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Homelands, +m/when(ever)?\s.*\s(becomes?\sblocked|blocks)/, +!bushido, +!flanking, +!rampage (7)

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Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
Ghost Hounds
Ghost Hounds 1Black (2)
Creature — Dog Spirit (1/1)

Vigilance

Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

Homelands (Uncommon)
Labyrinth Minotaur
Labyrinth Minotaur 3Blue (4)
Creature — Minotaur (1/4)

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Mammoth Harness
Mammoth Harness 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature loses flying.

Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Homelands (Rare)
Rashka the Slayer
Rashka the Slayer 3WhiteWhite (5)
Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Homelands (Uncommon)
Root Spider
Root Spider 3Green (4)
Creature — Spider (2/2)

Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.

Homelands (Uncommon)
Serra Inquisitors
Serra Inquisitors 4White (5)
Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Homelands (Uncommon)
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