|
Amateur Auteur
( 2)
Creature — Human
(2/2)
Sacrifice Amateur Auteur: Destroy target enchantment.
|
|
|
Bumbling Pangolin
( 4)
Host Creature — Pangolin Beast
(2/2)
When this creature enters, you may destroy target artifact.
|
|
|
Clocknapper
( 5)
Creature — Human Spy
(2/2)
When Clocknapper enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
|
|
|
Defective Detective
( 3)
Creature — Human Spy
(2/1)
Defective Detective can't be blocked. When Defective Detective enters, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.
|
|
|
Druid of the Sacred Beaker
( 3)
Creature — Deer Bird Ape Druid
(2/2)
: Add for each Crossbreed Labs watermark among permanents you control.
|
|
|
Feisty Stegosaurus
( 5)
Host Creature — Dinosaur
(2/1)
When this creature enters, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.
|
|
|
Garbage Elemental (Garbage Elemental (a))
( 5)
Creature — Elemental
(2/4)
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)
|
|
|
Gnome-Made Engine
( 4)
Host Artifact Creature — Construct
(2/2)
When this creature enters, create a 1/1 colorless Gnome artifact creature token.
|
|
|
Goblin Haberdasher
( 3)
Creature — Goblin Hatificer
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace.
|
|
|
Ground Pounder
( 2)
Creature — Goblin Warrior
(2/2)
: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
|
|
|
Hoisted Hireling
( 3)
Creature — Zombie
(2/1)
Hoisted Hireling has flying as long as it's being held above the battlefield.
|
|
|
Humming-
( 0)
Creature — Bird
(+2/+3)
Flying Whenever you attack with two or more creatures, Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
|
|
|
Monkey-
( 0)
Creature — Monkey
(+2/+2)
|
|
|
Novellamental
( 2)
Creature — Elemental
(2/1)
Flying Novellamental can block only creatures with flying.
|
|
|
Numbing Jellyfish
( 4)
Host Creature — Jellyfish
(2/3)
When this creature enters, roll a six-sided die. Target player mills X cards, where X is the result.
|
|
|
Old Guard
( 2)
Artifact Creature — Cyborg Soldier
(2/1)
, : Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)
|
|
|
Ordinary Pony
( 3)
Host Creature — Horse
(2/3)
When this creature enters, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.
|
|
|
Overt Operative
( 4)
Creature — Human Ninja Rigger
(2/3)
Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
|
|
|
Phoebe, Head of S.N.E.A.K.
( 3)
Legendary Creature — Human Spy
(2/3)
Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. : Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)
|
|
|
Riveting Rigger
( 3)
Artifact Creature — Cyborg Rigger
(2/2)
When Riveting Rigger enters, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
|
|
|
Sly Spy (Sly Spy (a))
( 3)
Creature — Human Spy
(2/2)
Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.
|
|
|
Sly Spy (Sly Spy (b))
( 3)
Creature — Human Spy
(2/2)
Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)
|
|
|
Sly Spy (Sly Spy (c))
( 3)
Creature — Human Spy
(2/2)
Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)
|
|
|
Sly Spy (Sly Spy (d))
( 3)
Creature — Human Spy
(2/2)
Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)
|
|
|
Sly Spy (Sly Spy (e))
( 3)
Creature — Human Spy
(2/2)
Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.
|
|
|
Sly Spy (Sly Spy (f))
( 3)
Creature — Human Spy
(2/2)
Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.
|
|
|
Steamflogger Temp
( 2)
Creature — Goblin Rigger
(2/1)
, : Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
|
|
|
Target Minotaur
( 2)
Creature — Minotaur Warrior
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
|
Teacher's Pet
( 2)
Creature — Cat Bird Scientist
(2/1)
, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle.
|
|
|
Willing Test Subject
( 3)
Creature — Spider Monkey Scientist
(2/2)
Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. : Roll a six-sided die.
|
|
|
X
( 2)
Legendary Creature — Human Spy
(2/2)
|
|
|