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Angel of Serenity
Angel of Serenity 4WhiteWhiteWhite (7)
Creature — Angel (5/6)

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Return to Ravnica (Mythic Rare)
Armada Wurm
Armada Wurm 2GreenGreenWhiteWhite (6)
Creature — Wurm (5/5)

Trample

When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.

Return to Ravnica (Mythic Rare)
Azorius Arrester
Azorius Arrester 1White (2)
Creature — Human Soldier (2/1)

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
Azorius Justiciar
Azorius Justiciar 2WhiteWhite (4)
Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Batterhorn
Batterhorn 4Red (5)
Creature — Beast (4/3)

When Batterhorn enters the battlefield, you may destroy target artifact.

Return to Ravnica (Common)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Uncommon)
Carnival Hellsteed
Carnival Hellsteed 4BlackRed (6)
Creature — Nightmare Horse (5/4)

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Rare)
Centaur Healer
Centaur Healer 1GreenWhite (3)
Creature — Centaur Cleric (3/3)

When Centaur Healer enters the battlefield, you gain 3 life.

Return to Ravnica (Common)
Chaos Imps
Chaos Imps 4RedRed (6)
Creature — Imp (6/5)

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Return to Ravnica (Rare)
Cryptborn Horror
Cryptborn Horror 1Black or RedBlack or Red (3)
Creature — Horror (0/0)

Trample

Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Return to Ravnica (Rare)
Dead Reveler
Dead Reveler 2Black (3)
Creature — Zombie (2/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Faerie Impostor
Faerie Impostor Blue (1)
Creature — Faerie Rogue (2/1)

Flying

When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Return to Ravnica (Uncommon)
Gatecreeper Vine
Gatecreeper Vine 1Green (2)
Creature — Plant (0/2)

Defender

When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.

Return to Ravnica (Common)
Other Versions
Duel Decks: Jace vs. Vraska (Common)
Gore-House Chainwalker
Gore-House Chainwalker 1Red (2)
Creature — Human Warrior (2/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Grim Roustabout
Grim Roustabout 1Black (2)
Creature — Skeleton Warrior (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

1Black: Regenerate Grim Roustabout.

Return to Ravnica (Common)
Hellhole Flailer
Hellhole Flailer 1BlackRed (3)
Creature — Ogre Warrior (3/2)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2BlackRed, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.

Return to Ravnica (Uncommon)
Isperia's Skywatch
Isperia's Skywatch 5Blue (6)
Creature — Vedalken Knight (3/3)

Flying

When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Rakdos Cackler
Rakdos Cackler Black or Red (1)
Creature — Devil (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Uncommon)
Seller of Songbirds
Seller of Songbirds 2White (3)
Creature — Human (1/2)

When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.

Return to Ravnica (Common)
Slum Reaper
Slum Reaper 3Black (4)
Creature — Horror (4/2)

When Slum Reaper enters the battlefield, each player sacrifices a creature.

Return to Ravnica (Uncommon)
Soulsworn Spirit
Soulsworn Spirit 3Blue (4)
Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.

When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Spawn of Rix Maadi
Spawn of Rix Maadi 3BlackRed (5)
Creature — Horror (5/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Splatter Thug
Splatter Thug 2Red (3)
Creature — Human Warrior (2/2)

First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Thrill-Kill Assassin
Thrill-Kill Assassin 1Black (2)
Creature — Human Assassin (1/2)

Deathtouch

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Uncommon)