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"The Dark", +C (54)

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Apprentice Wizard
Apprentice Wizard 1BlueBlue (3)
Creature — Human Wizard (0/1)

Blue, Tap: Add ColorlessColorlessColorless.

The Dark (Rare)
Other Versions
Fourth Edition (Common)
Masters Edition (Common)
Double Masters (Common)
Ashes to Ashes
Ashes to Ashes 1BlackBlack (3)
Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

The Dark (Common)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition III (Uncommon)
Bog Imp
Bog Imp 1Black (2)
Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Bog Rats
Bog Rats Black (1)
Creature — Rat (1/1)

Bog Rats can't be blocked by Walls.

The Dark (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Chronicles (Common)
Bone Flute
Bone Flute 3 (3)
Artifact

2, Tap: All creatures get -1/-0 until end of turn.

The Dark (Uncommon)
Other Versions
Masters Edition III (Common)
Brainwash
Brainwash White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack unless its controller pays 3.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Brothers of Fire
Brothers of Fire 1RedRed (3)
Creature — Human Shaman (2/2)

1RedRed: Brothers of Fire deals 1 damage to any target and 1 damage to you.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition (Common)
Carnivorous Plant
Carnivorous Plant 3Green (4)
Creature — Plant Wall (4/5)

Defender

The Dark (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Uncommon)
Coal Golem
Coal Golem 5 (5)
Artifact Creature — Golem (3/3)

3, Sacrifice Coal Golem: Add RedRedRed.

The Dark (Uncommon)
Other Versions
Masters Edition III (Common)
Dark Heart of the Wood
Dark Heart of the Wood BlackGreen (2)
Enchantment

Sacrifice a Forest: You gain 3 life.

The Dark (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Deep Water
Deep Water BlueBlue (2)
Enchantment

Blue: Until end of turn, if you tap a land you control for mana, it produces Blue instead of any other type.

The Dark (Common)
Drowned
Drowned 1Blue (2)
Creature — Zombie (1/1)

Black: Regenerate Drowned.

The Dark (Common)
Other Versions
Masters Edition IV (Common)
Dust to Dust
Dust to Dust 1WhiteWhite (3)
Sorcery

Exile two target artifacts.

The Dark (Common)
Other Versions
Fifth Edition (Uncommon)
Masters Edition (Common)
Masters Edition IV (Uncommon)
Elves of Deep Shadow
Elves of Deep Shadow Green (1)
Creature — Elf Druid (1/1)

Tap: Add Black. Elves of Deep Shadow deals 1 damage to you.

The Dark (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Guild Kit: Golgari (Common)
Erosion
Erosion BlueBlueBlue (3)
Enchantment — Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays 1 or 1 life.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fellwar Stone
Fellwar Stone 2 (2)
Artifact

Tap: Add one mana of any color that a land an opponent controls could produce.

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Ninth Edition (Uncommon)
Masters Edition III (Common)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Dominaria United Commander (Uncommon)
The Brothers' War Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Festival
Festival White (1)
Instant

Cast this spell only during an opponent's upkeep.

Creatures can't attack this turn.

The Dark (Common)
Fire Drake
Fire Drake 1RedRed (3)
Creature — Drake (1/2)

Flying

Red: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

The Dark (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Chronicles (Uncommon)
Masters Edition III (Common)
Fissure
Fissure 3RedRed (5)
Instant

Destroy target creature or land. It can't be regenerated.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Common)
Flood
Flood Blue (1)
Enchantment

BlueBlue: Tap target creature without flying.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Battle Royale Box Set (Common)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

The Dark (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Tenth Edition (Uncommon)
Chronicles (Common)
Gaea's Touch
Gaea's Touch GreenGreen (2)
Enchantment

0: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Sacrifice Gaea's Touch: Add GreenGreen.

The Dark (Common)
Other Versions
Masters Edition III (Uncommon)
Ghost Ship
Ghost Ship 2BlueBlue (4)
Creature — Spirit (2/4)

Flying

BlueBlueBlue: Regenerate Ghost Ship.

The Dark (Common)
Other Versions
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Masters 25 (Common)
Giant Shark
Giant Shark 5Blue (6)
Creature — Shark (4/4)

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

The Dark (Common)
Goblin Caves
Goblin Caves 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The Dark (Common)
Other Versions
Masters Edition IV (Common)
Goblin Digging Team
Goblin Digging Team Red (1)
Creature — Goblin (1/1)

Tap, Sacrifice Goblin Digging Team: Destroy target Wall.

