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Abyssal Specter
Abyssal Specter 2BlackBlack (4)
Creature — Specter (2/3)

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

Fifth Edition (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ice Age (Uncommon)
Battle Royale Box Set (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Angry Mob
Angry Mob 2WhiteWhite (4)
Creature — Human (2+*/2+*)

Trample

During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.

Fifth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
The Dark (Uncommon)
Masters Edition (Uncommon)
An-Havva Constable
An-Havva Constable 1GreenGreen (3)
Creature — Human (2/1+*)

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.

Fifth Edition (Rare)
Other Versions
Homelands (Rare)
Aurochs
Aurochs 3Green (4)
Creature — Aurochs (2/3)

Trample

Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Azure Drake
Azure Drake 3Blue (4)
Creature — Drake (2/4)

Flying

Fifth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Battle Royale Box Set (Uncommon)
Magic 2011 (Common)
Black Knight
Black Knight BlackBlack (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Masters Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Masters Edition IV (Uncommon)
Blinking Spirit
Blinking Spirit 3White (4)
Creature — Spirit (2/2)

0: Return Blinking Spirit to its owner's hand.

Fifth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Ice Age (Rare)
Battle Royale Box Set (Rare)
Brothers of Fire
Brothers of Fire 1RedRed (3)
Creature — Human Shaman (2/2)

1RedRed: Brothers of Fire deals 1 damage to any target and 1 damage to you.

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Uncommon)
Masters Edition (Common)
Cat Warriors
Cat Warriors 1GreenGreen (3)
Creature — Cat Warrior (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Fifth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Legends (Common)
Chronicles (Common)
Cockatrice
Cockatrice 3GreenGreen (5)
Creature — Cockatrice (2/4)

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Time Spiral "Timeshifted" (Special)
Crimson Manticore
Crimson Manticore 2RedRed (4)
Creature — Manticore (2/2)

Flying

Red, Tap: Crimson Manticore deals 1 damage to target attacking or blocking creature.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)
Legends (Rare)
Masters Edition III (Uncommon)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Fifth Edition (Common)
Other Versions
Fallen Empires (Common)
Masters Edition (Common)
Elder Druid
Elder Druid 3Green (4)
Creature — Elf Cleric Druid (2/2)

3Green, Tap: You may tap or untap target artifact, creature, or land.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ice Age (Rare)
Elvish Archers
Elvish Archers 1Green (2)
Creature — Elf Archer (2/1)

First strike

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Erg Raiders
Erg Raiders 1Black (2)
Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Fifth Edition (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Arabian Nights (Common)
Masters Edition (Common)
Masters 25 (Common)
Flame Spirit
Flame Spirit 4Red (5)
Creature — Elemental Spirit (2/3)

Red: Flame Spirit gets +1/+0 until end of turn.

Fifth Edition (Uncommon)
Other Versions
Classic Sixth Edition (Common)
Ice Age (Uncommon)
Starter 2000 (Common)
Masters Edition II (Uncommon)
Fungusaur
Fungusaur 3Green (4)
Creature — Fungus Dinosaur (2/2)

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Eighth Edition (Rare)
Ghazbán Ogre
Ghazbán Ogre Green (1)
Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Fifth Edition (Common)
Other Versions
Arabian Nights (Common)
Chronicles (Common)
Masters Edition (Common)
Giant Spider
Giant Spider 3Green (4)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Portal (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Amonkhet (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Core Set 2019 (Common)
Dominaria Remastered (Common)
Goblin Hero
Goblin Hero 2Red (3)
Creature — Goblin (2/2)

Fifth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
The Dark (Common)
Starter 1999 (Rare)
Starter 2000 (Common)
Goblin King
Goblin King 1RedRed (3)
Creature — Goblin (2/2)

Other Goblins get +1/+1 and have mountainwalk.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Secret Lair Drop (Rare)
Mystery Booster 2: Convention Edition (Rare)
Grapeshot Catapult
Grapeshot Catapult 4 (4)
Artifact Creature — Construct (2/3)

Tap: Grapeshot Catapult deals 1 damage to target creature with flying.

