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Advice from the Fae
Advice from the Fae Two or BlueTwo or BlueTwo or Blue (6)
Sorcery

(Two or Blue can be paid with any two mana or with Blue. This card's mana value is 6.)

Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Shadowmoor (Uncommon)
Armored Ascension
Armored Ascension 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

Magic 2011 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Ashenmoor Gouger
Ashenmoor Gouger Black or RedBlack or RedBlack or Red (3)
Creature — Elemental Warrior (4/4)

Ashenmoor Gouger can't block.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Batwing Brume
Batwing Brume 1White or Black (2)
Instant

Prevent all combat damage that would be dealt this turn if White was spent to cast this spell. Each player loses 1 life for each attacking creature they control if Black was spent to cast this spell. (Do both if WhiteBlack was spent.)

Archenemy (Uncommon)
Other Versions
Eventide (Uncommon)
Belligerent Hatchling
Belligerent Hatchling 3Red or White (4)
Creature — Elemental (6/6)

First strike

Belligerent Hatchling enters with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.

Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Eventide (Uncommon)
Beseech the Queen
Beseech the Queen Two or BlackTwo or BlackTwo or Black (6)
Sorcery

(Two or Black can be paid with any two mana or with Black. This card's mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

From the Vault: Lore (Mythic Rare)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Biting Tether
Biting Tether 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Shadowmoor (Uncommon)
Bloodied Ghost
Bloodied Ghost 1White or BlackWhite or Black (3)
Creature — Spirit (3/3)

Flying

Bloodied Ghost enters with a -1/-1 counter on it.

Eventide (Uncommon)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Blowfly Infestation
Blowfly Infestation 2Black (3)
Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Shadowmoor (Uncommon)
Boggart Ram-Gang
Boggart Ram-Gang Red or GreenRed or GreenRed or Green (3)
Creature — Goblin Warrior (3/3)

Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Eventide (Uncommon)
Canker Abomination
Canker Abomination 2Black or GreenBlack or Green (4)
Creature — Treefolk Horror (6/6)

As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls.

Ultimate Masters (Common)
Other Versions
Eventide (Uncommon)
Cankerous Thirst
Cankerous Thirst 3Black or Green (4)
Instant

If Black was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If Green was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if BlackGreen was spent.)

Eventide (Uncommon)
Cauldron Haze
Cauldron Haze 1White or Black (2)
Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Chaotic Backlash
Chaotic Backlash 4Red (5)
Instant

Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.

Eventide (Uncommon)
Corrosive Mentor
Corrosive Mentor 2Black (3)
Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Corrupt
Corrupt 5Black (6)
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

The Brothers' War (Uncommon)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Shadowmoor (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Magic 2014 Core Set (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Crag Puca
Crag Puca Blue or RedBlue or RedBlue or Red (3)
Creature — Shapeshifter (2/4)

Blue or Red: Switch Crag Puca's power and toughness until end of turn.

Eventide (Uncommon)
Creakwood Ghoul
Creakwood Ghoul 4Black (5)
Creature — Plant Zombie (3/3)

Black or GreenBlack or Green: Exile target card from a graveyard. You gain 1 life.

Eventide (Uncommon)
Crowd of Cinders
Crowd of Cinders 3Black (4)
Creature — Elemental (*/*)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Shadowmoor (Uncommon)
Crumbling Ashes
Crumbling Ashes 1Black (2)
Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

Eventide (Uncommon)
Cursecatcher
Cursecatcher Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays 1.

Masters 25 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Dawnglow Infusion
Dawnglow Infusion Variable ColorlessGreen or White (1)
Sorcery

You gain X life if Green was spent to cast this spell and X life if White was spent to cast this spell. (Do both if GreenWhite was spent.)

Shadowmoor (Uncommon)
Deepchannel Mentor
Deepchannel Mentor 5Blue (6)
Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

Shadowmoor (Uncommon)
Devoted Druid
Devoted Druid 1Green (2)
Creature — Elf Druid (0/2)

Tap: Add Green.

Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Double Masters 2022 (Uncommon)
Other Versions
Shadowmoor (Common)
Ultimate Masters (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dream Fracture
Dream Fracture 1BlueBlue (3)
Instant

Counter target spell. Its controller draws a card.

