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Chronicles, +token, +!embalm, +!fabricate, +!investigate, +!"living weapon", +!populate (5)

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Beasts of Bogardan
Beasts of Bogardan 4Red (5)
Creature — Beast (3/3)

Protection from red

Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Serpent Generator
Serpent Generator 6 (6)
Artifact

4, Tap: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Stangg
Stangg 4RedGreen (6)
Legendary Creature — Human Warrior (3/4)

When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

Masters 25 (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Uncommon)
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