"Magic 2010", +=2 (34)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters, destroy target artifact, enchantment, or land.
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
When Borderland Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Lifelink
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Dread Warlock can't be blocked except by black creatures.
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
: Fiery Hellhound gets +1/+0 until end of turn.
Reach (This creature can block creatures with flying.)
Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
When Gravedigger enters, you may return target creature card from your graveyard to your hand.
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Jackal Familiar can't attack or block alone.
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Phantom Warrior can't be blocked.
All creatures able to block Prized Unicorn do so.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
, : Exile target Skeleton, Vampire, or Zombie.
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
Other Soldier creatures you control get +0/+1.
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
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