Draw a card.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dream Salvage
Dream Salvage Blue or Black (1)
Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Shadowmoor (Uncommon)
Drove of Elves
Drove of Elves 3Green (4)
Creature — Elf (*/*)

Hexproof

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Commander Anthology (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Commander 2014 (Uncommon)
Duergar Cave-Guard
Duergar Cave-Guard 3Red (4)
Creature — Dwarf Warrior (1/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Red or White: Duergar Cave-Guard gets +1/+0 until end of turn.

Eventide (Uncommon)
Duergar Hedge-Mage
Duergar Hedge-Mage 2Red or White (3)
Creature — Dwarf Shaman (2/2)

When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment.

March of the Machine Commander (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Duergar Mine-Captain
Duergar Mine-Captain 2Red or White (3)
Creature — Dwarf Soldier (2/1)

1Red or White, Untap: Attacking creatures get +1/+0 until end of turn. (Untap is the untap symbol.)

Eventide (Uncommon)
Duskdale Wurm
Duskdale Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Iconic Masters (Common)
Other Versions
Eventide (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Elsewhere Flask
Elsewhere Flask 2 (2)
Artifact

When Elsewhere Flask enters, draw a card.

Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Shadowmoor (Common)
Endure
Endure 3WhiteWhite (5)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

Eventide (Uncommon)
Faerie Swarm
Faerie Swarm 3Blue (4)
Creature — Faerie (*/*)

Flying

Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

Shadowmoor (Uncommon)
Firespout
Firespout 2Red or Green (3)
Sorcery

Firespout deals 3 damage to each creature without flying if Red was spent to cast this spell and 3 damage to each creature with flying if Green was spent to cast this spell. (Do both if RedGreen was spent.)

Ravnica Clue Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic: The Gathering-Commander (Uncommon)
From the Vault: Annihilation (2014) (Mythic Rare)
Flame Jab
Flame Jab Red (1)
Sorcery

Flame Jab deals 1 damage to any target.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eternal Masters (Uncommon)
Other Versions
Eventide (Common)
Flame Javelin
Flame Javelin Two or RedTwo or RedTwo or Red (6)
Instant

(Two or Red can be paid with any two mana or with Red. This card's mana value is 6.)

Flame Javelin deals 4 damage to any target.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Flourishing Defenses
Flourishing Defenses 4Green (5)
Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

Shadowmoor (Uncommon)
Flow of Ideas
Flow of Ideas 5Blue (6)
Sorcery

Draw a card for each Island you control.

Shadowmoor (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Fossil Find
Fossil Find Red or Green (1)
Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

Shadowmoor (Uncommon)
Gilder Bairn
Gilder Bairn 1Green or BlueGreen or Blue (3)
Creature — Ouphe (1/3)

2Green or Blue, Untap: Double the number of each kind of counter on target permanent. (Untap is the untap symbol.)

Eventide (Uncommon)
Glamer Spinners
Glamer Spinners 4White or Blue (5)
Creature — Faerie Wizard (2/4)

Flash

Flying

When Glamer Spinners enters, attach all Auras enchanting target permanent to another permanent with the same controller.

Shadowmoor (Uncommon)
Gloomwidow
Gloomwidow 2Green (3)
Creature — Spider (3/3)

Reach

Gloomwidow can block only creatures with flying.

Shadows over Innistrad (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Avacyn Restored (Uncommon)
Gnarled Effigy
Gnarled Effigy 4 (4)
Artifact

4, Tap: Put a -1/-1 counter on target creature.

Shadowmoor (Uncommon)
Grief Tyrant
Grief Tyrant 5Black or Red (6)
Creature — Horror (8/8)

Grief Tyrant enters with four -1/-1 counters on it.

When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Shadowmoor (Uncommon)
Groundling Pouncer
Groundling Pouncer 1Green or Blue (2)
Creature — Faerie (2/1)

Green or Blue: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.

Eventide (Uncommon)
Guttural Response
Guttural Response Red or Green (1)
Instant

Counter target blue instant spell.

