"Core Set 2019", +C (142)
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Flying
When Angel of the Dawn enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
When Aviation Pioneer enters, create a 1/1 colorless Thopter artifact creature token with flying.
Target creature gets -4/-0 until end of turn.
Draw a card.
Menace (This creature can't be blocked except by two or more creatures.)
Counter target creature spell.
Bristling Boar can't be blocked by more than one creature.
Counter target spell.
Sacrifice Catalyst Elemental: Add .
When Cavalry Drillmaster enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Lifelink
Cinder Barrens enters tapped.
: Add or .
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Return target nonland permanent to its owner's hand.
Draw two cards.
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
: Add .
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
When Dwarven Priest enters, you gain 1 life for each creature you control.
Enchant creature
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
Electrify deals 4 damage to target creature.
When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Whenever you gain life, each opponent loses 1 life.
, , Sacrifice Explosive Apparatus: It deals 2 damage to any target.
Forsaken Sanctuary enters tapped.
Foul Orchard enters tapped.
: Frilled Sea Serpent can't be blocked this turn.
Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance.
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
Up to two target creatures can't be blocked this turn.
Reach (This creature can block creatures with flying.)
Enchant land
When Gift of Paradise enters, you gain 3 life.
Enchanted land has ": Add two mana of any one color."
When Goblin Instigator enters, create a 1/1 red Goblin creature token.
: Target creature gains haste until end of turn. (It can attack and this turn.)
Grasping Scoundrel gets +1/+0 as long as it's attacking.
When Gravedigger enters, you may return target creature card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
When Highland Game dies, you gain 2 life.
Highland Lake enters tapped.
Flash (You may cast this spell any time you could cast an instant.)
Haste (This creature can attack and as soon as it comes under your control.)
Whenever Infectious Horror attacks, each opponent loses 2 life.
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Creatures you control get +2/+1 until end of turn.
Destroy target artifact or enchantment. You gain 4 life.
As long as you control a Dragon, this creature has flying.
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchanted creature gets +2/+2.
Lava Axe deals 5 damage to target player or planeswalker.
Destroy target creature. You gain 3 life.
Lightning Strike deals 3 damage to any target.
Enchanted creature can't attack or block.
Return up to two target creature cards from your graveyard to your hand, then discard a card.
: Add one mana of any color.
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Meandering River enters tapped.
Target creature gets +2/+2 and gains flying until end of turn.
When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Target player discards two cards.
Mist-Cloaked Herald can't be blocked.
Destroy target creature.
Destroy target artifact or enchantment.
Enchanted creature gets +3/+3.
When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
When Pendulum of Patterns enters, you gain 3 life.
, , Sacrifice Pendulum of Patterns: Draw a card.
Destroy target creature with flying.
Target creature you control deals damage equal to its power to target creature you don't control.
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
You gain 3 life.
When Rhox Oracle enters, draw a card.
Prevent all combat damage that would be dealt this turn.
Rupture Spire enters tapped.
When Rupture Spire enters, sacrifice it unless you pay .
When Salvager of Secrets enters, return target instant or sorcery card from your graveyard to your hand.
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