"Magic 2011", +m/draw.*card/, +!cycling, +!dredge, +!investigate, +!forehead (11)
Scry 4, then draw two cards.
Whenever another creature you control with power 3 or greater enters, you may draw a card.
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Whenever you draw a card, you may have target player mill a card.
Draw three cards.
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever Scroll Thief deals combat damage to a player, draw a card.
Target player draws two cards and loses 2 life.
, : Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
: Each player draws a card.
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Gatherer works better in the Companion app!