realm Razer 3RedGreenWhite (6)
Creature — Beast (4/2)

When Realm Razer enters the battlefield, exile all lands.

When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

Shards of Alara (Rare)
Realm Seekers
Realm Seekers 4GreenGreen (6)
Creature — Elf Scout (0/0)

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

2Green, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Commander 2016 (Rare)
Realmbreaker, the Invasion Tree
Realmbreaker, the Invasion Tree 3 (3)
Legendary Artifact

2, Tap: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."

10, Tap, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

March of the Machine (Rare)
Realmbreaker's Grasp
Realmbreaker's Grasp 1White (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

March of the Machine (Common)
Realm-Cloaked Giant
Realm-Cloaked Giant 5WhiteWhite (7)
Creature — Giant (7/7)

Vigilance

Wilds of Eldraine Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Realms Uncharted
Realms Uncharted 2Green (3)
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Rise of the Eldrazi (Rare)
Realm-Scorcher Hellkite
Realm-Scorcher Hellkite 4RedRed (6)
Creature — Dragon (4/6)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying, haste

When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.

1Red: Realm-Scorcher Hellkite deals 1 damage to any target.

Wilds of Eldraine (Mythic Rare)
Realmwalker
Realmwalker 2Green (3)
Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)

As Realmwalker enters the battlefield, choose a creature type.

You may look at the top card of your library any time.

You may cast creature spells of the chosen type from the top of your library.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Kaldheim (Rare)
Commander Masters (Rare)
Realmwright
Realmwright Blue (1)
Creature — Vedalken Wizard (1/1)

As Realmwright enters the battlefield, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

Gatecrash (Rare)
Rise of the Dark Realms
Rise of the Dark Realms 7BlackBlack (9)
Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Jumpstart (Mythic Rare)
Roon of the Hidden Realm
Roon of the Hidden Realm 2GreenWhiteBlue (5)
Legendary Creature — Rhino Soldier (4/4)

Vigilance, trample

2, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Commander Anthology (Mythic Rare)
Sarulf, Realm Eater
Sarulf, Realm Eater 1BlackGreen (3)
Legendary Creature — Wolf (3/3)

Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.

At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

Kaldheim (Rare)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Double Masters 2022 (Common)
Shield of the Realm
Shield of the Realm 2 (2)
Artifact — Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip 1

Dominaria (Uncommon)
Surreal Memoir
Surreal Memoir 3Red (4)
Sorcery

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Double Masters 2022 (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Iconic Masters (Uncommon)
Ikoria Commander (Uncommon)
Sustainer of the Realm
Sustainer of the Realm 2WhiteWhite (4)
Creature — Angel (2/3)

Flying

Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Seventh Edition (Uncommon)
Urza's Legacy (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Iconic Masters (Common)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Tameshi, Reality Architect
Tameshi, Reality Architect 2Blue (3)
Legendary Creature — Moonfolk Wizard (2/3)

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.

Variable ColorlessWhite, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Rare)
Teferi's Realm
Teferi's Realm 1BlueBlue (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Visions (Rare)
The Reality Chip
The Reality Chip 1Blue (2)
Legendary Artifact Creature — Equipment Jellyfish (0/4)

You may look at the top card of your library any time.

As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.

Reconfigure 2Blue (2Blue: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Rare)
Touch the Spirit Realm
Touch the Spirit Realm 2White (3)
Enchantment

When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.

Channel — 1White, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Kamigawa: Neon Dynasty (Uncommon)
Tower of Coireall
Tower of Coireall 2 (2)
Artifact

Tap: Target creature can't be blocked by Walls this turn.

The Dark (Uncommon)
Underrealm Lich
Underrealm Lich 3BlackGreen (5)
Creature — Zombie Elf Shaman (4/3)

If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Valor Made Real
Valor Made Real White (1)
Instant

Target creature can block any number of creatures this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Dissension (Common)
Wrenn and Realmbreaker
Wrenn and Realmbreaker 1GreenGreen (3)
Legendary Planeswalker — Wrenn (4)

Lands you control have "Tap: Add one mana of any color."

+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.

−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.

−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."

March of the Machine (Mythic Rare)
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