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Corrupted Resolve
Corrupted Resolve 1Blue (2)
Instant

Counter target spell if its controller is poisoned.

New Phyrexia (Uncommon)
Courageous Resolve
Courageous Resolve 2White (3)
Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Djeru's Resolve
Djeru's Resolve White (1)
Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Gideon's Resolve
Gideon's Resolve 4White (5)
Enchantment

When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creatures you control get +1/+1.

Amonkhet (Rare)
Hero's Resolve
Hero's Resolve 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+5.

Starter 2000 (Common)
Other Versions
Classic Sixth Edition (Common)
Tempest (Common)
Merciless Resolve
Merciless Resolve 2Black (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or land.

Draw two cards.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Mortal's Resolve
Mortal's Resolve 1Green (2)
Instant

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Born of the Gods (Common)
Nahiri's Resolve
Nahiri's Resolve 3RedWhite (5)
Enchantment

Creatures you control get +1/+0 and have haste.

At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

March of the Machine: The Aftermath (Rare)
Steely Resolve
Steely Resolve 1Green (2)
Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

Onslaught (Rare)
Wrenn's Resolve
Wrenn's Resolve 1Red (2)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

March of the Machine (Common)
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