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Abandon Hope
Abandon Hope Variable Colorless1Black (2)
Sorcery

As an additional cost to cast Abandon Hope, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

Tempest (Uncommon)
Advance Scout
Advance Scout 1White (2)
Creature — Human Soldier Scout (1/1)

First strike

White: Target creature gains first strike until end of turn.

Tempest (Common)
Other Versions
Battle Royale Box Set (Common)
Aftershock
Aftershock 2RedRed (4)
Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

Tempest (Common)
Other Versions
Vintage Masters (Common)
Tempest Remastered (Common)
Altar of Dementia
Altar of Dementia 2 (2)
Artifact

Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.

Tempest (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Aluren
Aluren 2GreenGreen (4)
Enchantment

Any player may cast creature spells with converted mana cost 3 or less without paying their mana cost and as though they had flash.

Tempest (Rare)
Other Versions
Tempest Remastered (Rare)
Ancient Runes
Ancient Runes 2Red (3)
Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.

Tempest (Uncommon)
Ancient Tomb
Ancient Tomb (0)
Land

Tap: Add ColorlessColorless to your mana pool. Ancient Tomb deals 2 damage to you.

Tempest (Uncommon)
Other Versions
From the Vault: Realms (Mythic Rare)
Vintage Masters (Rare)
Zendikar Expeditions (Mythic Rare)
Angelic Protector
Angelic Protector 3White (4)
Creature — Angel (2/2)

Flying

Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

Tempest (Uncommon)
Other Versions
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Tempest Remastered (Uncommon)
Anoint
Anoint White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent the next 3 damage that would be dealt to target creature this turn.

Tempest (Common)
Other Versions
Tempest Remastered (Common)
Apes of Rath
Apes of Rath 2GreenGreen (4)
Creature — Ape (5/4)

Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.

Tempest (Uncommon)
Apocalypse
Apocalypse 2RedRedRed (5)
Sorcery

Exile all permanents. You discard your hand.

Tempest (Rare)
Armor Sliver
Armor Sliver 2White (3)
Creature — Sliver (2/2)

All Sliver creatures have "2: This creature gets +0/+1 until end of turn."

Tempest (Uncommon)
Other Versions
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Common)
Armored Pegasus
Armored Pegasus 1White (2)
Creature — Pegasus (1/2)

Flying

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Portal (Common)
Tempest Remastered (Common)
Auratog
Auratog 1White (2)
Creature — Atog (1/2)

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

Tempest (Rare)
Other Versions
Time Spiral "Timeshifted" (Special)
Avenging Angel
Avenging Angel 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

When Avenging Angel dies, you may put it on top of its owner's library.

Tempest (Rare)
Other Versions
Tempest Remastered (Uncommon)
Barbed Sliver
Barbed Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures have "2: This creature gets +1/+0 until end of turn."

Tempest (Uncommon)
Other Versions
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Common)
Bayou Dragonfly
Bayou Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Tempest (Common)
Bellowing Fiend
Bellowing Fiend 4Black (5)
Creature — Spirit (3/3)

Flying

Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Benthic Behemoth
Benthic Behemoth 5BlueBlueBlue (8)
Creature — Serpent (7/6)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Blood Frenzy
Blood Frenzy 1Red (2)
Instant

Cast Blood Frenzy only before the combat damage step.

Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Common)
Blood Pet
Blood Pet Black (1)
Creature — Thrull (1/1)

Sacrifice Blood Pet: Add Black to your mana pool.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Boil
Boil 3Red (4)
Instant

Destroy all Islands.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Booby Trap
Booby Trap 6 (6)
Artifact

As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.

The chosen player reveals each card he or she draws.

When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.

Tempest (Rare)
Other Versions
Ninth Edition (Rare)
Bottle Gnomes
Bottle Gnomes 3 (3)
Artifact Creature — Gnome (1/3)

Sacrifice Bottle Gnomes: You gain 3 life.

Tempest (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Tempest Remastered (Common)
Bounty Hunter
Bounty Hunter 2BlackBlack (4)
Creature — Human Archer Minion (2/2)

Tap: Put a bounty counter on target nonblack creature.