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Gwyllion Hedge-Mage
Gwyllion Hedge-Mage 2White or Black (3)
Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Hatchet Bully
Hatchet Bully 3Red (4)
Creature — Goblin Warrior (3/3)

2Red, Tap, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

Eventide (Uncommon)
Heap Doll
Heap Doll 1 (1)
Artifact Creature — Scarecrow (1/1)

Sacrifice Heap Doll: Exile target card from a graveyard.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Hearthfire Hobgoblin
Hearthfire Hobgoblin Red or WhiteRed or WhiteRed or White (3)
Creature — Goblin Soldier (2/2)

Double strike

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Hollowsage
Hollowsage 3Black (4)
Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Shadowmoor (Uncommon)
Horde of Boggarts
Horde of Boggarts 3Red (4)
Creature — Goblin (*/*)

Menace (This creature can't be blocked except by two or more creatures.)

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Shadowmoor (Uncommon)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Idle Thoughts
Idle Thoughts 3Blue (4)
Enchantment

2: Draw a card if you have no cards in hand.

Eventide (Uncommon)
Illuminated Folio
Illuminated Folio 5 (5)
Artifact

1, Tap, Reveal two cards from your hand that share a color: Draw a card.

Shadowmoor (Uncommon)
Impelled Giant
Impelled Giant 4RedRed (6)
Creature — Giant Warrior (3/3)

Trample

Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Eventide (Uncommon)
Incremental Blight
Incremental Blight 3BlackBlack (5)
Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Archenemy (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Indigo Faerie
Indigo Faerie 1Blue (2)
Creature — Faerie Wizard (1/1)

Flying

Blue: Target permanent becomes blue in addition to its other colors until end of turn.

Eventide (Uncommon)
Inkfathom Infiltrator
Inkfathom Infiltrator Blue or BlackBlue or Black (2)
Creature — Merfolk Rogue (2/1)

Inkfathom Infiltrator can't block and can't be blocked.

Shadowmoor (Uncommon)
Inkfathom Witch
Inkfathom Witch 1Blue or Black (2)
Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2BlueBlack: Each unblocked creature has base power and toughness 4/1 until end of turn.

Streets of New Capenna Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Invert the Skies
Invert the Skies 3Green or Blue (4)
Instant

Creatures your opponents control lose flying until end of turn if Green was spent to cast this spell, and creatures you control gain flying until end of turn if Blue was spent to cast this spell. (Do both if GreenBlue was spent.)

Eventide (Uncommon)
Jaws of Stone
Jaws of Stone 5Red (6)
Sorcery

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Kitchen Finks
Kitchen Finks 1Green or WhiteGreen or White (3)
Creature — Ouphe (3/2)

When Kitchen Finks enters, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Modern Masters (Uncommon)
Ultimate Masters (Uncommon)
Ultimate Box Toppers (Special)
Kithkin Rabble
Kithkin Rabble 3White (4)
Creature — Kithkin (*/*)

Vigilance

Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

Shadowmoor (Uncommon)
Kulrath Knight
Kulrath Knight 3Black or RedBlack or Red (5)
Creature — Elemental Knight (3/3)

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Creatures your opponents control with counters on them can't attack or block.

Shadowmoor (Uncommon)
Last Breath
Last Breath 1White (2)
Instant

Exile target creature with power 2 or less. Its controller gains 4 life.

Double Masters 2022 (Common)
Other Versions
Mercadian Masques (Uncommon)
Shadowmoor (Common)
Theros (Common)
Leech Bonder
Leech Bonder 2Blue (3)
Creature — Merfolk Soldier (3/3)

Leech Bonder enters with two -1/-1 counters on it.

Blue, Untap: Move a counter from target creature onto a second target creature. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Leechridden Swamp
Leechridden Swamp (0)
Land — Swamp

(Tap: Add Black.)

Leechridden Swamp enters tapped.

Black, Tap: Each opponent loses 1 life. Activate only if you control two or more black permanents.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Jumpstart 2022 (Uncommon)
Lingering Tormentor
Lingering Tormentor 3Black (4)
Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Lockjaw Snapper
Lockjaw Snapper 4 (4)
Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Shadowmoor (Uncommon)
Loyal Gyrfalcon
Loyal Gyrfalcon 3White (4)
Creature — Bird (3/3)

Defender, flying

Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

Eventide (Uncommon)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Madblind Mountain
Madblind Mountain (0)
Land — Mountain

(Tap: Add Red.)

Madblind Mountain enters tapped.

Red, Tap: Shuffle your library. Activate only if you control two or more red permanents.

