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"Fallen Empires", +C (44)

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Aeolipile
Aeolipile 2 (2)
Artifact

1, Tap, Sacrifice Aeolipile: It deals 2 damage to any target.

Fallen Empires (Rare)
Other Versions
Masters Edition II (Common)
Armor Thrull
Armor Thrull 2Black (3)
Creature — Thrull (1/3)

Tap, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

Fallen Empires (Common)
Other Versions
Masters Edition II (Common)
Basal Thrull
Basal Thrull BlackBlack (2)
Creature — Thrull (1/2)

Tap, Sacrifice Basal Thrull: Add BlackBlack.

Fallen Empires (Common)
Other Versions
Masters Edition (Common)
Brassclaw Orcs
Brassclaw Orcs 2Red (3)
Creature — Orc (3/2)

Brassclaw Orcs can't block creatures with power 2 or greater.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Masters Edition II (Common)
Combat Medic
Combat Medic 2White (3)
Creature — Human Cleric Soldier (0/2)

1White: Prevent the next 1 damage that would be dealt to any target this turn.

Fallen Empires (Common)
Other Versions
Masters Edition II (Common)
Delif's Cone
Delif's Cone 0 (0)
Artifact

Tap, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.

Fallen Empires (Common)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Masters Edition (Common)
Elven Fortress
Elven Fortress Green (1)
Enchantment

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Elven Lyre
Elven Lyre 2 (2)
Artifact

1, Tap, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.

Fallen Empires (Rare)
Other Versions
Masters Edition II (Common)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Fallen Empires (Common)
Other Versions
Masters Edition II (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Farrel's Zealot
Farrel's Zealot 1WhiteWhite (3)
Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

Fallen Empires (Common)
Other Versions
Masters Edition II (Uncommon)
Feral Thallid
Feral Thallid 3GreenGreenGreen (6)
Creature — Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

Fallen Empires (Uncommon)
Other Versions
Masters Edition II (Common)
Goblin Chirurgeon
Goblin Chirurgeon Red (1)
Creature — Goblin Shaman (0/2)

Sacrifice a Goblin: Regenerate target creature.

Fallen Empires (Common)
Other Versions
Masters Edition (Common)
Goblin Grenade
Goblin Grenade Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.

Fallen Empires (Common)
Other Versions
Masters Edition (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Jumpstart 2022 (Uncommon)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
Masters 25 (Uncommon)
High Tide
High Tide Blue (1)
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional Blue.

Fallen Empires (Common)
Other Versions
Masters Edition (Uncommon)
Vintage Masters (Uncommon)
Dominaria Remastered (Uncommon)
Homarid
Homarid 2Blue (3)
Creature — Homarid (2/2)

Homarid enters with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

Fallen Empires (Common)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Hymn to Tourach
Hymn to Tourach BlackBlack (2)
Sorcery

Target player discards two cards at random.

Fallen Empires (Common)
Other Versions
Masters Edition (Uncommon)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Icatian Javelineers
Icatian Javelineers White (1)
Creature — Human Soldier (1/1)

Icatian Javelineers enters with a javelin counter on it.

Tap, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.

Fallen Empires (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Masters Edition II (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Dominaria Remastered (Common)
Icatian Lieutenant
Icatian Lieutenant WhiteWhite (2)
Creature — Human Soldier (1/2)

1White: Target Soldier creature gets +1/+0 until end of turn.

Fallen Empires (Rare)
Other Versions
Masters Edition (Common)
Icatian Moneychanger
Icatian Moneychanger White (1)
Creature — Human (0/2)

Icatian Moneychanger enters with three credit counters on it.

When Icatian Moneychanger enters, it deals 3 damage to you.

At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.

Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.

Fallen Empires (Common)
Icatian Phalanx
Icatian Phalanx 4White (5)
Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition II (Common)
Icatian Scout
Icatian Scout White (1)
Creature — Human Soldier Scout (1/1)

1, Tap: Target creature gains first strike until end of turn.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Masters Edition II (Common)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Merseine
Merseine 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Merseine enters with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

Fallen Empires (Common)
Mindstab Thrull
Mindstab Thrull 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Masters Edition (Common)
Necrite
Necrite 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Masters Edition II (Common)
Night Soil
Night Soil GreenGreen (2)
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Fallen Empires (Common)
Other Versions
Masters Edition II (Uncommon)
Commander 2013 Edition (Common)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Fallen Empires (Common)
Other Versions
Eighth Edition (Common)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Fallen Empires (Common)
Other Versions
Masters Edition II (Common)
Order of Leitbur
Order of Leitbur WhiteWhite (2)
Creature — Human Cleric Knight (2/1)

Protection from black

White: Order of Leitbur gains first strike until end of turn.

WhiteWhite: Order of Leitbur gets +1/+0 until end of turn.

Fallen Empires (Common)
Other Versions
Masters Edition (Common)
Order of the Ebon Hand
Order of the Ebon Hand BlackBlack (2)
Creature — Cleric Knight (2/1)

Protection from white

Black: Order of the Ebon Hand gains first strike until end of turn.

BlackBlack: Order of the Ebon Hand gets +1/+0 until end of turn.

Fallen Empires (Common)
Other Versions
Masters Edition (Common)
River Merfolk
River Merfolk BlueBlue (2)
Creature — Merfolk (2/1)

Blue: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Fallen Empires (Rare)
Other Versions
Masters Edition (Common)
Spore Cloud
Spore Cloud 1GreenGreen (3)
Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Fallen Empires (Common)
Other Versions
Masters Edition II (Uncommon)
Thallid
Thallid Green (1)
Creature — Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Thallid.

Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.

Fallen Empires (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Masters Edition II (Common)
Modern Masters (Common)
Thallid Devourer
Thallid Devourer 1GreenGreen (3)
Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thallid Devourer.

Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.

Fallen Empires (Uncommon)
Other Versions
Masters Edition II (Common)
Thorn Thallid
Thorn Thallid 1GreenGreen (3)
Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

Fallen Empires (Common)
Other Versions
Masters Edition (Common)
Thrull Retainer
Thrull Retainer Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

Fallen Empires (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition (Common)
Tidal Flats
Tidal Flats Blue (1)
Enchantment

BlueBlue: For each attacking creature without flying, its controller may pay 1. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.

Fallen Empires (Common)
Vodalian Mage
Vodalian Mage 2Blue (3)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Counter target spell unless its controller pays 1.

Fallen Empires (Common)
Vodalian Soldiers
Vodalian Soldiers 1Blue (2)
Creature — Merfolk Soldier (1/2)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
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