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Aberrant Researcher
Aberrant Researcher 3Blue (4)
Creature — Human Insect (3/2)

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

Shadows over Innistrad (Uncommon)
Accursed Witch
Accursed Witch 3Black (4)
Creature — Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Shadows over Innistrad (Uncommon)
Aim High
Aim High 1Green (2)
Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

Shadows over Innistrad (Common)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Altered Ego
Altered Ego Variable Colorless2GreenBlue (4)
Creature — Shapeshifter (0/0)

Altered Ego can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

Shadows over Innistrad (Rare)
Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Shadows over Innistrad (Rare)
Ancient of the Equinox
Ancient of the Equinox (0)
Creature — Treefolk (4/4)

Trample, hexproof

Shadows over Innistrad (Uncommon)
Angel of Deliverance
Angel of Deliverance 6WhiteWhite (8)
Creature — Angel (6/6)

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Shadows over Innistrad (Rare)
Angelic Purge
Angelic Purge 2White (3)
Sorcery

As an additional cost to cast Angelic Purge, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

Shadows over Innistrad (Common)
Anguished Unmaking
Anguished Unmaking 1WhiteBlack (3)
Instant

Exile target nonland permanent. You lose 3 life.

Shadows over Innistrad (Rare)
Apothecary Geist
Apothecary Geist 3White (4)
Creature — Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

Shadows over Innistrad (Common)
Archangel Avacyn
Archangel Avacyn 3WhiteWhite (5)
Legendary Creature — Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Shadows over Innistrad (Mythic Rare)
Arlinn Kord
Arlinn Kord 2RedGreen (4)
Legendary Planeswalker — Arlinn (3)

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Shadows over Innistrad (Mythic Rare)
Arlinn, Embraced by the Moon
Arlinn, Embraced by the Moon (0)
Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with "Creatures you control have haste and ‘Tap: This creature deals damage equal to its power to target creature or player.'"

Shadows over Innistrad (Mythic Rare)
Ashmouth Blade
Ashmouth Blade (0)
Artifact — Equipment

Equipped creature gets +3/+3 and has first strike.

Equip 3

Shadows over Innistrad (Uncommon)
Asylum Visitor
Asylum Visitor 1Black (2)
Creature — Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Rare)
Autumnal Gloom
Autumnal Gloom 2Green (3)
Enchantment

Black: Put the top card of your library into your graveyard.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Shadows over Innistrad (Uncommon)
Avacyn, the Purifier
Avacyn, the Purifier (0)
Legendary Creature — Angel (6/5)

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Shadows over Innistrad (Mythic Rare)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Avacyn's Judgment
Avacyn's Judgment 1Red (2)
Sorcery

Madness Variable ColorlessRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

Shadows over Innistrad (Rare)
Awoken Horror
Awoken Horror (0)
Creature — Kraken Horror (7/8)

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

Shadows over Innistrad (Rare)
Bearer of Overwhelming Truths
Bearer of Overwhelming Truths (0)
Creature — Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Uncommon)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Behold the Beyond
Behold the Beyond 5BlackBlack (7)
Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

Shadows over Innistrad (Mythic Rare)
Biting Rain
Biting Rain 2BlackBlack (4)
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Bound by Moonsilver
Bound by Moonsilver 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

Shadows over Innistrad (Uncommon)
Brain in a Jar
Brain in a Jar 2 (2)
Artifact

1, Tap: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

3, Tap, Remove X charge counters from Brain in a Jar: Scry X.

Shadows over Innistrad (Rare)
Branded Howler
Branded Howler (0)
Creature — Werewolf (4/4)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

Shadows over Innistrad (Common)
Breakneck Rider
Breakneck Rider 1RedRed (3)
Creature — Human Scout Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

Shadows over Innistrad (Uncommon)
Briarbridge Patrol
Briarbridge Patrol 3Green (4)
Creature — Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

Shadows over Innistrad (Uncommon)
Broken Concentration
Broken Concentration 1BlueBlue (3)
Instant

Counter target spell.

Madness 3Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Burn from Within
Burn from Within Variable ColorlessRed (1)
Sorcery

Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Shadows over Innistrad (Rare)
Bygone Bishop
Bygone Bishop 2White (3)
Creature — Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Rare)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Call the Bloodline
Call the Bloodline 1Black (2)
Enchantment

1, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.

