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Alpine Grizzly
Alpine Grizzly 2Green (3)
Creature — Bear (4/2)

Khans of Tarkir (Common)
Ashcoat Bear
Ashcoat Bear 1Green (2)
Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Time Spiral (Common)
Ayula, Queen Among Bears
Ayula, Queen Among Bears 1Green (2)
Legendary Creature — Bear (2/2)

Whenever another Bear you control enters, choose one —

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don't control.

Magic The Gathering—Fallout (Rare)
Other Versions
Modern Horizons (Rare)
Balduvian Bears
Balduvian Bears 1Green (2)
Creature — Bear (2/2)

Ice Age (Common)
Bear Cub
Bear Cub 1Green (2)
Creature — Bear (2/2)

Magic: The Gathering Foundations (Common)
Other Versions
Portal Second Age (Common)
Jumpstart: Historic Horizons (Common)
Bear with Set's Mechanic (playtest)
Bear with Set's Mechanic (playtest) 1Green (2)
Creature — — Bear (2/2)

Vigilance

Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.)

Mystery Booster (Common)
Built Bear (playtest)
Built Bear (playtest) 1Green (2)
Creature — — Bear (2/2)

Legacy (During deckbuilding, circle any number of the following. You can spend 1 point for free. For every 2 points spent beyond that, increase this card's mana cost by 1.)

<b>1 point each</b> → Flash; deathtouch; reach; vigilance; or ward 2

<b>2 points</b> → Tap: Add one mana of any color.

<b>3 points each</b> → +1/+1; or +0/+2

<b>4 points</b> → When this creature enters the battlefield, draw a card.

Mystery Booster 2: Convention Edition (Rare)
Coalition Honor Guard
Coalition Honor Guard 3White (4)
Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Eternal Masters (Common)
Other Versions
Apocalypse (Common)
Copper Host Crusher
Copper Host Crusher 6GreenGreen (8)
Creature — Phyrexian Bear Rhino (8/8)

Trample

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

March of the Machine (Uncommon)
Diregraf Scavenger
Diregraf Scavenger 3Black (4)
Creature — Zombie Bear (2/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Diregraf Scavenger enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.

Innistrad: Crimson Vow (Common)
Doc Aurlock, Grizzled Genius
Doc Aurlock, Grizzled Genius GreenBlue (2)
Legendary Creature — Bear Druid (2/3)

Spells you cast from your graveyard or from exile cost 2 less to cast.

Plotting cards from your hand costs 2 less.

Outlaws of Thunder Junction (Uncommon)
Dragon-Scarred Bear
Dragon-Scarred Bear 2Green (3)
Creature — Bear (3/2)

Formidable — 1Green: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Drover Grizzly
Drover Grizzly 2Green (3)
Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Duskana, the Rage Mother
Duskana, the Rage Mother 2RedGreenWhite (5)
Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters, draw a card for each creature you control with base power and toughness 2/2.

Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Murders at Karlov Manor Commander (Mythic Rare)
Evercoat Ursine
Evercoat Ursine 4Green (5)
Creature — Elemental Bear (6/5)

Trample

Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.)

Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.

Bloomburrow Commander (Rare)
Experiment Five (playtest)
Experiment Five (playtest) Green (1)
Creature — — Bear Snake Mutant (1/1)

1Variable Colorless: Put a +1/+2 counter on CARDNAME. (Variable Colorless is paid with one mana from any source that could produce two or more colors of mana.)

Mystery Booster (Common)
Exuberant Wolfbear
Exuberant Wolfbear 3Green (4)
Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Fiendish Panda
Fiendish Panda 2WhiteBlack (4)
Creature — Bear Demon (3/2)

Whenever you gain life, put a +1/+1 counter on this creature.

When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.

Magic: The Gathering Foundations (Uncommon)
Forest Bear
Forest Bear 1Green (2)
Creature — Bear (2/2)

Mystery Booster 2: Convention Edition (Common)
Other Versions
Portal Three Kingdoms (Common)
Friendly Teddy
Friendly Teddy 2 (2)
Artifact Creature — Bear Toy (2/2)

When Friendly Teddy dies, each player draws a card.

Duskmourn: House of Horror (Common)
Golden Bear
Golden Bear 3Green (4)
Creature — Bear (4/3)

Portal Second Age (Common)
Goreclaw, Terror of Qal Sisma
Goreclaw, Terror of Qal Sisma 3Green (4)
Legendary Creature — Bear (4/3)

Creature spells you cast with power 4 or greater cost 2 less to cast.

Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Jumpstart 2022 (Rare)
March of the Machine Multiverse Legends (Rare)
Commander Masters (Uncommon)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Jumpstart: Historic Horizons (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Portal (Common)
Grizzly Ghoul
Grizzly Ghoul 2BlackGreen (4)
Creature — Zombie Bear (4/3)

Trample

Grizzly Ghoul enters with a +1/+1 counter on it for each creature that died this turn.

