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Abyssal Hunter
Abyssal Hunter 3Black (4)
Creature — Human Assassin (1/1)

Black, Tap: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Acidic Dagger
Acidic Dagger 4 (4)
Artifact

4, Tap: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.

Mirage (Rare)
Afiya Grove
Afiya Grove 1Green (2)
Enchantment

Afiya Grove enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.

When Afiya Grove has no +1/+1 counters on it, sacrifice it.

Mirage (Rare)
Afterlife
Afterlife 2White (3)
Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

Mirage (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Common)
Commander 2014 (Uncommon)
Agility
Agility 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mirage (Common)
Alarum
Alarum 1White (2)
Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

Mirage (Common)
Aleatory
Aleatory 1Red (2)
Instant

Cast Aleatory only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Uncommon)
Amber Prison
Amber Prison 4 (4)
Artifact

You may choose not to untap Amber Prison during your untap step.

4, Tap: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Amulet of Unmaking
Amulet of Unmaking 5 (5)
Artifact

5, Tap, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.

Mirage (Rare)
Ancestral Memories
Ancestral Memories 2BlueBlueBlue (5)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Portal (Rare)
Armor of Thorns
Armor of Thorns 1Green (2)
Enchantment — Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant nonblack creature

Enchanted creature gets +2/+2.

Mirage (Common)
Other Versions
Vintage Masters (Common)
Armorer Guildmage
Armorer Guildmage Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target creature gets +1/+0 until end of turn.

Green, Tap: Target creature gets +0/+1 until end of turn.

Mirage (Common)
Ashen Powder
Ashen Powder 2BlackBlack (4)
Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Asmira, Holy Avenger
Asmira, Holy Avenger 2GreenWhite (4)
Legendary Creature — Human Cleric (2/3)

Flying

At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

Mirage (Rare)
Auspicious Ancestor
Auspicious Ancestor 3White (4)
Creature — Human Cleric (2/3)

When Auspicious Ancestor dies, you gain 3 life.

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Mirage (Rare)
Azimaet Drake
Azimaet Drake 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

Mirage (Common)
Bad River
Bad River (0)
Land

Bad River enters the battlefield tapped.

Tap, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

Mirage (Uncommon)
Other Versions
Vintage Masters (Uncommon)
Barbed Foliage
Barbed Foliage 2GreenGreen (4)
Enchantment

Whenever a creature attacks you, it loses flanking until end of turn.

Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

Mirage (Uncommon)
Barbed-Back Wurm
Barbed-Back Wurm 4Black (5)
Creature — Wurm (4/3)

Black: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

Mirage (Uncommon)
Barreling Attack
Barreling Attack 2RedRed (4)
Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

Mirage (Rare)
Basalt Golem
Basalt Golem 5 (5)
Artifact Creature — Golem (2/4)

Basalt Golem can't be blocked by artifact creatures.

Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she creates a 0/2 colorless Wall artifact creature token with defender.

Mirage (Uncommon)
Bay Falcon
Bay Falcon 1Blue (2)
Creature — Bird (1/1)

Flying, vigilance

Mirage (Common)
Bazaar of Wonders
Bazaar of Wonders 3BlueBlue (5)
World Enchantment

When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.

Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

Mirage (Rare)
Benevolent Unicorn
Benevolent Unicorn 1White (2)
Creature — Unicorn (1/2)

If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.

Mirage (Common)
Benthic Djinn
Benthic Djinn 2BlueBlack (4)
Creature — Djinn (5/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of your upkeep, you lose 2 life.

Mirage (Rare)
Binding Agony
Binding Agony 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.

Mirage (Common)
Blighted Shaman
Blighted Shaman 1Black (2)
Creature — Human Cleric Shaman (1/1)

Tap, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.

Tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Blind Fury
Blind Fury 2RedRed (4)
Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Mirage (Uncommon)
Blinding Light
Blinding Light 2White (3)
Sorcery

Tap all nonwhite creatures.

Mirage (Uncommon)
Other Versions
Invasion (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Blistering Barrier
Blistering Barrier 2Red (3)
Creature — Wall (5/2)

Defender (This creature can't attack.)

Mirage (Common)
Bone Harvest
Bone Harvest 2Black (3)
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Common)
Other Versions
Beatdown Box Set (Common)
Bone Mask
Bone Mask 4 (4)
Artifact

2, Tap: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.

Mirage (Rare)
Boomerang
Boomerang BlueBlue (2)
Instant

Return target permanent to its owner's hand.

Mirage (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Legends (Common)
Tenth Edition (Common)
Chronicles (Common)
Masters Edition III (Common)
Breathstealer
Breathstealer 2Black (3)
Creature — Nightstalker (2/2)

Black: Breathstealer gets +1/-1 until end of turn.

Mirage (Common)
Brushwagg
Brushwagg 1GreenGreen (3)
Creature — Brushwagg (3/2)

Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.

Mirage (Rare)
Builder's Bane
Builder's Bane Variable ColorlessVariable ColorlessRed (1)
Sorcery

Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.

