+selesnya (13)
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
: Add or .
, , Sacrifice Selesnya Cluestone: Draw a card.
: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
, , Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Selesnya Guildgate enters the battlefield tapped.
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
, , Sacrifice Selesnya Locket: Draw two cards.
Reach (This creature can block creatures with flying.)
Selesnya Sagittars can block an additional creature each combat.
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add .
: Regenerate Selesnya Sentry.
, : Add .
Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
, : Populate. (Create a token that's a copy of a creature token you control.)
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