Target player loses 4 life and you gain 4 life.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Flying
: Creatures you control gain shroud until end of turn.
: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Enchant creature
Enchanted creature has flying, first strike, and vigilance.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Banefire deals X damage to target creature or player.
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
: Target creature with power 5 or greater gains vigilance until end of turn.
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Exile target black or red permanent.
Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.
When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated.
Cliffrunner Behemoth has haste as long as you control a red permanent.
Cliffrunner Behemoth has lifelink as long as you control a white permanent.
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
Target creature gets -3/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)
Enchant red or green creature
Enchanted creature doesn't untap during its controller's untap step.
Enchant Forest or Plains
Whenever enchanted land becomes tapped, its controller loses 2 life.
Counter target noncreature spell. Its controller loses 2 life.
Court Homunculus gets +1/+1 as long as you control another artifact.