Innistrad: Midnight Hunt (Uncommon)
Kudo, King Among Bears
Kudo, King Among Bears GreenWhite (2)
Legendary Creature — Bear (2/2)

Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.

Modern Horizons 3 (Rare)
Lumra, Bellow of the Woods
Lumra, Bellow of the Woods 4GreenGreen (6)
Legendary Creature — Elemental Bear (*/*)

Vigilance, reach

Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.

When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Bloomburrow (Mythic Rare)
Mother Bear
Mother Bear 1Green (2)
Creature — Bear (2/2)

3GreenGreen, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.

Modern Horizons (Common)
Owlbear
Owlbear 3GreenGreen (5)
Creature — Bird Bear (4/4)

Trample

Keen Senses — When Owlbear enters, draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Owlbear Cub
Owlbear Cub 2Green (3)
Creature — Bird Bear (3/3)

Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Oyaminartok, Polar Werebear
Oyaminartok, Polar Werebear 2GreenGreen (4)
Legendary Creature — — Giant Bear (4/5)

Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet.

Whenever Oyaminartok deals combat damage to a player, create a Food token.

Blue, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add BlueBlueBlue. Spend this mana only to cast blue creature spells.

Alchemy Horizons: Baldur's Gate (Rare)
Pale Bears
Pale Bears 2Green (3)
Creature — Bear (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Ice Age (Rare)
Phantasmal Bear
Phantasmal Bear Blue (1)
Creature — Bear Illusion (2/2)

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Masters 25 (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Jace vs. Vraska (Common)
Professor of Zoomancy
Professor of Zoomancy 3Green (4)
Creature — Bear Druid (4/3)

When Professor of Zoomancy enters, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Common)
Rampaging Yao Guai
Rampaging Yao Guai Variable ColorlessGreenGreenGreen (3)
Creature — Bear Mutant (2/2)

Vigilance, trample

Rampaging Yao Guai enters with X +1/+1 counters on it.

When Rampaging Yao Guai enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.

Magic The Gathering—Fallout (Rare)
Razorclaw Bear
Razorclaw Bear 2GreenGreen (4)
Creature — Bear (3/3)

Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.

Portal Second Age (Rare)
River Bear
River Bear 3Green (4)
Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Second Age (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Runeclaw Bear
Runeclaw Bear 1Green (2)
Creature — Bear (2/2)

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2015 Core Set (Common)
Ruxa, Patient Professor
Ruxa, Patient Professor 2GreenGreen (4)
Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

Commander 2021 (Rare)
Spectral Bears
Spectral Bears 1Green (2)
Creature — Bear Spirit (3/3)

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.

Masters Edition (Uncommon)
Other Versions
Homelands (Uncommon)
Spirit of the Aldergard
Spirit of the Aldergard 3Green (4)
Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.

Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Kaldheim (Uncommon)
Standard Bearer
Standard Bearer 1White (2)
Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Apocalypse (Common)
Striped Bears
Striped Bears 3Green (4)
Creature — Bear (2/2)

When Striped Bears enters, draw a card.

Jumpstart: Historic Horizons (Common)
Other Versions
Weatherlight (Common)
Surrak and Goreclaw
Surrak and Goreclaw 4GreenGreen (6)
Legendary Creature — Human Bear (6/5)

Trample

Other creatures you control have trample.

Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.

March of the Machine (Rare)
Ulvenwald Bear
Ulvenwald Bear 2Green (3)
Creature — Bear (2/2)

Morbid — When Ulvenwald Bear enters, if a creature died this turn, put two +1/+1 counters on target creature.

Dark Ascension (Common)
Ursine Fylgja
Ursine Fylgja 4White (5)
Creature — Spirit Bear (3/3)

Ursine Fylgja enters with four healing counters on it.

Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.

2White: Put a healing counter on Ursine Fylgja.

Coldsnap (Uncommon)
Ursine Monstrosity
Ursine Monstrosity 2Green (3)
Creature — Bear Mutant (3/3)

Trample

At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard.

Duskmourn: House of Horror Commander (Rare)
Vivien's Grizzly
Vivien's Grizzly 2Green (3)
Creature — Bear Spirit (2/3)

3Green: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.

War of the Spark (Common)
Werebear
Werebear 1Green (2)
Creature — Human Bear Druid (1/1)

Tap: Add Green.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Eternal Masters (Common)
Wilson, Refined Grizzly
Wilson, Refined Grizzly 1Green (2)
Legendary Creature — Bear Warrior (2/2)

This spell can't be countered.

Vigilance, reach, trample

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
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