Shadows over Innistrad (Uncommon)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Shadows over Innistrad (Common)
Other Versions
Eighth Edition (Common)
Urza's Saga (Common)
Cathar's Companion
Cathar's Companion 2White (3)
Creature — Hound (3/1)

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Shadows over Innistrad (Common)
Chaplain's Blessing
Chaplain's Blessing White (1)
Sorcery

You gain 5 life.

Shadows over Innistrad (Common)
Choked Estuary
Choked Estuary (0)
Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

Tap: Add Blue or Black to your mana pool.

Shadows over Innistrad (Rare)
Clip Wings
Clip Wings 1Green (2)
Instant

Each opponent sacrifices a creature with flying.

Shadows over Innistrad (Common)
Compelling Deterrence
Compelling Deterrence 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Shadows over Innistrad (Uncommon)
Other Versions
Duel Decks: Blessed vs. Cursed (Uncommon)
Confirm Suspicions
Confirm Suspicions 3BlueBlue (5)
Instant

Counter target spell.

Investigate three times. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Rare)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Convicted Killer
Convicted Killer 2Red (3)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

Shadows over Innistrad (Common)
Corrupted Grafstone
Corrupted Grafstone 2 (2)
Artifact

Corrupted Grafstone enters the battlefield tapped.

Tap: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool.

Shadows over Innistrad (Rare)
Crawling Sensation
Crawling Sensation 2Green (3)
Enchantment

At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

Shadows over Innistrad (Uncommon)
Creeping Dread
Creeping Dread 3Black (4)
Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

Shadows over Innistrad (Uncommon)
Crow of Dark Tidings
Crow of Dark Tidings 2Black (3)
Creature — Zombie Bird (2/1)

Flying

When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.

Shadows over Innistrad (Common)
Cryptolith Rite
Cryptolith Rite 1Green (2)
Enchantment

Creatures you control have "Tap: Add one mana of any color to your mana pool."

Shadows over Innistrad (Rare)
Cult of the Waxing Moon
Cult of the Waxing Moon 4Green (5)
Creature — Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Uncommon)
Dance with Devils
Dance with Devils 3Red (4)
Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

Shadows over Innistrad (Uncommon)
Daring Sleuth
Daring Sleuth 1Blue (2)
Creature — Human Rogue (2/1)

When you sacrifice a Clue, transform Daring Sleuth.

Shadows over Innistrad (Uncommon)
Dauntless Cathar
Dauntless Cathar 2White (3)
Creature — Human Soldier (3/2)

1White, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.

Shadows over Innistrad (Common)
Dead Weight
Dead Weight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Shadows over Innistrad (Common)
Other Versions
Innistrad (Common)
Deathcap Cultivator
Deathcap Cultivator 1Green (2)
Creature — Human Druid (2/1)

Tap: Add Black or Green to your mana pool.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Rare)
Declaration in Stone
Declaration in Stone 1White (2)
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Shadows over Innistrad (Rare)
Demon-Possessed Witch
Demon-Possessed Witch (0)
Creature — Human Shaman (4/3)

When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

Shadows over Innistrad (Uncommon)
Deny Existence
Deny Existence 2Blue (3)
Instant

Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Shadows over Innistrad (Common)
Descend upon the Sinful
Descend upon the Sinful 4WhiteWhite (6)
Sorcery

Exile all creatures.

Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Mythic Rare)
Devils' Playground
Devils' Playground 4RedRed (6)
Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

Shadows over Innistrad (Rare)
Devilthorn Fox
Devilthorn Fox 1White (2)
Creature — Fox (3/1)

Shadows over Innistrad (Common)
Diregraf Colossus
Diregraf Colossus 2Black (3)
Creature — Zombie Giant (2/2)

Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Shadows over Innistrad (Rare)
Dissension in the Ranks
Dissension in the Ranks 3RedRed (5)
Instant

Target blocking creature fights another target blocking creature.

Shadows over Innistrad (Uncommon)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit enters the battlefield under your control, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Drownyard Explorers
Drownyard Explorers 3Blue (4)
Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Drownyard Temple
Drownyard Temple (0)
Land

Tap: Add Colorless to your mana pool.

3: Return Drownyard Temple from your graveyard to the battlefield tapped.

Shadows over Innistrad (Rare)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows over Innistrad (Uncommon)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Shadows over Innistrad (Common)
Other Versions
Ixalan (Common)
Duskwatch Recruiter
Duskwatch Recruiter 1Green (2)
Creature — Human Warrior Werewolf (2/2)

2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Shadows over Innistrad (Uncommon)
Eerie Interlude
Eerie Interlude 2White (3)
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Shadows over Innistrad (Rare)
Other Versions
Duel Decks: Blessed vs. Cursed (Rare)
Elusive Tormentor
Elusive Tormentor 2BlackBlack (4)
Creature — Vampire Wizard (4/4)

1, Discard a card: Transform Elusive Tormentor.

