"Modern Masters", Faerie (8)
Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters, if its prowl cost was paid, draw a card.
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Flash
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
When Thieving Sprite enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
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