First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Flying, vigilance
As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards.
Flash (You may cast this spell any time you could cast an instant.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
As long as you control a Human, Angelic Overseer has hexproof and is indestructible.
When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
, : Tap target non-Human creature.
: Add to your mana pool.
Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Other Spirit creatures you control get +1/+0.
Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
Blasphemous Act costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Bloodcrazed Neonate attacks each turn if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
At the beginning of your upkeep, target player draws a card and loses 1 life.
: Put a 2/2 black Vampire creature token with flying onto the battlefield.
: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.