"Iconic Masters", +m/draw.*card/, +!cycling, +!dredge, +!investigate, +!forehead (33)
Draw three cards, then put a card from your hand on the bottom of your library.
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Target creature gets -3/-0 until end of turn.
Draw a card.
Defender (This creature can't attack.)
When Carven Caryatid enters, draw a card.
: Target player draws two cards, then discards two cards.
When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it.
Flying
Whenever an opponent draws a card, you may draw two cards.
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
Electrolyze deals 2 damage divided as you choose among one or two targets.
Target creature gets +1/+0 and gains first strike until end of turn.
, Pay 1 life: Add or .
, , Sacrifice Horizon Canopy: Draw a card.
Flash (You may cast this spell any time you could cast an instant.)
Whenever Illusory Ambusher is dealt damage, draw that many cards.
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
When Jungle Barrier enters, draw a card.
: Add .
, , Sacrifice Mind Stone: Draw a card.
, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
When Nantuko Shaman enters, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchant creature
As Pentarch Ward enters, choose a color.
When Pentarch Ward enters, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
When Phyrexian Rager enters, you draw a card and you lose 1 life.
Return target nonland permanent with mana value X to its owner's hand.
When Runed Servitor dies, each player draws a card.
When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Target player mills two cards.
As an additional cost to cast this spell, discard a card.
Draw two cards.
Target creature gets +2/+2 and gains trample until end of turn.
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
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