Shadows over Innistrad (Rare)
Ember-Eye Wolf
Ember-Eye Wolf 1Red (2)
Creature — Wolf (1/2)

Haste

1Red: Ember-Eye Wolf gets +2/+0 until end of turn.

Shadows over Innistrad (Common)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Engulf the Shore
Engulf the Shore 3Blue (4)
Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Shadows over Innistrad (Rare)
Epiphany at the Drownyard
Epiphany at the Drownyard Variable ColorlessBlue (1)
Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Shadows over Innistrad (Rare)
Epitaph Golem
Epitaph Golem 5 (5)
Artifact Creature — Golem (3/5)

2: Put target card from your graveyard on the bottom of your library.

Shadows over Innistrad (Uncommon)
Equestrian Skill
Equestrian Skill 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

Shadows over Innistrad (Common)
Erdwal Illuminator
Erdwal Illuminator 1Blue (2)
Creature — Spirit (1/3)

Flying

Whenever you investigate for the first time each turn, investigate an additional time.

Shadows over Innistrad (Uncommon)
Essence Flux
Essence Flux Blue (1)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Shadows over Innistrad (Uncommon)
Ethereal Guidance
Ethereal Guidance 2White (3)
Sorcery

Creatures you control get +2/+1 until end of turn.

Shadows over Innistrad (Common)
Ever After
Ever After 4BlackBlack (6)
Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

Shadows over Innistrad (Rare)
Explosive Apparatus
Explosive Apparatus 1 (1)
Artifact

3, Tap, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player.

Shadows over Innistrad (Common)
Expose Evil
Expose Evil 1White (2)
Instant

Tap up to two target creatures.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Falkenrath Gorger
Falkenrath Gorger Red (1)
Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Rare)
Farbog Revenant
Farbog Revenant 2Black (3)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Shadows over Innistrad (Common)
Fevered Visions
Fevered Visions 1BlueRed (3)
Enchantment

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.

Shadows over Innistrad (Rare)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to target creature or player.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Other Versions
Torment (Common)
Time Spiral "Timeshifted" (Special)
Flameblade Angel
Flameblade Angel 4RedRed (6)
Creature — Angel (4/4)

Flying

Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

Shadows over Innistrad (Rare)
Flameheart Werewolf
Flameheart Werewolf (0)
Creature — Werewolf (3/2)

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

Shadows over Innistrad (Uncommon)
Fleeting Memories
Fleeting Memories 2Blue (3)
Enchantment

When Fleeting Memories enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard.

Shadows over Innistrad (Uncommon)
Foreboding Ruins
Foreboding Ruins (0)
Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

Tap: Add Black or Red to your mana pool.

Shadows over Innistrad (Rare)
Forest
Forest (0)
Basic Land — Forest

G

Shadows over Innistrad (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Magic 2015 Core Set (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
Duel Decks Anthology, Garruk vs. Liliana (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Nissa vs. Ob Nixilis (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Forgotten Creation
Forgotten Creation 3Blue (4)
Creature — Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Shadows over Innistrad (Rare)
Fork in the Road
Fork in the Road 1Green (2)
Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

Shadows over Innistrad (Common)
Forsaken Sanctuary
Forsaken Sanctuary (0)
Land

Forsaken Sanctuary enters the battlefield tapped.

Tap: Add White or Black to your mana pool.

Shadows over Innistrad (Uncommon)
Other Versions
Amonkhet (Common)
Commander 2017 (Uncommon)
Fortified Village
Fortified Village (0)
Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

Tap: Add Green or White to your mana pool.

Shadows over Innistrad (Rare)
Foul Orchard
Foul Orchard (0)
Land

Foul Orchard enters the battlefield tapped.

Tap: Add Black or Green to your mana pool.

Shadows over Innistrad (Uncommon)
Other Versions
Amonkhet (Common)
From Under the Floorboards
From Under the Floorboards 3BlackBlack (5)
Sorcery

Madness Variable ColorlessBlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life.

Shadows over Innistrad (Rare)
Furtive Homunculus
Furtive Homunculus 1Blue (2)
Creature — Homunculus (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Shadows over Innistrad (Common)
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