Tap: Destroy target creature with a bounty counter on it.

Tempest (Rare)
Broken Fall
Broken Fall 2Green (3)
Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

Tempest (Common)
Other Versions
Battle Royale Box Set (Common)
Caldera Lake
Caldera Lake (0)
Land

Caldera Lake enters the battlefield tapped.

Tap: Add Colorless to your mana pool.

Tap: Add Blue or Red to your mana pool. Caldera Lake deals 1 damage to you.

Tempest (Rare)
Other Versions
Vintage Masters (Uncommon)
Tempest Remastered (Uncommon)
Canopy Spider
Canopy Spider 1Green (2)
Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

Tempest (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Canyon Drake
Canyon Drake 2RedRed (4)
Creature — Drake (1/2)

Flying

1, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

Tempest (Rare)
Canyon Wildcat
Canyon Wildcat 1Red (2)
Creature — Cat (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Tempest (Common)
Other Versions
Eighth Edition (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Tempest Remastered (Common)
Capsize
Capsize 1BlueBlue (3)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

Tempest (Common)
Other Versions
Tempest Remastered (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Carrionette
Carrionette 1Black (2)
Creature — Skeleton (1/1)

2BlackBlack: Exile Carrionette and target creature unless that creature's controller pays 2. Activate this ability only if Carrionette is in your graveyard.

Tempest (Rare)
Chaotic Goo
Chaotic Goo 2RedRed (4)
Creature — Ooze (0/0)

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Tempest (Rare)
Charging Rhino
Charging Rhino 3GreenGreen (5)
Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

Tempest (Uncommon)
Other Versions
Portal (Rare)
Magic: The Gathering—Conspiracy (Common)
Magic 2015 Core Set (Common)
Chill
Chill 1Blue (2)
Enchantment

Red spells cost 2 more to cast.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Choke
Choke 2Green (3)
Enchantment

Islands don't untap during their controllers' untap steps.

Tempest (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Cinder Marsh
Cinder Marsh (0)
Land

Tap: Add Colorless to your mana pool.

Tap: Add Black or Red to your mana pool. Cinder Marsh doesn't untap during your next untap step.

Tempest (Uncommon)
Other Versions
Battle Royale Box Set (Uncommon)
Tempest Remastered (Uncommon)
Circle of Protection: Black
Circle of Protection: Black 1White (2)
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Blue
Circle of Protection: Blue 1White (2)
Enchantment

1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Green
Circle of Protection: Green 1White (2)
Enchantment

1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Shadow
Circle of Protection: Shadow 1White (2)
Enchantment

1: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Tempest (Common)
Circle of Protection: White
Circle of Protection: White 1White (2)
Enchantment

1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Clergy en-Vec
Clergy en-Vec 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Tempest (Common)
Clot Sliver
Clot Sliver 1Black (2)
Creature — Sliver (1/1)

All Slivers have "2: Regenerate this permanent."

Tempest (Common)
Other Versions
Premium Deck Series: Slivers (Common)
Tempest Remastered (Common)
Cloudchaser Eagle
Cloudchaser Eagle 3White (4)
Creature — Bird (2/2)

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Tempest (Common)
Other Versions
Seventh Edition (Common)
Coercion
Coercion 2Black (3)
Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Starter 1999 (Uncommon)
Starter 2000 (Common)
Beatdown Box Set (Common)
Portal Second Age (Uncommon)
Portal Three Kingdoms (Uncommon)
Tempest Remastered (Common)
Coffin Queen
Coffin Queen 2Black (3)
Creature — Zombie Wizard (1/1)

You may choose not to untap Coffin Queen during your untap step.

2Black, Tap: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Tempest (Rare)
Other Versions
Tempest Remastered (Rare)
Coiled Tinviper
Coiled Tinviper 3 (3)
Artifact Creature — Snake (2/1)

First strike

Tempest (Common)
Other Versions
Tempest Remastered (Common)
Cold Storage
Cold Storage 4 (4)
Artifact

3: Exile target creature you control.

Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.

