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Legends, +m/when(ever)?\s.*\s(becomes?\sblocked|blocks)/, +!bushido, +!flanking, +!rampage (9)

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Abomination
Abomination 3BlackBlack (5)
Creature — Horror (2/6)

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Aisling Leprechaun
Aisling Leprechaun Green (1)
Creature — Faerie (1/1)

Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. <I>(This effect lasts indefinitely.)</I>

Legends (Common)
Elder Land Wurm
Elder Land Wurm 4WhiteWhiteWhite (7)
Creature — Dragon Wurm (5/5)

Defender, trample

When Elder Land Wurm blocks, it loses defender.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Rare)
Legends (Rare)
Imprison
Imprison Black (1)
Enchantment — Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with Tap in its activation cost that isn't a mana ability, you may pay 1. If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay 1. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Legends (Rare)
Infernal Medusa
Infernal Medusa 3BlackBlack (5)
Creature — Gorgon (2/4)

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.

Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Legends (Uncommon)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Time Elemental
Time Elemental 2Blue (3)
Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2BlueBlue, Tap: Return target permanent that isn't enchanted to its owner's hand.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Wall of Caltrops
Wall of Caltrops 1White (2)
Creature — Wall (2/1)

Defender (This creature can't attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

Legends (Common)
Wall of Dust
Wall of Dust 2Red (3)
Creature — Wall (1/4)

Defender (This creature can't attack.)

Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
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