Shadowmoor (Uncommon)
Manamorphose
Manamorphose 1Red or Green (2)
Instant

Add two mana in any combination of colors.

Draw a card.

Double Masters (Uncommon)
Other Versions
Shadowmoor (Common)
Modern Masters (Uncommon)
Marshdrinker Giant
Marshdrinker Giant 3GreenGreen (5)
Creature — Giant Warrior (4/3)

When Marshdrinker Giant enters, destroy target Island or Swamp an opponent controls.

Eventide (Uncommon)
Mercy Killing
Mercy Killing 2Green or White (3)
Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

Shadowmoor (Uncommon)
Merrow Grimeblotter
Merrow Grimeblotter 3Blue or Black (4)
Creature — Merfolk Wizard (2/2)

1Blue or Black, Untap: Target creature gets -2/-0 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Mistmeadow Skulk
Mistmeadow Skulk 1White (2)
Creature — Kithkin Rogue (1/1)

Lifelink, protection from mana value 3 or greater

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Future Sight (Uncommon)
Shadowmoor (Uncommon)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Kaldheim Commander (Uncommon)
Mistveil Plains
Mistveil Plains (0)
Land — Plains

(Tap: Add White.)

Mistveil Plains enters tapped.

White, Tap: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Moonhold
Moonhold 2Red or White (3)
Instant

Target player can't play lands this turn if Red was spent to cast this spell and can't cast creature spells this turn if White was spent to cast this spell. (Do both if RedWhite was spent.)

Eventide (Uncommon)
Moonring Island
Moonring Island (0)
Land — Island

(Tap: Add Blue.)

Moonring Island enters tapped.

Blue, Tap: Look at the top card of target player's library. Activate only if you control two or more blue permanents.

Shadowmoor (Uncommon)
Murderous Redcap
Murderous Redcap 2Black or RedBlack or Red (4)
Creature — Goblin Assassin (2/2)

When Murderous Redcap enters, it deals damage equal to its power to any target.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Modern Masters (Uncommon)
Noggle Hedge-Mage
Noggle Hedge-Mage 2Blue or Red (3)
Creature — Noggle Wizard (2/2)

When Noggle Hedge-Mage enters, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.

Eventide (Uncommon)
Noggle Ransacker
Noggle Ransacker 2Blue or Red (3)
Creature — Noggle Rogue (2/1)

When Noggle Ransacker enters, each player draws two cards, then discards a card at random.

Planechase Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase 2012 Edition (Uncommon)
Noxious Hatchling
Noxious Hatchling 3Black or Green (4)
Creature — Elemental (6/6)

Noxious Hatchling enters with four -1/-1 counters on it.

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.

Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

Eventide (Uncommon)
Nucklavee
Nucklavee 4Blue or RedBlue or Red (6)
Creature — Beast (4/4)

When Nucklavee enters, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters, you may return target blue instant card from your graveyard to your hand.

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Outrage Shaman
Outrage Shaman 3RedRed (5)
Creature — Goblin Shaman (2/2)

Chroma — When Outrage Shaman enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.

Eventide (Uncommon)
Pale Wayfarer
Pale Wayfarer 5WhiteWhite (7)
Creature — Spirit Giant (4/4)

2WhiteWhite, Untap: Target creature gains protection from the color of its controller's choice until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Patrol Signaler
Patrol Signaler 1White (2)
Creature — Kithkin Soldier (1/1)

1White, Untap: Create a 1/1 white Kithkin Soldier creature token. (Untap is the untap symbol.)

Eventide (Uncommon)
Phosphorescent Feast
Phosphorescent Feast 2GreenGreenGreen (5)
Sorcery

Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.

Eventide (Uncommon)
Other Versions
Future Sight (Uncommon)
Plumeveil
Plumeveil White or BlueWhite or BlueWhite or Blue (3)
Creature — Elemental (4/4)

Flash

Defender, flying

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters (Uncommon)
Prison Term
Prison Term 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature an opponent controls enters, you may attach Prison Term to that creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Puresight Merrow
Puresight Merrow White or BlueWhite or Blue (2)
Creature — Merfolk Wizard (2/2)

White or Blue, Untap: Look at the top card of your library. You may exile that card. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Pyre Charger
Pyre Charger RedRed (2)
Creature — Elemental Warrior (1/1)

Haste

Red: Pyre Charger gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
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