+rumbling (12)
At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Crumbling Colossus attacks, sacrifice it at end of combat.
Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
Crumbling Vestige enters the battlefield tapped.
When Crumbling Vestige enters the battlefield, add one mana of any color.
: Add . ( represents colorless mana.)
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.
At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.
, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
When Rumbling Sentry enters the battlefield, scry 1.
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
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