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Unhinged, +name, +!"artist's name", +!"middle name", +!"use that creature's name" (19)

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"Ach! Hans, Run!"
"Ach! Hans, Run!" 2RedRedGreenGreen (6)
Enchantment

At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.

Unhinged (Rare)
_____
_____ 1Blue (2)
Creature — Shapeshifter (1/1)

1: This card's name becomes the card name of your choice. Activate anywhere, anytime.

Unhinged (Uncommon)
Bloodletter
Bloodletter 2Black (3)
Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

Unhinged (Common)
Bosom Buddy
Bosom Buddy 3White (4)
Creature — Elephant Townsfolk (1/4)

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

Unhinged (Uncommon)
Double Header
Double Header 3BlueBlue (5)
Creature — Drake (2/3)

Flying

When Double Header enters, you may return target permanent with a two-word name to its owner's hand.

Unhinged (Common)
Emcee
Emcee 2White (3)
Creature — Human Rogue (0/1)

Whenever another creature enters, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

Unsanctioned (Uncommon)
Other Versions
Unhinged (Uncommon)
Head to Head
Head to Head White (1)
Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

Unhinged (Uncommon)
Mise
Mise Blue (1)
Instant

Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.

Unhinged (Uncommon)
Monkey Monkey Monkey
Monkey Monkey Monkey 3Green (4)
Creature — Monkey (1/1)

As Monkey Monkey Monkey enters, choose a letter.

Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.

Unhinged (Common)
My First Tome
My First Tome 3 (3)
Artifact

1, Tap: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.

Unhinged (Uncommon)
Name Dropping
Name Dropping 1Green (2)
Enchantment

Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" When you do, return that card to your hand.

Unhinged (Uncommon)
Now I Know My ABC's
Now I Know My ABC's 1BlueBlue (3)
Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

Unhinged (Rare)
S.N.O.T.
S.N.O.T. Green (1)
Creature — Ooze (*{^2}/*{^2})

You may have S.N.O.T. enter stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.

S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)

Unhinged (Common)
Smart Ass
Smart Ass 2Blue (3)
Creature — Donkey Wizard (2{1/2}/1)

Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn.

Unhinged (Common)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Urza's Hot Tub
Urza's Hot Tub 2 (2)
Artifact

2, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.

Unhinged (Uncommon)
When Fluffy Bunnies Attack
When Fluffy Bunnies Attack 3Black (4)
Instant

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

Unhinged (Common)
Wordmail
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
Zzzyxas's Abyss
Zzzyxas's Abyss 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.

Unhinged (Rare)
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