Mirage (Common)
Burning Palm Efreet
Burning Palm Efreet 2RedRed (4)
Creature — Efreet (2/2)

1RedRed: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.

Mirage (Uncommon)
Burning Shield Askari
Burning Shield Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

RedRed: Burning Shield Askari gains first strike until end of turn.

Mirage (Common)
Cadaverous Bloom
Cadaverous Bloom 3BlackGreen (5)
Enchantment

Exile a card from your hand: Add BlackBlack or GreenGreen to your mana pool.

Mirage (Rare)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1BlackBlack: Regenerate Cadaverous Knight.

Mirage (Common)
Other Versions
Planechase (Common)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Carrion
Carrion 1BlackBlack (3)
Instant

As an additional cost to cast Carrion, sacrifice a creature.

Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.

Mirage (Rare)
Catacomb Dragon
Catacomb Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mirage (Rare)
Celestial Dawn
Celestial Dawn 1WhiteWhite (3)
Enchantment

Lands you control are Plains.

Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Time Spiral "Timeshifted" (Special)
Cerulean Wyvern
Cerulean Wyvern 4Blue (5)
Creature — Drake (3/3)

Flying, protection from green

Mirage (Uncommon)
Chaos Charm
Chaos Charm Red (1)
Instant

Choose one —

• Destroy target Wall.

• Chaos Charm deals 1 damage to target creature.

• Target creature gains haste until end of turn.

Mirage (Common)
Chaosphere
Chaosphere 2Red (3)
World Enchantment

Creatures with flying can block only creatures with flying.

Creatures without flying have reach. (They can block creatures with flying.)

Mirage (Rare)
Charcoal Diamond
Charcoal Diamond 2 (2)
Artifact

Charcoal Diamond enters the battlefield tapped.

Tap: Add Black to your mana pool.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Commander 2014 (Uncommon)
Chariot of the Sun
Chariot of the Sun 3 (3)
Artifact

2, Tap: Until end of turn, target creature you control gains flying and has base toughness 1.

Mirage (Uncommon)
Choking Sands
Choking Sands 1BlackBlack (3)
Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

Mirage (Common)
Other Versions
Vintage Masters (Common)
Cinder Cloud
Cinder Cloud 3RedRed (5)
Instant

Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.

Mirage (Uncommon)
Circle of Despair
Circle of Despair 1WhiteBlack (3)
Enchantment

1, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

Mirage (Rare)
Civic Guildmage
Civic Guildmage White (1)
Creature — Human Wizard (1/1)

Green, Tap: Target creature gets +0/+1 until end of turn.

Blue, Tap: Put target creature you control on top of its owner's library.

Mirage (Common)
Cloak of Invisibility
Cloak of Invisibility Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Consuming Ferocity
Consuming Ferocity 1Red (2)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

Mirage (Uncommon)
Coral Fighters
Coral Fighters 1Blue (2)
Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Mirage (Uncommon)
Other Versions
Duel Decks: Venser vs. Koth (Uncommon)
Crash of Rhinos
Crash of Rhinos 6GreenGreen (8)
Creature — Rhino (8/4)

Trample

Mirage (Common)
Other Versions
Beatdown Box Set (Common)
Crimson Hellkite
Crimson Hellkite 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

Variable Colorless, Tap: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Crimson Roc
Crimson Roc 4Red (5)
Creature — Bird (2/2)

Flying

Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

Mirage (Uncommon)
Crypt Cobra
Crypt Cobra 3Black (4)
Creature — Snake (3/3)

Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Mirage (Uncommon)
Crystal Golem
Crystal Golem 4 (4)
Artifact Creature — Golem (3/3)

At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Uncommon)
Crystal Vein
Crystal Vein (0)
Land

Tap: Add Colorless to your mana pool.

Tap, Sacrifice Crystal Vein: Add ColorlessColorless to your mana pool.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Commander 2014 (Uncommon)
Cursed Totem
Cursed Totem 2 (2)
Artifact

Activated abilities of creatures can't be activated.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Cycle of Life
Cycle of Life 1GreenGreen (3)
Enchantment

Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Mirage (Rare)
Daring Apprentice
Daring Apprentice 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap, Sacrifice Daring Apprentice: Counter target spell.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Mirage (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Tempest (Common)
Masters Edition II (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Tempest Remastered (Common)
Dark Ritual
Dark Ritual Black (1)
Instant

Add BlackBlackBlack to your mana pool.

Mirage (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Ice Age (Common)
Tempest (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Planechase (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Masters Edition IV (Common)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Tempest Remastered (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Dazzling Beauty
Dazzling Beauty 2White (3)
Instant

Cast Dazzling Beauty only during the declare blockers step.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card at the beginning of the next turn's upkeep.

Mirage (Common)
Decomposition
Decomposition 1Green (2)
Enchantment — Aura

Enchant black creature

Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

When enchanted creature dies, its controller loses 2 life.

