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Aerie Ouphes
Aerie Ouphes 4Green (5)
Creature — Ouphe (3/3)

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Antler Skulkin
Antler Skulkin 5 (5)
Artifact Creature — Scarecrow (3/3)

2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Gravelgill Axeshark
Gravelgill Axeshark 4Blue or Black (5)
Creature — Merfolk Soldier (3/3)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
Grazing Kelpie
Grazing Kelpie 3Green or Blue (4)
Creature — Beast (2/3)

Green or Blue, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Kithkin Spellduster
Kithkin Spellduster 4White (5)
Creature — Kithkin Wizard (2/3)

Flying

1White, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Night Brushwagg Ringmaster
Night Brushwagg Ringmaster (0)
Stickers

2 — Menace

3 — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2 — 2/3

6 — 10/10

Unfinity (Common)
Persistent Petitioners
Persistent Petitioners 1Blue (2)
Creature — Human Advisor (1/3)

1, Tap: Target player mills a card. (They put the top card of their library into their graveyard.)

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Persistent Specimen
Persistent Specimen Black (1)
Creature — Skeleton (1/1)

2Black: Return Persistent Specimen from your graveyard to the battlefield tapped.

Innistrad: Crimson Vow (Common)
Putrid Goblin
Putrid Goblin 1Black (2)
Creature — Zombie Goblin (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Horizons (Common)
Rattleblaze Scarecrow
Rattleblaze Scarecrow 6 (6)
Artifact Creature — Scarecrow (5/3)

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

Shadowmoor (Common)
Rendclaw Trow
Rendclaw Trow 2Black or Green (3)
Creature — Troll (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Safehold Elite
Safehold Elite 1Green or White (2)
Creature — Elf Scout (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Common)
Other Versions
Shadowmoor (Common)
Scuzzback Marauders
Scuzzback Marauders 4Red or Green (5)
Creature — Goblin Warrior (5/2)

Trample

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Common)
Other Versions
Shadowmoor (Common)
Trapjaw Kelpie
Trapjaw Kelpie 4Green or BlueGreen or Blue (6)
Creature — Beast (3/3)

Flash

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Wingrattle Scarecrow
Wingrattle Scarecrow 3 (3)
Artifact Creature — Scarecrow (2/2)

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
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