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"Magic 2011", +prevent, +!absorb, +!"can't be prevented", +!protection (4)

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Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Magic 2011 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Beatdown Box Set (Common)
Magic 2010 (Common)
Archenemy (Common)
Masters Edition IV (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Eternal Masters (Common)
Jumpstart: Historic Horizons (Common)
Protean Hydra
Protean Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Protean Hydra enters with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

Magic 2011 (Rare)
Other Versions
Magic 2010 (Mythic Rare)
Safe Passage
Safe Passage 2White (3)
Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Duel Decks: Venser vs. Koth (Common)
Magic 2013 (Common)
Vengeful Archon
Vengeful Archon 4WhiteWhiteWhite (7)
Creature — Archon (7/7)

Flying

Variable Colorless: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker.

Magic 2011 (Rare)
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