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Afflicted Deserter
Afflicted Deserter 3Red (4)
Creature — Human Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

Dark Ascension (Uncommon)
Bane of Hanweir
Bane of Hanweir (0)
Creature — Werewolf (5/5)

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Innistrad (Uncommon)
Daybreak Ranger
Daybreak Ranger 2Green (3)
Creature — Human Archer Werewolf (2/2)

Tap: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Innistrad (Rare)
Gatstaf Howler
Gatstaf Howler (0)
Creature — Werewolf (3/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

Innistrad (Uncommon)
Gatstaf Shepherd
Gatstaf Shepherd 1Green (2)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Innistrad (Uncommon)
Grizzled Outcasts
Grizzled Outcasts 4Green (5)
Creature — Human Werewolf (4/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Innistrad (Common)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Innistrad (Uncommon)
Hinterland Hermit
Hinterland Hermit 1Red (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Dark Ascension (Common)
Hinterland Scourge
Hinterland Scourge (0)
Creature — Werewolf (3/2)

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Dark Ascension (Common)
Howlpack Alpha
Howlpack Alpha (0)
Creature — Werewolf (3/3)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Innistrad (Rare)
Howlpack of Estwald
Howlpack of Estwald (0)
Creature — Werewolf (4/6)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Innistrad (Common)
Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Dark Ascension (Mythic Rare)
Other Versions
From the Vault: Transform (Mythic Rare)
Instigator Gang
Instigator Gang 3Red (4)
Creature — Human Werewolf (2/3)

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Innistrad (Rare)
Ironfang
Ironfang (0)
Creature — Werewolf (3/1)

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

Innistrad (Common)
Krallenhorde Killer
Krallenhorde Killer (0)
Creature — Werewolf (2/2)

3Green: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

Dark Ascension (Rare)
Krallenhorde Wantons
Krallenhorde Wantons (0)
Creature — Werewolf (7/7)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.

Innistrad (Common)
Kruin Outlaw
Kruin Outlaw 1RedRed (3)
Creature — Human Rogue Werewolf (2/2)

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Innistrad (Rare)
Lambholt Elder
Lambholt Elder 2Green (3)
Creature — Human Werewolf (1/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

Dark Ascension (Uncommon)
Mayor of Avabruck
Mayor of Avabruck 1Green (2)
Creature — Human Advisor Werewolf (1/1)

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Innistrad (Rare)
Merciless Predator
Merciless Predator (0)
Creature — Werewolf (3/2)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Innistrad (Uncommon)
Mondronen Shaman
Mondronen Shaman 3Red (4)
Creature — Human Shaman Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

Dark Ascension (Rare)
Moonscarred Werewolf
Moonscarred Werewolf (0)
Creature — Werewolf (2/2)

Vigilance

Tap: Add GreenGreen.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

Dark Ascension (Common)
Nightfall Predator
Nightfall Predator (0)
Creature — Werewolf (4/4)

Red, Tap: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

Innistrad (Rare)
Rampaging Werewolf
Rampaging Werewolf (0)
Creature — Werewolf (6/4)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.

Innistrad (Common)
Ravager of the Fells
Ravager of the Fells (0)
Creature — Werewolf (4/4)

Trample

Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

Dark Ascension (Mythic Rare)
Other Versions
From the Vault: Transform (Mythic Rare)
Reckless Waif
Reckless Waif Red (1)
Creature — Human Rogue Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Innistrad (Uncommon)
Scorned Villager
Scorned Villager 1Green (2)
Creature — Human Werewolf (1/1)

Tap: Add Green.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

Dark Ascension (Common)
Silverpelt Werewolf
Silverpelt Werewolf (0)
Creature — Werewolf (4/5)

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

Dark Ascension (Uncommon)
Terror of Kruin Pass
Terror of Kruin Pass (0)
Creature — Werewolf (3/3)

Double strike

Werewolves you control have menace. (They can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Innistrad (Rare)
Tormented Pariah
Tormented Pariah 3Red (4)
Creature — Human Warrior Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

Innistrad (Common)
Tovolar's Magehunter
Tovolar's Magehunter (0)
Creature — Werewolf (5/5)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

Dark Ascension (Rare)
Ulvenwald Mystics
Ulvenwald Mystics 2GreenGreen (4)
Creature — Human Shaman Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Innistrad (Uncommon)
Ulvenwald Primordials
Ulvenwald Primordials (0)
Creature — Werewolf (5/5)

Green: Regenerate Ulvenwald Primordials.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

Innistrad (Uncommon)
Village Ironsmith
Village Ironsmith 1Red (2)
Creature — Human Werewolf (1/1)

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Innistrad (Common)
Villagers of Estwald
Villagers of Estwald 2Green (3)
Creature — Human Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Innistrad (Common)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Wildblood Pack
Wildblood Pack (0)
Creature — Werewolf (5/5)

Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

Innistrad (Rare)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)