+"Beast", +"Standard", +C (15)
Ward (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +2/+1 and has ward .
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
: Transform Bonded Herdbeast. Activate only as a sorcery. ( can be paid with either or 2 life.)
When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)
When Contagious Vorrac enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.
Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control.
Furnace Strider enters the battlefield with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
Menace (This creature can't be blocked except by two or more creatures.)
Haste
Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.
, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.
When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.
Reach, trample
Skyscythe Engulfer can't be blocked by creatures with flying.
Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.
Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.
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