Tempest (Rare)
Commander Greven il-Vec
Commander Greven il-Vec 3BlackBlackBlack (6)
Legendary Creature — Human Warrior (7/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters the battlefield, sacrifice a creature.

Tempest (Rare)
Other Versions
Tempest Remastered (Rare)
Corpse Dance
Corpse Dance 2Black (3)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Tempest (Rare)
Other Versions
Tempest Remastered (Rare)
Counterspell
Counterspell BlueBlue (2)
Instant

Counter target spell.

Tempest (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Mercadian Masques (Common)
Starter 1999 (Uncommon)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Jace vs. Chandra (Common)
Masters Edition II (Uncommon)
Masters Edition IV (Common)
Vintage Masters (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Tempest Remastered (Uncommon)
Eternal Masters (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Crazed Armodon
Crazed Armodon 2GreenGreen (4)
Creature — Elephant (3/3)

Green: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.

Tempest (Rare)
Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Crown of Flames to its owner's hand.

Tempest (Common)
Other Versions
Invasion (Common)
Cursed Scroll
Cursed Scroll 1 (1)
Artifact

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to target creature or player.

Tempest (Rare)
Other Versions
Vintage Masters (Rare)
Tempest Remastered (Mythic Rare)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Tempest (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Mirage (Common)
Masters Edition II (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Tempest Remastered (Common)
Dark Ritual
Dark Ritual Black (1)
Instant

Add BlackBlackBlack to your mana pool.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Planechase (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Masters Edition IV (Common)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Tempest Remastered (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Darkling Stalker
Darkling Stalker 3Black (4)
Creature — Shade Spirit (1/1)

Black: Regenerate Darkling Stalker.

Black: Darkling Stalker gets +1/+1 until end of turn.

Tempest (Common)
Dauthi Embrace
Dauthi Embrace 2Black (3)
Enchantment

BlackBlack: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Tempest (Uncommon)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Dauthi Horror
Dauthi Horror 1Black (2)
Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.

Tempest (Common)
Other Versions
Tempest Remastered (Common)
Dauthi Marauder
Dauthi Marauder 2Black (3)
Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest (Common)
Other Versions
Tempest Remastered (Uncommon)
Dauthi Mercenary
Dauthi Mercenary 2Black (3)
Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black: Dauthi Mercenary gets +1/+0 until end of turn.

Tempest (Uncommon)
Other Versions
Vintage Masters (Common)
Dauthi Mindripper
Dauthi Mindripper 3Black (4)
Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Tempest (Uncommon)
Dauthi Slayer
Dauthi Slayer BlackBlack (2)
Creature — Dauthi Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

Tempest (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Tempest Remastered (Uncommon)
Deadshot
Deadshot 3Red (4)
Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

Tempest (Rare)
Other Versions
Tempest Remastered (Uncommon)
Death Pits of Rath
Death Pits of Rath 3BlackBlack (5)
Enchantment

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

Tempest (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Tempest Remastered (Rare)
Diabolic Edict
Diabolic Edict 1Black (2)
Instant

Target player sacrifices a creature.

Tempest (Common)
Other Versions
Beatdown Box Set (Common)
Tempest Remastered (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Dirtcowl Wurm
Dirtcowl Wurm 4Green (5)
Creature — Wurm (3/4)

Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.

Tempest (Rare)
Other Versions
Battle Royale Box Set (Rare)
Promo set for Gatherer (Rare)
Disenchant
Disenchant 1White (2)
Instant

Destroy target artifact or enchantment.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Mirage (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Time Spiral "Timeshifted" (Special)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Masters Edition II (Common)
Masters Edition III (Common)
Tempest Remastered (Common)
Conspiracy: Take the Crown (Common)
Iconic Masters (Common)
Dismiss
Dismiss 2BlueBlue (4)
Instant

Counter target spell.

Draw a card.

Tempest (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Tempest Remastered (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Disturbed Burial
Disturbed Burial 1Black (2)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target creature card from your graveyard to your hand.

Tempest (Common)
Dracoplasm
Dracoplasm BlueRed (2)
Creature — Shapeshifter (0/0)

Flying

As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.