Mirage (Uncommon)
Delirium
Delirium 1BlackRed (3)
Instant

Cast Delirium only during an opponent's turn.

Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

Mirage (Uncommon)
Dirtwater Wraith
Dirtwater Wraith 3Black (4)
Creature — Wraith (1/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Black: Dirtwater Wraith gets +1/+0 until end of turn.

Mirage (Common)
Discordant Spirit
Discordant Spirit 2BlackRed (4)
Creature — Spirit (2/2)

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.

At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.

Mirage (Rare)
Disempower
Disempower 1White (2)
Instant

Put target artifact or enchantment on top of its owner's library.

Mirage (Common)
Disenchant
Disenchant 1White (2)
Instant

Destroy target artifact or enchantment.

Mirage (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Tempest (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Time Spiral "Timeshifted" (Special)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Masters Edition II (Common)
Masters Edition III (Common)
Tempest Remastered (Common)
Conspiracy: Take the Crown (Common)
Dissipate
Dissipate 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mirage (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Magic 2015 Core Set (Uncommon)
Divine Offering
Divine Offering 1White (2)
Instant

Destroy target artifact. You gain life equal to its converted mana cost.

Mirage (Common)
Other Versions
Fifth Edition (Common)
Legends (Common)
Chronicles (Common)
Masters Edition IV (Common)
Mirrodin Besieged (Common)
Divine Retribution
Divine Retribution 1White (2)
Instant

Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.

Mirage (Rare)
Drain Life
Drain Life Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.

Mirage (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Beatdown Box Set (Common)
Dread Specter
Dread Specter 3Black (4)
Creature — Specter (2/2)

Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Mirage (Uncommon)
Dream Cache
Dream Cache 2Blue (3)
Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Mirage (Common)
Other Versions
Classic Sixth Edition (Common)
Tempest (Common)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

Mirage (Common)
Dwarven Miner
Dwarven Miner 1Red (2)
Creature — Dwarf (1/2)

2Red, Tap: Destroy target nonbasic land.

Mirage (Uncommon)
Dwarven Nomad
Dwarven Nomad 2Red (3)
Creature — Dwarf Nomad (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Mirage (Common)
Early Harvest
Early Harvest 1GreenGreen (3)
Instant

Target player untaps all basic lands he or she controls.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ebony Charm
Ebony Charm Black (1)
Instant

Choose one —

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mirage (Common)
Ekundu Cyclops
Ekundu Cyclops 3Red (4)
Creature — Cyclops (3/4)

If a creature you control attacks, Ekundu Cyclops also attacks if able.

Mirage (Common)
Ekundu Griffin
Ekundu Griffin 3White (4)
Creature — Griffin (2/2)

Flying, first strike

Mirage (Common)
Other Versions
Classic Sixth Edition (Common)
Elixir of Vitality
Elixir of Vitality 4 (4)
Artifact

Elixir of Vitality enters the battlefield tapped.

Tap, Sacrifice Elixir of Vitality: You gain 4 life.

8, Tap, Sacrifice Elixir of Vitality: You gain 8 life.

Mirage (Uncommon)
Emberwilde Caliph
Emberwilde Caliph 2BlueRed (4)
Creature — Djinn (4/4)

Flying, trample

Emberwilde Caliph attacks each turn if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

Mirage (Rare)
Emberwilde Djinn
Emberwilde Djinn 2RedRed (4)
Creature — Djinn (5/4)

Flying

At the beginning of each player's upkeep, that player may pay RedRed or 2 life. If he or she does, the player gains control of Emberwilde Djinn.

Mirage (Rare)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player.

• Target player gains X life.

Mirage (Rare)
Energy Vortex
Energy Vortex 3BlueBlue (5)
Enchantment

As Energy Vortex enters the battlefield, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from Energy Vortex.

At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays 1 for each vortex counter on Energy Vortex.

Variable Colorless: Put X vortex counters on Energy Vortex. Activate this ability only during your upkeep.

Mirage (Rare)
Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.

Mirage (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Enlightened Tutor
Enlightened Tutor White (1)
Instant

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Eternal Masters (Rare)
Ersatz Gnomes
Ersatz Gnomes 3 (3)
Artifact Creature — Gnome (1/1)

Tap: Target spell becomes colorless.

Tap: Target permanent becomes colorless until end of turn.

Mirage (Uncommon)
Ether Well
Ether Well 3Blue (4)
Instant

Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.

Mirage (Uncommon)
Ethereal Champion
Ethereal Champion 2WhiteWhiteWhite (5)
Creature — Avatar (3/4)

Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Fallow Earth
Fallow Earth 2Green (3)
Sorcery

Put target land on top of its owner's library.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Favorable Destiny
Favorable Destiny 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mirage (Uncommon)
Femeref Archers
Femeref Archers 2Green (3)
Creature — Human Archer (2/2)

Tap: Femeref Archers deals 4 damage to target attacking creature with flying.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Tenth Edition (Uncommon)
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