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Unstable, +=4 (9)

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Angelic Rocket
Angelic Rocket 8 (8)
Host Artifact Creature — Angel (4/4)

Flying

When this creature enters, you may destroy target nonland permanent.

Unstable (Rare)
Do-It-Yourself Seraph
Do-It-Yourself Seraph 4WhiteWhite (6)
Artifact Creature — Cyborg Angel (4/4)

Flying

Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.

Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.

Unstable (Mythic Rare)
Dr. Julius Jumblemorph
Dr. Julius Jumblemorph 2GreenWhite (4)
Legendary Creature (4/4)

Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).

Whenever a host you control enters, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.

Unstable (Mythic Rare)
Earl of Squirrel
Earl of Squirrel 4GreenGreen (6)
Creature — Squirrel Noble Advisor (4/4)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)

Creature tokens you control are Squirrels in addition to their other creature types.

Other Squirrels you control get +1/+1.

Unstable (Rare)
Garbage Elemental (Garbage Elemental (e))
Garbage Elemental (Garbage Elemental (e)) 4Red (5)
Creature — Elemental (4/3)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)

Unstable (Uncommon)
Grusilda, Monster Masher
Grusilda, Monster Masher 3BlackRed (5)
Legendary Creature — Zombie Villain (4/4)

Combined, enchanted, and equipped creatures you control have menace.

3BlackRed, Tap: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)

Unstable (Rare)
Multi-Headed
Multi-Headed (0)
Creature — Hydra (+4/+4)

At the beginning of each end step, if you rolled a die this turn,

Augment 4Green (4Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Common)
Skull Saucer
Skull Saucer 4BlackBlack (6)
Creature — Zombie Head (4/1)

Flying

When Skull Saucer enters, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
The Big Idea
The Big Idea 4RedRed (6)
Legendary Creature — Brainiac Villain (4/4)

2Black or RedBlack or Red, Tap: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.

Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.

Unstable (Rare)
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