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|Shadowmoor, |Eventide, attach (4)

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Evershrike
Evershrike 3White or BlackWhite or Black (5)
Creature — Elemental Spirit (2/2)

Flying

Evershrike gets +2/+2 for each Aura attached to it.

Variable ColorlessWhite or BlackWhite or Black: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

Eventide (Rare)
Glamer Spinners
Glamer Spinners 4White or Blue (5)
Creature — Faerie Wizard (2/4)

Flash

Flying

When Glamer Spinners enters, attach all Auras enchanting target permanent to another permanent with the same controller.

Shadowmoor (Uncommon)
Prison Term
Prison Term 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature an opponent controls enters, you may attach Prison Term to that creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Strip Bare
Strip Bare White (1)
Instant

Destroy all Auras and Equipment attached to target creature.

Shadowmoor (Common)
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