The Dark (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Chronicles (Common)
Goblin Hero
Goblin Hero 2Red (3)
Creature — Goblin (2/2)

The Dark (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Starter 1999 (Rare)
Starter 2000 (Common)
Goblin Rock Sled
Goblin Rock Sled 1Red (2)
Creature — Goblin (3/1)

Trample

Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.

Goblin Rock Sled can't attack unless defending player controls a Mountain.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Goblin Shrine
Goblin Shrine 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

The Dark (Common)
Other Versions
Chronicles (Common)
Masters Edition IV (Common)
Goblins of the Flarg
Goblins of the Flarg Red (1)
Creature — Goblin Warrior (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

When you control a Dwarf, sacrifice Goblins of the Flarg.

The Dark (Common)
Other Versions
Chronicles (Common)
Masters Edition (Common)
Holy Light
Holy Light 2White (3)
Instant

Nonwhite creatures get -1/-1 until end of turn.

The Dark (Common)
Other Versions
Masters Edition (Common)
Inquisition
Inquisition 2Black (3)
Sorcery

Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.

The Dark (Common)
Knights of Thorn
Knights of Thorn 3White (4)
Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

The Dark (Rare)
Other Versions
Masters Edition (Common)
Land Leeches
Land Leeches 1GreenGreen (3)
Creature — Leech (2/2)

First strike

The Dark (Common)
Other Versions
Fourth Edition (Common)
Living Armor
Living Armor 4 (4)
Artifact

Tap, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.

The Dark (Uncommon)
Other Versions
Chronicles (Common)
Marsh Gas
Marsh Gas Black (1)
Instant

All creatures get -2/-0 until end of turn.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Marsh Goblins
Marsh Goblins BlackRed (2)
Creature — Goblin (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The Dark (Common)
Marsh Viper
Marsh Viper 3Green (4)
Creature — Snake (1/2)

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Miracle Worker
Miracle Worker White (1)
Creature — Human Cleric (1/1)

Tap: Destroy target Aura attached to a creature you control.

The Dark (Common)
Morale
Morale 1WhiteWhite (3)
Instant

Attacking creatures get +1/+1 until end of turn.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Murk Dwellers
Murk Dwellers 3Black (4)
Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Pikemen
Pikemen 1White (2)
Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Riptide
Riptide Blue (1)
Instant

Tap all blue creatures.

The Dark (Common)
Runesword
Runesword 6 (6)
Artifact

3, Tap: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

The Dark (Uncommon)
Other Versions
Chronicles (Common)
Savaen Elves
Savaen Elves Green (1)
Creature — Elf (1/1)

GreenGreen, Tap: Destroy target Aura attached to a land.

The Dark (Common)
Scarwood Goblins
Scarwood Goblins RedGreen (2)
Creature — Goblin (2/2)

The Dark (Common)
Scavenger Folk
Scavenger Folk Green (1)
Creature — Human (1/1)

Green, Tap, Sacrifice Scavenger Folk: Destroy target artifact.

The Dark (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
Chronicles (Common)
Masters Edition IV (Common)
Sisters of the Flame
Sisters of the Flame 1RedRed (3)
Creature — Human Shaman (2/2)

Tap: Add Red.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Squire
Squire 1White (2)
Creature — Human Soldier (1/2)

The Dark (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Sunken City
Sunken City BlueBlue (2)
Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay BlueBlue.

Blue creatures get +1/+1.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Uncommon)
Tormod's Crypt
Tormod's Crypt 0 (0)
Artifact

Tap, Sacrifice Tormod's Crypt: Exile target player's graveyard.

The Dark (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Chronicles (Common)
Magic 2013 (Uncommon)
Magic 2015 Core Set (Uncommon)
Commander 2014 (Uncommon)
Core Set 2021 (Uncommon)
Dominaria Remastered (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Venom
Venom 1GreenGreen (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Water Wurm
Water Wurm Blue (1)
Creature — Wurm (1/1)

Water Wurm gets +0/+1 as long as an opponent controls an Island.

The Dark (Common)
Word of Binding
Word of Binding Variable ColorlessBlackBlack (2)
Sorcery

Tap X target creatures.

The Dark (Common)
Other Versions
Fourth Edition (Common)
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