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)
Seventh Edition (Uncommon)
Antiquities (Common)
Masters Edition IV (Uncommon)
Greater Werewolf
Greater Werewolf 4Black (5)
Creature — Werewolf (2/4)

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

Fifth Edition (Uncommon)
Other Versions
Homelands (Common)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Portal (Common)
Jumpstart: Historic Horizons (Common)
Hurloon Minotaur
Hurloon Minotaur 1RedRed (3)
Creature — Minotaur (2/3)

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition III (Common)
Arena Base Set (Common)
Icatian Phalanx
Icatian Phalanx 4White (5)
Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Masters Edition II (Common)
Ironclaw Orcs
Ironclaw Orcs 1Red (2)
Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Masters Edition II (Common)
Kjeldoran Royal Guard
Kjeldoran Royal Guard 3WhiteWhite (5)
Creature — Human Soldier (2/5)

Tap: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Kjeldoran Skycaptain
Kjeldoran Skycaptain 4White (5)
Creature — Human Soldier (2/2)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Common)
Knight of Stromgald
Knight of Stromgald BlackBlack (2)
Creature — Human Knight (2/1)

Protection from white

Black: Knight of Stromgald gains first strike until end of turn.

BlackBlack: Knight of Stromgald gets +1/+0 until end of turn.

Fifth Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Uncommon)
Lord of Atlantis
Lord of Atlantis BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Time Spiral "Timeshifted" (Special)
Special Guests (Rare)
Lost Soul
Lost Soul 1BlackBlack (3)
Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Mindstab Thrull
Mindstab Thrull 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Fifth Edition (Common)
Other Versions
Fallen Empires (Common)
Masters Edition (Common)
Murk Dwellers
Murk Dwellers 3Black (4)
Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Necrite
Necrite 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

Fifth Edition (Common)
Other Versions
Fallen Empires (Common)
Masters Edition II (Common)
Orcish Conscripts
Orcish Conscripts Red (1)
Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Orcish Farmer
Orcish Farmer 1RedRed (3)
Creature — Orc (2/2)

Tap: Target land becomes a Swamp until its controller's next untap step.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Orcish Squatters
Orcish Squatters 4Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Fifth Edition (Rare)
Other Versions
Ice Age (Rare)
Masters Edition II (Rare)
Order of the Sacred Torch
Order of the Sacred Torch 1WhiteWhite (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target black spell.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ice Age (Rare)
Masters Edition II (Rare)
Order of the White Shield
Order of the White Shield WhiteWhite (2)
Creature — Human Knight (2/1)

Protection from black

White: Order of the White Shield gains first strike until end of turn.

WhiteWhite: Order of the White Shield gets +1/+0 until end of turn.

Fifth Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Uncommon)
Pearled Unicorn
Pearled Unicorn 2White (3)
Creature — Unicorn (2/2)

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Rag Man
Rag Man 2BlackBlack (4)
Creature — Human Minion (2/1)

BlackBlackBlack, Tap: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
The Dark (Rare)
Reef Pirates
Reef Pirates 1BlueBlue (3)
Creature — Zombie Pirate (2/2)

Whenever Reef Pirates deals damage to an opponent, that player mills a card.

Fifth Edition (Common)
Other Versions
Homelands (Common)
Sabretooth Tiger
Sabretooth Tiger 2Red (3)
Creature — Cat (2/1)

First strike

Fifth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ice Age (Common)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Arena Base Set (Common)
Sea Spirit
Sea Spirit 4Blue (5)
Creature — Elemental Spirit (2/3)

Blue: Sea Spirit gets +1/+0 until end of turn.

Fifth Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Uncommon)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Eternal Masters (Uncommon)
Serra Paladin
Serra Paladin 2WhiteWhite (4)
Creature — Human Knight (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

1WhiteWhite, Tap: Target creature gains vigilance until end of turn.

Fifth Edition (Uncommon)
Other Versions
Homelands (Common)
Stromgald Cabal
Stromgald Cabal 1BlackBlack (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target white spell.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ice Age (Rare)
Masters Edition II (Rare)
The Wretched
The Wretched 3BlackBlack (5)
Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Fifth Edition (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Uncommon)
Thicket Basilisk
Thicket Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Masters Edition (Uncommon)
Wall of Brambles
Wall of Brambles 2Green (3)
Creature — Plant Wall (2/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Brambles.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Wall of Spears
Wall of Spears 3 (3)
Artifact Creature — Wall (2/3)

Defender (This creature can't attack.)

First strike

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Antiquities (Uncommon)
White Knight
White Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Legions (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Masters Edition IV (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Fifth Edition (Uncommon)
Other Versions
Legends (Common)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition IV (Uncommon)
Mystery Booster 2: Convention Edition (Rare)
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