+"Afflict" (17)
When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
2 — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
3 — Flying
2 — 1/4
5 — 8/6
As Circle of Affliction enters the battlefield, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.
Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
: Frontline Devastator gets +1/+0 until end of turn.
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
Destroy target nonblack creature.
Manticore Eternal attacks each combat if able.
, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
At the beginning of your postcombat main phase, add for each 1 life your opponents have lost this turn.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)
Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
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