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Unhinged, +=4 (3)

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Orcish Paratroopers
Orcish Paratroopers 2Red (3)
Creature — Orc Paratrooper (4/4)

When Orcish Paratroopers enters, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.

Unhinged (Common)
The Fallen Apart
The Fallen Apart 2BlackBlack (4)
Creature — Zombie (4/4)

The Fallen Apart enters with two arms and two legs.

Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.

The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

Unhinged (Common)
Togglodyte
Togglodyte 3 (3)
Artifact Creature — Golem (4/4)

Togglodyte enters turned on.

Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.

As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.

Unhinged (Uncommon)
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