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Stratus Walk
Stratus Walk 1Blue (2)
Enchantment — Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Street Savvy
Street Savvy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.

Dissension (Common)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of the Harvest
Strength of the Harvest 2Green or White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature and/or enchantment you control.

Modern Horizons 3 (Uncommon)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Strong Back
Strong Back 2Green (3)
Enchantment — Aura

Enchant creature

Equip abilities you activate that target enchanted creature cost 3 less to activate.

Aura spells you cast that target enchanted creature cost 3 less to cast.

Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Stunning Strike
Stunning Strike 2Blue (3)
Enchantment — Aura

Flash

Enchant creature

When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat.

As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.

Commander Legends: Battle for Baldur's Gate (Common)
Stupefying Touch
Stupefying Touch 1Blue (2)
Enchantment — Aura

Enchant creature

When Stupefying Touch enters the battlefield, draw a card.

Enchanted creature's activated abilities can't be activated.

Eternal Masters (Common)
Other Versions
Torment (Uncommon)
Sultai Runemark
Sultai Runemark 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

Fate Reforged (Common)
Sun Clasp
Sun Clasp 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3.

White: Return enchanted creature to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Battle Royale Box Set (Common)
Sunbond
Sunbond 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Born of the Gods (Uncommon)
Sunken Field
Sunken Field 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Counter target spell unless its controller pays 1."

Prophecy (Uncommon)
Supernatural Rescue
Supernatural Rescue 3White (4)
Enchantment — Aura

This spell has flash as long as you control a Spirit.

When you cast this spell, tap up to two target creatures you don't control.

Enchant creature you control

Enchanted creature gets +1/+2.

Innistrad: Crimson Vow (Common)
Suppression Bonds
Suppression Bonds 3White (4)
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Magic Origins (Common)
Surging Might
Surging Might 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Swashbuckling
Swashbuckling 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Ixalan (Common)
Swift Reconfiguration
Swift Reconfiguration White (1)
Enchantment — Aura

Flash

Enchant creature or Vehicle

Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Kamigawa: Neon Dynasty Commander (Rare)
Syr Armont, the Redeemer
Syr Armont, the Redeemer 3GreenWhite (5)
Legendary Creature — Human Knight (4/4)

When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Enchanted creatures you control get +1/+1.

Wilds of Eldraine (Uncommon)
Tahngarth's Rage
Tahngarth's Rage Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.

Tempest (Uncommon)
Tainted Well
Tainted Well 2Black (3)
Enchantment — Aura

Enchant land

When Tainted Well enters the battlefield, draw a card.

Enchanted land is a Swamp.

Invasion (Common)
Take Flight
Take Flight 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

The Brothers' War (Uncommon)
Take Possession
Take Possession 5BlueBlue (7)
Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant permanent

You control enchanted permanent.

Modern Masters (Uncommon)
Other Versions
Future Sight (Rare)
Takklemaggot
Takklemaggot 2BlackBlack (4)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Tall as a Beanstalk
Tall as a Beanstalk 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.

Throne of Eldraine (Common)
Talons of Falkenrath
Talons of Falkenrath 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has "1Red: This creature gets +2/+0 until end of turn."

Dark Ascension (Common)
Talons of Wildwood
Talons of Wildwood 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

2Green: Return Talons of Wildwood from your graveyard to your hand.

Core Set 2019 (Common)
Tamiyo's Compleation
Tamiyo's Compleation 3Blue (4)
Enchantment — Aura

Flash

Enchant artifact, creature, or planeswalker

When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.

Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Kamigawa: Neon Dynasty (Common)
Tangle Kelp
Tangle Kelp Blue (1)
Enchantment — Aura

Enchant creature

When Tangle Kelp enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

The Dark (Uncommon)
Tanuki Transplanter
Tanuki Transplanter 3Green (4)
Artifact Creature — Equipment Dog (2/4)

Whenever Tanuki Transplanter or equipped creature attacks, add an amount of Green equal to its power. Until end of turn, you don't lose this mana as steps and phases end.

Reconfigure 3 (3: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Commander (Rare)
Tarmogoyf Nest
Tarmogoyf Nest 2Green (3)
Kindred Enchantment — Lhurgoyf Aura

Enchant land

Enchanted land has "1Green, Tap: Create a Tarmogoyf token." (It's a 1Green Lhurgoyf creature with "Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.")

Modern Horizons 3 Commander (Rare)
Taste for Mayhem
Taste for Mayhem Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0.

Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

Ravnica Remastered (Common)
Other Versions
Dissension (Common)
Tattoo Ward
Tattoo Ward 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.

Sacrifice Tattoo Ward: Destroy target enchantment.

Odyssey (Uncommon)
Teferi's Curse
Teferi's Curse 1Blue (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Teferi's Talent
Teferi's Talent 3BlueBlue (5)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "−12: You get an emblem with ‘You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"

Whenever you draw a card, put a loyalty counter on enchanted planeswalker.

