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Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Common)
Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2014 Core Set (Common)
Acolyte's Reward
Acolyte's Reward 1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Born of the Gods (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2014 Core Set (Common)
Other Versions
Gatecrash (Common)Magic 2012 (Common)Magic 2011 (Common)Magic 2010 (Uncommon)
Adaptive Snapjaw
Adaptive Snapjaw 4Green (5)
Creature — Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Advocate of the Beast
Advocate of the Beast 2Green (3)
Creature — Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

Magic 2014 Core Set (Common)
Aerial Maneuver
Aerial Maneuver 1White (2)
Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Gatecrash (Common)
Aerial Predation
Aerial Predation 2Green (3)
Instant

Destroy target creature with flying. You gain 2 life.

Return to Ravnica (Common)
Aerie Worshippers
Aerie Worshippers 3Blue (4)
Creature — Human Cleric (2/4)

Inspired — Whenever Aerie Worshippers becomes untapped, you may pay 2Blue. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.

Born of the Gods (Uncommon)
Ætherize
Ætherize 3Blue (4)
Instant

Return all attacking creatures to their owner's hand.

Gatecrash (Uncommon)
Agent of Horizons
Agent of Horizons 2Green (3)
Creature — Human Rogue (3/2)

2Blue: Agent of Horizons can't be blocked this turn.

Theros (Common)
Agoraphobia
Agoraphobia 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -5/-0.

2Blue: Return Agoraphobia to its owner's hand.

Gatecrash (Uncommon)
Other Versions
Duel Decks: Jace vs. Vraska (Uncommon)
Air Servant
Air Servant 4Blue (5)
Creature — Elemental (4/3)

Flying

2Blue: Tap target creature with flying.

Magic 2014 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Akroan Conscriptor
Akroan Conscriptor 4Red (5)
Creature — Human Shaman (3/2)

Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Born of the Gods (Uncommon)
Akroan Crusader
Akroan Crusader Red (1)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.

Theros (Common)
Akroan Hoplite
Akroan Hoplite RedWhite (2)
Creature — Human Soldier (1/2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Theros (Uncommon)
Akroan Phalanx
Akroan Phalanx 3White (4)
Creature — Human Soldier (3/3)

Vigilance

2Red: Creatures you control get +1/+0 until end of turn.

Born of the Gods (Uncommon)
Akroan Skyguard
Akroan Skyguard 1White (2)
Creature — Human Soldier (1/1)

Flying

Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

Born of the Gods (Common)
Alive // Well (Alive)
Alive // Well (Alive) 3Green (4)
Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Alpha Authority
Alpha Authority 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Gatecrash (Uncommon)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Angelic Accord
Angelic Accord 3White (4)
Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

Magic 2014 Core Set (Uncommon)
Angelic Edict
Angelic Edict 4White (5)
Sorcery

Exile target creature or enchantment.

Gatecrash (Common)
Angelic Wall
Angelic Wall 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Flying

Magic 2014 Core Set (Common)
Other Versions
Avacyn Restored (Common)Tenth Edition (Common)Odyssey (Common)Portal Second Age (Common)
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