Red: Dracoplasm gets +1/+0 until end of turn.

Tempest (Rare)
Other Versions
Tempest Remastered (Rare)
Dread of Night
Dread of Night Black (1)
Enchantment

White creatures get -1/-1.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Dream Cache
Dream Cache 2Blue (3)
Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Commander 2014 (Rare)
Duplicity
Duplicity 3BlueBlue (5)
Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.

At the beginning of your end step, discard a card.

When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

Tempest (Rare)
Earthcraft
Earthcraft 1Green (2)
Enchantment

Tap an untapped creature you control: Untap target basic land.

Tempest (Rare)
Echo Chamber
Echo Chamber 4 (4)
Artifact

4, Tap: An opponent chooses target creature he or she controls. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.

Tempest (Rare)
Eladamri, Lord of Leaves
Eladamri, Lord of Leaves GreenGreen (2)
Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Other Elves have shroud. (They can't be the targets of spells or abilities.)

Tempest (Rare)
Eladamri's Vineyard
Eladamri's Vineyard Green (1)
Enchantment

At the beginning of each player's precombat main phase, add GreenGreen to that player's mana pool.

Tempest (Rare)
Elite Javelineer
Elite Javelineer 2White (3)
Creature — Human Soldier (2/2)

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

Tempest (Common)
Other Versions
Eighth Edition (Uncommon)
Elven Warhounds
Elven Warhounds 3Green (4)
Creature — Hound (2/2)

Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.

Tempest (Rare)
Elvish Fury
Elvish Fury Green (1)
Instant

Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Tempest (Common)
Other Versions
Tempest Remastered (Common)
Emerald Medallion
Emerald Medallion 2 (2)
Artifact

Green spells you cast cost 1 less to cast.

Tempest (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Emmessi Tome
Emmessi Tome 4 (4)
Artifact

5, Tap: Draw two cards, then discard a card.

Tempest (Rare)
Other Versions
Tempest Remastered (Uncommon)
Eternal Masters (Uncommon)
Endless Scream
Endless Scream Variable ColorlessBlack (1)
Enchantment — Aura

Enchant creature

Endless Scream enters the battlefield with X scream counters on it.

Enchanted creature gets +1/+0 for each scream counter on Endless Scream.

Tempest (Common)
Energizer
Energizer 4 (4)
Artifact Creature — Juggernaut (2/2)

2, Tap: Put a +1/+1 counter on Energizer.

Tempest (Rare)
Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Enraging Licid
Enraging Licid 1Red (2)
Creature — Licid (1/1)

Red, Tap: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature has haste.

Tempest (Uncommon)
Ertai's Meddling
Ertai's Meddling Variable ColorlessBlue (1)
Instant

X can't be 0.

Target spell's controller exiles it with X delay counters on it.

At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.

Tempest (Rare)
Escaped Shapeshifter
Escaped Shapeshifter 3BlueBlue (5)
Creature — Shapeshifter (3/4)

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.

Tempest (Rare)
Essence Bottle
Essence Bottle 2 (2)
Artifact

3, Tap: Put an elixir counter on Essence Bottle.

Tap, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.

Tempest (Uncommon)
Evincar's Justice
Evincar's Justice 2BlackBlack (4)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.

Tempest (Common)
Other Versions
Magic: The Gathering-Commander (Common)
Tempest Remastered (Uncommon)
Commander Anthology (Common)
Excavator
Excavator 2 (2)
Artifact

Tap, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)

Tempest (Uncommon)
Extinction
Extinction 4Black (5)
Sorcery

Destroy all creatures of the creature type of your choice.

Tempest (Rare)
Fevered Convulsions
Fevered Convulsions BlackBlack (2)
Enchantment

2BlackBlack: Put a -1/-1 counter on target creature.

Tempest (Rare)
Field of Souls
Field of Souls 2WhiteWhite (4)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

Tempest (Rare)
Other Versions
Duel Decks: Sorin vs. Tibalt (Rare)
Tempest Remastered (Rare)
Eternal Masters (Uncommon)
Fighting Drake
Fighting Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

Tempest (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest Remastered (Uncommon)
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