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Antler Skulkin
Antler Skulkin 5 (5)
Artifact Creature — Scarecrow (3/3)

2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Blazethorn Scarecrow
Blazethorn Scarecrow 5 (5)
Artifact Creature — Scarecrow (3/3)

Blazethorn Scarecrow has haste as long as you control a red creature.

Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Chainbreaker
Chainbreaker 2 (2)
Artifact Creature — Scarecrow (3/3)

Chainbreaker enters with two -1/-1 counters on it.

3, Tap: Remove a -1/-1 counter from target creature.

Shadowmoor (Common)
Crossroads Candleguide
Crossroads Candleguide 4 (4)
Artifact Creature — Scarecrow (3/4)

When Crossroads Candleguide enters, exile up to one target card from a graveyard.

2: Add one mana of any color.

Innistrad: Midnight Hunt (Common)
Fang Skulkin
Fang Skulkin 2 (2)
Artifact Creature — Scarecrow (2/1)

2: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Farmstead Gleaner
Farmstead Gleaner 3 (3)
Artifact Creature — Scarecrow (2/2)

Farmstead Gleaner doesn't untap during your untap step.

2, Untap: Put a +1/+1 counter on Farmstead Gleaner. (Untap is the untap symbol.)

Modern Horizons (Uncommon)
Field Creeper
Field Creeper 2 (2)
Artifact Creature — Scarecrow (2/1)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Core Set 2019 (Common)
Geist-Fueled Scarecrow
Geist-Fueled Scarecrow 4 (4)
Artifact Creature — Scarecrow (4/4)

Creature spells you cast cost 1 more to cast.

Eldritch Moon (Uncommon)
Grim Poppet
Grim Poppet 7 (7)
Artifact Creature — Scarecrow (4/4)

Grim Poppet enters with three -1/-1 counters on it.

Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.

Shadowmoor (Rare)
Harvest Hand
Harvest Hand 3 (3)
Artifact Creature — Scarecrow (2/2)

When Harvest Hand dies, return it to the battlefield transformed under your control.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heap Doll
Heap Doll 1 (1)
Artifact Creature — Scarecrow (1/1)

Sacrifice Heap Doll: Exile target card from a graveyard.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Hoof Skulkin
Hoof Skulkin 3 (3)
Artifact Creature — Scarecrow (2/2)

3: Target green creature gets +1/+1 until end of turn.

Eventide (Common)
Jawbone Skulkin
Jawbone Skulkin 1 (1)
Artifact Creature — Scarecrow (1/1)

2: Target red creature gains haste until end of turn.

Eventide (Common)
Jousting Dummy
Jousting Dummy 2 (2)
Artifact Creature — Scarecrow Knight (2/1)

3: Jousting Dummy gets +1/+0 until end of turn.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Common)
Lockjaw Snapper
Lockjaw Snapper 4 (4)
Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Shadowmoor (Uncommon)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Oasis Gardener
Oasis Gardener 3 (3)
Artifact Creature — Scarecrow (2/2)

When Oasis Gardener enters, you gain 2 life.

Tap: Add one mana of any color.

Outlaws of Thunder Junction (Common)
One-Eyed Scarecrow
One-Eyed Scarecrow 3 (3)
Artifact Creature — Scarecrow (2/3)

Defender

Creatures with flying your opponents control get -1/-0.

Innistrad (Common)
Osseous Sticktwister
Osseous Sticktwister 1Black (2)
Artifact Creature — Scarecrow (2/2)

Lifelink

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then Osseous Sticktwister deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.

Duskmourn: House of Horror (Uncommon)
Painter's Servant
Painter's Servant 2 (2)
Artifact Creature — Scarecrow (1/3)

As Painter's Servant enters, choose a color.

All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Shadowmoor (Rare)
Pili-Pala
Pili-Pala 2 (2)
Artifact Creature — Scarecrow (1/1)

Flying

2, Untap: Add one mana of any color. (Untap is the untap symbol.)

Shadowmoor (Common)
Rattleblaze Scarecrow
Rattleblaze Scarecrow 6 (6)
Artifact Creature — Scarecrow (5/3)

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

Shadowmoor (Common)
Reaper King
Reaper King Two or WhiteTwo or BlueTwo or BlackTwo or RedTwo or Green (10)
Legendary Artifact Creature — Scarecrow (6/6)

(Two or White can be paid with any two mana or with White. This card's mana value is 10.)

Other Scarecrow creatures you control get +1/+1.

Whenever another Scarecrow you control enters, destroy target permanent.

Secret Lair Drop (Rare)
Other Versions
Shadowmoor (Rare)
Rendmaw, Creaking Nest
Rendmaw, Creaking Nest 3BlackGreen (5)
Legendary Artifact Creature — Scarecrow (5/5)

Menace, reach

When Rendmaw, Creaking Nest enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Duskmourn: House of Horror Commander (Mythic Rare)
Scarecrone
Scarecrone 3 (3)
Artifact Creature — Scarecrow (1/2)

1, Sacrifice a Scarecrow: Draw a card.

