|Shadowmoor, |Eventide, attach (4)
Flying
Evershrike gets +2/+2 for each Aura attached to it.
: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
Flash
When Glamer Spinners enters, attach all Auras enchanting target permanent to another permanent with the same controller.
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature an opponent controls enters, you may attach Prison Term to that creature.
Destroy all Auras and Equipment attached to target creature.
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