+revelation (17)
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Search your library for up to X cards, put those cards into your hand, then shuffle.
Discard your hand. Draw seven cards, then discard three cards at random.
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Target player discards a card, then mills a card.
This spell costs less to cast if there are ten or more nonland permanents on the battlefield.
Destroy all nonland permanents.
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Draw three cards, then discard a card.
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Players play with their hands revealed.
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
You gain X life and draw X cards.
Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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