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"Arabian Nights", +prevent, +!absorb, +!"can't be prevented", +!protection (4)

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Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
Desert Nomads
Desert Nomads 2Red (3)
Creature — Human Nomad (2/2)

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Arabian Nights (Common)
Ebony Horse
Ebony Horse 3 (3)
Artifact

2, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Masters Edition IV (Common)
Oasis
Oasis (0)
Land

Tap: Prevent the next 1 damage that would be dealt to target creature this turn.

Arabian Nights (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Masters Edition IV (Common)
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