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Allosaurus Rider
Allosaurus Rider 5GreenGreen (7)
Creature — Elf Warrior (1+*/1+*)

You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.

Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Duel Decks: Elves vs. Goblins (Rare)
Other Versions
Coldsnap (Rare)
Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks: Elves vs. Goblins (Rare)
Other Versions
Scourge (Rare)
Arbor Elf
Arbor Elf Green (1)
Creature — Elf Druid (1/1)

Tap: Untap target Forest.

Magic 2013 (Common)
Other Versions
Worldwake (Common)
Argothian Elder
Argothian Elder 3Green (4)
Creature — Elf Druid (2/2)

Tap: Untap two target lands.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Armored Wolf-Rider
Armored Wolf-Rider 3GreenWhite (5)
Creature — Elf Knight (4/6)

Dragon's Maze (Common)
Behemoth's Herald
Behemoth's Herald Green (1)
Creature — Elf Shaman (1/1)

2Green, Tap, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.

Shards of Alara (Uncommon)
Birchlore Rangers
Birchlore Rangers Green (1)
Creature — Elf Druid (1/1)

Tap two untapped Elves you control: Add one mana of any color to your mana pool.

Morph Green (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Blightsoil Druid
Blightsoil Druid 1Black (2)
Creature — Elf Druid (1/2)

Tap, Pay 1 life: Add Green to your mana pool.

Morningtide (Common)
Bloodbraid Elf
Bloodbraid Elf 2RedGreen (4)
Creature — Elf Berserker (3/2)

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Planechase 2012 Edition (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Bloodline Shaman
Bloodline Shaman 1Green (2)
Creature — Elf Wizard Shaman (1/1)

Tap: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Onslaught (Uncommon)
Bloom Tender
Bloom Tender 1Green (2)
Creature — Elf Druid (1/1)

Tap: For each color among permanents you control, add one mana of that color to your mana pool.

Eventide (Rare)
Boreal Druid
Boreal Druid Green (1)
Snow Creature — Elf Druid (1/1)

Tap: Add 1 to your mana pool.

Coldsnap (Common)
Bramblewood Paragon
Bramblewood Paragon 1Green (2)
Creature — Elf Warrior (2/2)

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.

Each creature you control with a +1/+1 counter on it has trample.

Morningtide (Uncommon)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.

Legions (Rare)
Carapace Forger
Carapace Forger 1Green (2)
Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Centaur's Herald
Centaur's Herald Green (1)
Creature — Elf Scout (0/1)

2Green, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.

Return to Ravnica (Common)
Civic Wayfinder
Civic Wayfinder 2Green (3)
Creature — Elf Warrior Druid (2/2)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Tenth Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Coiling Oracle
Coiling Oracle GreenBlue (2)
Creature — Snake Elf Druid (1/1)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Dissension (Common)
Copperhorn Scout
Copperhorn Scout Green (1)
Creature — Elf Scout (1/1)

Whenever Copperhorn Scout attacks, untap each other creature you control.

Scars of Mirrodin (Common)
Cylian Elf
Cylian Elf 1Green (2)
Creature — Elf Scout (2/2)

Shards of Alara (Common)
Cylian Sunsinger
Cylian Sunsinger 1Green (2)
Creature — Elf Shaman (2/2)

RedGreenWhite: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

Conflux (Rare)
Darkwatch Elves
Darkwatch Elves 2Green (3)
Creature — Elf (2/2)

Protection from black

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Uncommon)
Deathrite Shaman
Deathrite Shaman Black or Green (1)
Creature — Elf Shaman (1/2)

Tap: Exile target land card from a graveyard. Add one mana of any color to your mana pool.

Black, Tap: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

Green, Tap: Exile target creature card from a graveyard. You gain 2 life.

Return to Ravnica (Rare)
Defiant Elf
Defiant Elf Green (1)
Creature — Elf (1/1)

Trample

Legions (Common)
Deranged Hermit
Deranged Hermit 3GreenGreen (5)
Creature — Elf (1/1)

Echo 3GreenGreen (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.

Squirrel creatures get +1/+1.

Urza's Legacy (Rare)
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