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Dance of the Tumbleweeds
Dance of the Tumbleweeds 1Green (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.

+ 3 — Create an X/X green Elemental creature token, where X is the number of lands you control.

Outlaws of Thunder Junction (Common)
Lashweed Lurker
Lashweed Lurker 8 (8)
Creature — Eldrazi Horror (5/4)

Emerge 5GreenBlue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may put target nonland permanent on top of its owner's library.

Eldritch Moon (Uncommon)
Rumbleweed
Rumbleweed 10Green (11)
Creature — Plant Elemental (8/8)

This spell costs 1 less to cast for each land card in your graveyard.

Vigilance, reach, trample

When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Stinkweed Imp
Stinkweed Imp 2Black (3)
Creature — Imp (1/2)

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Time Spiral Remastered (Bonus)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Izzet vs. Golgari (Common)
Modern Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Guild Kit: Golgari (Common)
Tumbleweed Rising
Tumbleweed Rising 1Green (2)
Sorcery

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.

Plot 2Green (You may pay 2Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Waiting in the Weeds
Waiting in the Weeds 1GreenGreen (3)
Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Weed Strangle
Weed Strangle 3BlackBlack (5)
Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Weed-Pruner Poplar
Weed-Pruner Poplar 4Black (5)
Creature — Treefolk Assassin (3/3)

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

Morningtide (Common)
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