4, Tap: Return target artifact creature card from your graveyard to the battlefield.

Jumpstart (Rare)
Other Versions
Eventide (Rare)
Scarecrow
Scarecrow 5 (5)
Artifact Creature — Scarecrow (2/2)

6, Tap: Prevent all damage that would be dealt to you this turn by creatures with flying.

Masters Edition IV (Uncommon)
Other Versions
The Dark (Uncommon)
Scarecrow Guide
Scarecrow Guide 2 (2)
Artifact Creature — Scarecrow (2/1)

Reach

1: Add one mana of any color. Activate only once each turn.

Wilds of Eldraine (Common)
Scaretiller
Scaretiller 4 (4)
Artifact Creature — Scarecrow (1/4)

Whenever Scaretiller becomes tapped, choose one —

• You may put a land card from your hand onto the battlefield tapped.

• Return target land card from your graveyard to the battlefield tapped.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander 2019 (Common)
Zendikar Rising Commander (Common)
Commander Masters (Common)
Scorn Effigy
Scorn Effigy 3 (3)
Artifact Creature — Scarecrow (2/3)

Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Scrapbasket
Scrapbasket 4 (4)
Artifact Creature — Scarecrow (3/2)

1: Scrapbasket becomes all colors until end of turn.

Shadowmoor (Common)
Scuttlemutt
Scuttlemutt 3 (3)
Artifact Creature — Scarecrow (2/2)

Tap: Add one mana of any color.

Tap: Target creature becomes the color or colors of your choice until end of turn.

Jumpstart (Uncommon)
Other Versions
Shadowmoor (Common)
Core Set 2020 (Uncommon)
Shell Skulkin
Shell Skulkin 4 (4)
Artifact Creature — Scarecrow (3/2)

3: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Eventide (Common)
Shire Scarecrow
Shire Scarecrow 2 (2)
Artifact Creature — Scarecrow (0/3)

Defender

1: Add one mana of any color. Activate only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Signpost Scarecrow
Signpost Scarecrow 4 (4)
Artifact Creature — Scarecrow (2/4)

Vigilance

2: Add one mana of any color.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Common)
Straw Soldiers
Straw Soldiers 1Blue (2)
Creature — Scarecrow Soldier (1/3)

Portal Three Kingdoms (Common)
Tatterkite
Tatterkite 3 (3)
Artifact Creature — Scarecrow (2/1)

Flying

Tatterkite can't have counters put on it.

Shadowmoor (Uncommon)
The Swarmweaver
The Swarmweaver 2BlackGreen (4)
Legendary Artifact Creature — Scarecrow (2/3)

When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.

Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

Duskmourn: House of Horror (Rare)
Thornwatch Scarecrow
Thornwatch Scarecrow 6 (6)
Artifact Creature — Scarecrow (4/4)

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Shadowmoor (Common)
Watchwing Scarecrow
Watchwing Scarecrow 4 (4)
Artifact Creature — Scarecrow (2/4)

Watchwing Scarecrow has vigilance as long as you control a white creature.

Watchwing Scarecrow has flying as long as you control a blue creature.

Shadowmoor (Common)
Wicker Picker
Wicker Picker 3 (3)
Artifact Creature — Scarecrow Guest (2/3)

Creature spells you cast have sticker kicker 1. (You may pay an additional 1 as you cast a creature spell. If you do, you get Ticket, then you may put a sticker on it.)

Unfinity (Uncommon)
Wicker Warcrawler
Wicker Warcrawler 5 (5)
Artifact Creature — Scarecrow (6/6)

Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.

Shadowmoor (Uncommon)
Wicker Witch
Wicker Witch 3 (3)
Artifact Creature — Scarecrow (3/1)

Shadows over Innistrad (Common)
Wickerfolk Thresher
Wickerfolk Thresher 3Green (4)
Artifact Creature — Scarecrow (5/4)

Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Duskmourn: House of Horror (Uncommon)
Wickerwing Effigy
Wickerwing Effigy 3 (3)
Artifact Creature — — Scarecrow (1/4)

Defender

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.

Innistrad: Midnight Hunt Alchemy (Rare)
Wild-Field Scarecrow
Wild-Field Scarecrow 3 (3)
Artifact Creature — Scarecrow (1/4)

Defender

2, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Wildfire Wickerfolk
Wildfire Wickerfolk RedGreen (2)
Artifact Creature — Scarecrow (3/2)

Haste

Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror (Uncommon)
Wingrattle Scarecrow
Wingrattle Scarecrow 3 (3)
Artifact Creature — Scarecrow (2/2)

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
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