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Unstable, +=3 (24)

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Aerial Toastmaster
Aerial Toastmaster 3White (4)
Artifact Creature — Cyborg Rigger (3/2)

Flying

3White, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Baron Von Count
Baron Von Count 1BlackRed (3)
Legendary Creature — Human Villain (3/3)

Baron Von Count enters with a doom counter on "5."

Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.

When the doom counter moves from "1," destroy target player and put that doom counter on "5."

Unstable (Mythic Rare)
Chivalrous Chevalier
Chivalrous Chevalier 4White (5)
Artifact Creature — Cyborg Knight (3/3)

Flying

When Chivalrous Chevalier enters, return a creature you control to its owner's hand unless you compliment an opponent.

Unstable (Common)
Eager Beaver
Eager Beaver 2Green (3)
Host Creature — Beaver (3/2)

When this creature enters, you may untap target permanent.

Unstable (Common)
Extremely Slow Zombie
Extremely Slow Zombie 1Black (2)
Creature — Zombie (3/3)

Last strike (This creature deals combat damage after creatures without last strike.)

Unstable (Common)
Garbage Elemental (Garbage Elemental (b))
Garbage Elemental (Garbage Elemental (b)) 4Red (5)
Creature — Elemental Rigger (3/1)

When Garbage Elemental enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (c))
Garbage Elemental (Garbage Elemental (c)) 4Red (5)
Creature — Elemental (3/2)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (d))
Garbage Elemental (Garbage Elemental (d)) 4Red (5)
Creature — Elemental (3/3)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

When Garbage Elemental enters, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.

Unstable (Uncommon)
Half-Orc, Half-
Half-Orc, Half- (0)
Creature — Orc Warrior (+3/+1)

Trample

At the beginning of each end step, if an opponent was dealt damage this turn,

Augment 1RedRed (1RedRed, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Shark, Half-
Half-Shark, Half- (0)
Creature — Shark (+3/+3)

At the beginning of your upkeep,

Augment 5Blue (5Blue, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Joyride Rigger
Joyride Rigger 3Green (4)
Creature — Goblin Rigger (3/3)

When Joyride Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Labro Bot
Labro Bot 5 (5)
Host Artifact Creature — Dog (3/3)

When this creature enters, return target host card or card with augment from your graveyard to your hand.

Unstable (Uncommon)
Mer Man
Mer Man 4Blue (5)
Host Creature — Human Fish (3/3)

When this creature enters, you may draw a card.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Modular Monstrosity
Modular Monstrosity 7 (7)
Artifact Creature — Construct (3/3)

Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities.

Unstable (Rare)
Ol' Buzzbark
Ol' Buzzbark Variable ColorlessRedGreen (2)
Legendary Creature — Goblin Warrior (3/3)

When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.

Unstable (Mythic Rare)
Old-Fashioned Vampire
Old-Fashioned Vampire 3BlackBlack (5)
Creature — Vampyre (3/3)

Flying

Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.

Unstable (Uncommon)
Party Crasher
Party Crasher 4Red (5)
Creature — Goblin Berserker (3/3)

Haste

You can attack with Party Crasher once each combat during each opponent's turn.

Unstable (Uncommon)
Serpentine
Serpentine (0)
Creature — Wurm (+3/+3)

Landfall — Whenever a land you control enters,

Augment 2Green (2Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Rare)
Shaggy Camel
Shaggy Camel 3White (4)
Host Creature — Camel (3/3)

When this creature enters, creatures you control get +1/+1 until end of turn.

Unstable (Common)
Steamflogger Boss
Steamflogger Boss 3Red (4)
Creature — Goblin Rigger (3/3)

Other Riggers you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

Unstable (Rare)
Other Versions
Future Sight (Rare)
Steamflogger of the Month
Steamflogger of the Month 3RedRed (5)
Creature — Goblin Rigger (3/3)

When Steamflogger of the Month enters, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Stinging Scorpion
Stinging Scorpion 4Black (5)
Host Creature — Scorpion (3/2)

When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Suspicious Nanny
Suspicious Nanny 4Blue (5)
Creature — Human Spy Rigger (3/4)

Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.)

Unstable (Uncommon)
Three-Headed Goblin
Three-Headed Goblin 3RedRed (5)
Creature — Goblin Mutant (3/3)

Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)

Unstable (Rare)
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