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Barbed Sextant
Barbed Sextant 1 (1)
Artifact

1, Tap, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Blessed Wine
Blessed Wine 1White (2)
Instant

You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Brainstorm
Brainstorm Blue (1)
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Mercadian Masques (Common)
Beatdown Box Set (Common)
Masters Edition II (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Magic: The Gathering—Conspiracy (Common)
Vintage Masters (Common)
Commander 2015 (Common)
Eternal Masters (Uncommon)
Masters 25 (Common)
Signature Spellbook: Jace (Rare)
Commander 2018 (Uncommon)
Double Masters (Common)
Strixhaven Mystical Archive (Rare)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Warhammer 40,000 Commander (Common)
Murders at Karlov Manor Commander (Common)
Duskmourn: House of Horror Commander (Common)
Mystery Booster 2: Convention Edition (Common)
Enervate
Enervate 1Blue (2)
Instant

Tap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Flare
Flare 2Red (3)
Instant

Flare deals 1 damage to any target.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Mirage (Common)
Forget
Forget BlueBlue (2)
Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Homelands (Rare)
Foxfire
Foxfire 2Green (3)
Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Heal
Heal White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition III (Common)
Howling Mine
Howling Mine 2 (2)
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2016 (Rare)
The Brothers' War Retro Artifacts (Rare)
Island Sanctuary
Island Sanctuary 1White (2)
Enchantment

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Masters Edition IV (Rare)
Jalum Tome
Jalum Tome 3 (3)
Artifact

2, Tap: Draw a card, then discard a card.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Antiquities (Uncommon)
Chronicles (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
Commander Legends (Common)
The Brothers' War Retro Artifacts (Uncommon)
Dominaria Remastered (Common)
Jayemdae Tome
Jayemdae Tome 4 (4)
Artifact

4, Tap: Draw a card.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Tenth Edition (Rare)
Magic 2013 (Uncommon)
Magic Origins (Uncommon)
Krovikan Fetish
Krovikan Fetish 2Black (3)
Enchantment — Aura

Enchant creature

When Krovikan Fetish enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Krovikan Sorcerer
Krovikan Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap, Discard a nonblack card: Draw a card.

Tap, Discard a black card: Draw two cards, then discard one of them.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Vintage Masters (Common)
Mind Ravel
Mind Ravel 2Black (3)
Sorcery

Target player discards a card.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Necropotence
Necropotence BlackBlackBlack (3)
Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Fifth Edition (Rare)
Other Versions
Ice Age (Rare)
Masters Edition II (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Rare)
Eternal Masters (Mythic Rare)
Iconic Masters (Mythic Rare)
Wilds of Eldraine Enchanting Tales (Mythic Rare)
Panic
Panic Red (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature can't block this turn.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Portent
Portent Blue (1)
Sorcery

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Commander 2018 (Common)
Duskmourn: House of Horror Commander (Common)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ice Age (Rare)
Masters Edition II (Rare)
Sylvan Library
Sylvan Library 1Green (2)
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)
Legends (Uncommon)
Masters Edition (Rare)
Commander's Arsenal (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Commander Collection: Green (Rare)
Dominaria Remastered (Mythic Rare)
Touch of Death
Touch of Death 2Black (3)
Sorcery

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Common)
Truce
Truce 2White (3)
Instant

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Fifth Edition (Rare)
Other Versions
Homelands (Rare)
Updraft
Updraft 1Blue (2)
Instant

Target creature gains flying until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Other Versions
Ice Age (Uncommon)
Urza's Bauble
Urza's Bauble 0 (0)
Artifact

Tap, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Masters Edition (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Commander Masters (Rare)
Winds of Change
Winds of Change Red (1)
Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)
Legends (Uncommon)
Portal (Rare)
Masters Edition (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Zur's Weirding
Zur's Weirding 3Blue (4)
Enchantment

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Fifth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
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