March of the Machine Commander (Rare)
Tempest Efreet
Tempest Efreet 1RedRedRed (4)
Creature — Efreet (3/3)

Remove Tempest Efreet from your deck before playing if you're not playing for ante.

Tap, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Temple Thief
Temple Thief 1Black (2)
Creature — Human Rogue (2/2)

Temple Thief can't be blocked by enchanted creatures or enchantment creatures.

Theros Beyond Death (Common)
Temporal Isolation
Temporal Isolation 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Tempting Licid
Tempting Licid 2Green (3)
Creature — Licid (2/2)

Green, Tap: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Green to end this effect.

All creatures able to block enchanted creature do so.

Stronghold (Uncommon)
Temur Runemark
Temur Runemark 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Fate Reforged (Common)
Tenuous Truce
Tenuous Truce 1White (2)
Enchantment — Aura

Enchant opponent

At the beginning of enchanted opponent's end step, you and that player each draw a card.

When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.

Streets of New Capenna Commander (Rare)
Tergrid's Lantern
Tergrid's Lantern 3Black (4)
Legendary Artifact

Tap: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.

3Black: Untap Tergrid's Lantern.

Kaldheim (Rare)
Tetravus
Tetravus 6 (6)
Artifact Creature — Construct (1/1)

Flying

Tetravus enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."

At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

Masters Edition IV (Rare)
Other Versions
Fourth Edition (Rare)
Antiquities (Rare)
Tezzeret's Touch
Tezzeret's Touch 1BlueBlack (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

When enchanted artifact is put into a graveyard, return that card to its owner's hand.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
The Brute
The Brute 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

RedRedRed: Regenerate enchanted creature.

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
The Rani
The Rani 1BlueBlackRed (4)
Legendary Creature — Time Lord Scientist (3/4)

Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."

Whenever a goaded creature deals combat damage to one of your opponents, investigate.

Doctor Who Commander (Rare)
The Sound of Drums
The Sound of Drums 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature is goaded.

If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.

2Red: Return The Sound of Drums from your graveyard to your hand.

Doctor Who Commander (Rare)
Thirst
Thirst 2Blue (3)
Enchantment — Aura

Enchant creature

When Thirst enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Thirst unless you pay Blue.

Mirage (Common)
Thran Golem
Thran Golem 5 (5)
Artifact Creature — Golem (3/3)

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Dominaria Remastered (Uncommon)
Other Versions
Ninth Edition (Rare)
Urza's Destiny (Rare)
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Threads of Disloyalty
Threads of Disloyalty 1BlueBlue (3)
Enchantment — Aura

Enchant creature with mana value 2 or less

You control enchanted creature.

Signature Spellbook: Jace (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Explorers of Ixalan (Rare)
Thrull Retainer
Thrull Retainer Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

Masters Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Thunderous Might
Thunderous Might 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Born of the Gods (Uncommon)
Tiger Claws
Tiger Claws 2Green (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1 and has trample.

Mercadian Masques (Common)
Tightening Coils
Tightening Coils 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Jumpstart: Historic Horizons (Common)
Other Versions
Battle for Zendikar (Common)
Tilonalli's Crown
Tilonalli's Crown 1Red (2)
Enchantment — Aura

Enchant creature

When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.

Enchanted creature gets +3/+0 and has trample.

Rivals of Ixalan (Common)
Timber Paladin
Timber Paladin 1Green (2)
Artifact Creature — Knight (1/1)

As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3.

As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.

As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

Wilds of Eldraine Commander (Rare)
Time Elemental
Time Elemental 2Blue (3)
Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2BlueBlue, Tap: Return target permanent that isn't enchanted to its owner's hand.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Timely Ward
Timely Ward 2White (3)
Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander Legends (Rare)
Timmerian Fiends
Timmerian Fiends 1BlackBlack (3)
Creature — Horror (1/1)

Remove Timmerian Fiends from your deck before playing if you're not playing for ante.

BlackBlackBlack, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.

Homelands (Rare)
Tin Street Market
Tin Street Market 4Red (5)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Draw a card."

Gatecrash (Common)
Torment
Torment 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Stronghold (Common)
Torment of Scarabs
Torment of Scarabs 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Historic Anthology 4 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Torpor Dust
Torpor Dust 2Blue or Black (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

Shadowmoor (Common)
Torture
Torture Black (1)
Enchantment — Aura

Enchant creature

1Black: Put a -1/-1 counter on enchanted creature.

Shadowmoor (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Tourach's Gate
Tourach's Gate 1BlackBlack (3)
Enchantment — Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

Fallen Empires (Rare)
Trace of Abundance
Trace of Abundance Red or WhiteGreen (2)
Enchantment — Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Alara Reborn (Common)
Transmogrifying Licid
Transmogrifying Licid 3 (3)
Artifact Creature — Licid (2/2)

1, Tap: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay 1 to end this effect.

Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

Exodus (Uncommon)
Trapped in the Tower
Trapped in the Tower 1White (2)
Enchantment — Aura

Enchant creature without flying

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Throne of Eldraine (Common)
Traveler's Cloak
Traveler's Cloak 2Blue (3)
Enchantment — Aura

Enchant creature

As Traveler's Cloak enters the battlefield, choose a land type.

When Traveler's Cloak enters the battlefield, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Invasion (Common)
Traveling Plague
Traveling Plague 3BlackBlack (5)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, put a plague counter on Traveling Plague.

Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.

When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

Odyssey (Rare)
Treacherous Link
Treacherous Link 1Black (2)
Enchantment — Aura

Enchant creature

All damage that would be dealt to enchanted creature is dealt to its controller instead.

Urza's Legacy (Uncommon)
Treachery
Treachery 3BlueBlue (5)
Enchantment — Aura

Enchant creature

When Treachery enters the battlefield, untap up to five lands.

You control enchanted creature.

Urza's Destiny (Rare)
Treefolk Umbra
Treefolk Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Modern Horizons (Common)
Treetop Bracers
Treetop Bracers 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Nemesis (Common)
Trespasser's Curse
Trespasser's Curse 1Black (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Tricks of the Trade
Tricks of the Trade 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked.

Welcome Deck 2017 (Common)
Other Versions
Magic 2013 (Common)
Trickster's Elk
Trickster's Elk 2Green (3)
Enchantment Creature — Elk (3/3)

Bestow 1Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.

Modern Horizons 3 (Uncommon)
Triclopean Sight
Triclopean Sight 1White (2)
Enchantment — Aura

Flash

Enchant creature

When Triclopean Sight enters the battlefield, untap enchanted creature.

Enchanted creature gets +1/+1 and has vigilance.

Lorwyn (Common)
Triton Wavebreaker
Triton Wavebreaker Blue (1)
Enchantment Creature — Merfolk Wizard (1/1)

Bestow 1Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

As long as Triton Wavebreaker is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Enchanted creature gets +1/+1 and has prowess.

Modern Horizons 3 (Uncommon)
Trollhide
Trollhide 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1Green: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Twinblade Invocation
Twinblade Invocation (0)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike.

If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Twisted Embrace
Twisted Embrace 2BlackBlack (4)
Enchantment — Aura

Enchant artifact or creature you control

When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls.

As long as enchanted permanent is a creature, it gets +1/+1.

Kamigawa: Neon Dynasty (Common)
Twisted Experiment
Twisted Experiment 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-1.

Dominaria Remastered (Common)
Other Versions
Urza's Destiny (Common)
Twisted Fealty
Twisted Fealty 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Uncommon)
Twisted Sewer-Witch
Twisted Sewer-Witch 3BlackBlack (5)
Creature — Human Warlock (3/4)

When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Uncommon)
Umbra Mystic
Umbra Mystic 2White (3)
Creature — Human Wizard (2/2)

Auras attached to permanents you control have umbra armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

Wilds of Eldraine Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Unassuming Sage
Unassuming Sage 1White (2)
Creature — Human Peasant Wizard (2/2)

When Unassuming Sage enters the battlefield, you may pay 2. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Common)
Unbridled Growth
Unbridled Growth Green (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Add one mana of any color."

Sacrifice Unbridled Growth: Draw a card.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Unchained Berserker
Unchained Berserker 1Red (2)
Creature — Human Berserker (1/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)

Unchained Berserker gets +2/+0 as long as it's attacking.

Core Set 2020 (Uncommon)
Uncontrollable Anger
Uncontrollable Anger 2RedRed (4)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Champions of Kamigawa (Common)
Tenth Edition (Common)
Uncontrolled Infestation
Uncontrolled Infestation 1Red (2)
Enchantment — Aura

Enchant nonbasic land

When enchanted land becomes tapped, destroy it.

Scourge (Common)
Underworld Connections
Underworld Connections 1BlackBlack (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Pay 1 life: Draw a card."

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Duel Decks: Jace vs. Vraska (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Undying Rage
Undying Rage 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Eternal Masters (Common)
Ultimate Masters (Common)
Commander Legends (Common)
Unflinching Courage
Unflinching Courage 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Commander 2018 (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Battlebond (Uncommon)
Unhallowed Pact
Unhallowed Pact 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Avacyn Restored (Common)
Magic: The Gathering—Conspiracy (Common)
Unholy Indenture
Unholy Indenture 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.

Core Set 2020 (Common)
Unholy Strength
Unholy Strength Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Duel Decks: Divine vs. Demonic (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Unnatural Hunger
Unnatural Hunger 3BlackBlack (5)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.

Mercadian Masques (Rare)
Unquenchable Fury
Unquenchable Fury 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."

When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand.

Kamigawa: Neon Dynasty Commander (Rare)
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