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|Shadowmoor, |Eventide, {q} (16)

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Crackleburr
Crackleburr 1Blue or RedBlue or Red (3)
Creature — Elemental (2/2)

Blue or RedBlue or Red, Tap, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.

Blue or RedBlue or Red, Untap, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (Untap is the untap symbol.)

Eventide (Rare)
Duergar Mine-Captain
Duergar Mine-Captain 2Red or White (3)
Creature — Dwarf Soldier (2/1)

1Red or White, Untap: Attacking creatures get +1/+0 until end of turn. (Untap is the untap symbol.)

Eventide (Uncommon)
Gilder Bairn
Gilder Bairn 1Green or BlueGreen or Blue (3)
Creature — Ouphe (1/3)

2Green or Blue, Untap: Double the number of each kind of counter on target permanent. (Untap is the untap symbol.)

Eventide (Uncommon)
Hateflayer
Hateflayer 5RedRed (7)
Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2Red, Untap: Hateflayer deals damage equal to its power to any target. (Untap is the untap symbol.)

Eventide (Rare)
Knacksaw Clique
Knacksaw Clique 3Blue (4)
Creature — Faerie Rogue (1/4)

Flying

1Blue, Untap: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (Untap is the untap symbol.)

Shadowmoor (Rare)
Leech Bonder
Leech Bonder 2Blue (3)
Creature — Merfolk Soldier (3/3)

Leech Bonder enters with two -1/-1 counters on it.

Blue, Untap: Move a counter from target creature onto a second target creature. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Merrow Grimeblotter
Merrow Grimeblotter 3Blue or Black (4)
Creature — Merfolk Wizard (2/2)

1Blue or Black, Untap: Target creature gets -2/-0 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Merrow Wavebreakers
Merrow Wavebreakers 4Blue (5)
Creature — Merfolk Soldier (3/3)

1Blue, Untap: Merrow Wavebreakers gains flying until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Order of Whiteclay
Order of Whiteclay 1WhiteWhite (3)
Creature — Kithkin Cleric (1/4)

1WhiteWhite, Untap: Return target creature card with mana value 3 or less from your graveyard to the battlefield. (Untap is the untap symbol.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Shadowmoor (Rare)
Pale Wayfarer
Pale Wayfarer 5WhiteWhite (7)
Creature — Spirit Giant (4/4)

2WhiteWhite, Untap: Target creature gains protection from the color of its controller's choice until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Patrol Signaler
Patrol Signaler 1White (2)
Creature — Kithkin Soldier (1/1)

1White, Untap: Create a 1/1 white Kithkin Soldier creature token. (Untap is the untap symbol.)

Eventide (Uncommon)
Pili-Pala
Pili-Pala 2 (2)
Artifact Creature — Scarecrow (1/1)

Flying

2, Untap: Add one mana of any color. (Untap is the untap symbol.)

Shadowmoor (Common)
Puresight Merrow
Puresight Merrow White or BlueWhite or Blue (2)
Creature — Merfolk Wizard (2/2)

White or Blue, Untap: Look at the top card of your library. You may exile that card. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Safehold Sentry
Safehold Sentry 1White (2)
Creature — Elf Warrior (2/2)

2White, Untap: Safehold Sentry gets +0/+2 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Silkbind Faerie
Silkbind Faerie 2White or Blue (3)
Creature — Faerie Rogue (1/3)

Flying

1White or Blue, Untap: Tap target creature. (Untap is the untap symbol.)

Shadowmoor (Common)
Umbral Mantle
Umbral Mantle 3 (3)
Artifact — Equipment

Equipped creature has "3, Untap: This creature gets +2/+2 until end of turn." (Untap is the untap symbol.)

Equip 0

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
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