"Modern Masters", +tapped, +!cohort, +!conspire, +!hideaway, +!inspired, +!myriad, +!ninjutsu (15)
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
When Cloudgoat Ranger enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
Dakmor Salvage enters tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Changeling (This card is every creature type.)
Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
When Nantuko Shaman enters, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Tap three untapped creatures you control: Tap target creature.
, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
You may choose not to untap Vedalken Shackles during your untap step.
, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
Vivid Crag enters tapped with two charge counters on it.
, Remove a charge counter from Vivid Crag: Add one mana of any color.
Vivid Creek enters tapped with two charge counters on it.
, Remove a charge counter from Vivid Creek: Add one mana of any color.
Vivid Grove enters tapped with two charge counters on it.
, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Marsh enters tapped with two charge counters on it.
, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Meadow enters tapped with two charge counters on it.
, Remove a charge counter from Vivid Meadow: Add one mana of any color.
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